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authorIan Romanick <[email protected]>2009-09-10 15:33:45 -0700
committerIan Romanick <[email protected]>2009-09-10 15:33:45 -0700
commitb8e1e8d2d8ae6ffbf8f271b46ee89788a926b3b0 (patch)
tree5db502ab80287bfc8ff61082784017c7448464f5 /progs/samples
parent81722c5d7e8e93d837510b9e6e5d014ec64cf4b3 (diff)
parentd9dc4cb0e4f578da9e50c9d1ba6fd9c22ea2fca6 (diff)
Merge branch 'master' into asm-shader-rework-2
Conflicts: src/mesa/shader/lex.yy.c src/mesa/shader/program_parse.tab.c src/mesa/shader/program_parse.tab.h
Diffstat (limited to 'progs/samples')
-rw-r--r--progs/samples/select.c6
1 files changed, 6 insertions, 0 deletions
diff --git a/progs/samples/select.c b/progs/samples/select.c
index 2c8f333bfa9..31ed93b9e05 100644
--- a/progs/samples/select.c
+++ b/progs/samples/select.c
@@ -92,6 +92,12 @@ static void Init(void)
numObjects = 10;
InitObjects(numObjects);
glGetIntegerv(GL_VIEWPORT, vp);
+
+#if 0 /* debug - test culling */
+ glCullFace(GL_BACK);
+ glFrontFace(GL_CW);
+ glEnable(GL_CULL_FACE);
+#endif
}
static void Reshape(int width, int height)