diff options
author | Vinson Lee <[email protected]> | 2009-12-21 15:20:01 -0800 |
---|---|---|
committer | Vinson Lee <[email protected]> | 2009-12-21 15:20:01 -0800 |
commit | 07b54fe35b93ccfd9eebd2cebe637c20044200f2 (patch) | |
tree | 9489591db4a4e8b0d1559dc06fd25bc84e97fd28 /progs/redbook/tesswind.c | |
parent | 753f0a1dea6c304eb3cc5a3db5f24a5801e37a55 (diff) |
progs/redbook: Silence compiler warnings.
Diffstat (limited to 'progs/redbook/tesswind.c')
-rw-r--r-- | progs/redbook/tesswind.c | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/progs/redbook/tesswind.c b/progs/redbook/tesswind.c index 7d00c9f907d..4729880a57e 100644 --- a/progs/redbook/tesswind.c +++ b/progs/redbook/tesswind.c @@ -61,7 +61,7 @@ GLuint list; /* Make four display lists, * each with a different tessellated object. */ -void makeNewLists (void) { +static void makeNewLists (void) { int i; static GLdouble rects[12][3] = {{ 50.0, 50.0, 0.0}, {300.0, 50.0, 0.0}, @@ -153,7 +153,7 @@ void makeNewLists (void) { glEndList(); } -void display (void) { +static void display (void) { glClear(GL_COLOR_BUFFER_BIT); glColor3f(1.0, 1.0, 1.0); glPushMatrix(); @@ -168,12 +168,12 @@ void display (void) { glFlush(); } -void CALLBACK beginCallback(GLenum which) +static void CALLBACK beginCallback(GLenum which) { glBegin(which); } -void CALLBACK errorCallback(GLenum errorCode) +static void CALLBACK errorCallback(GLenum errorCode) { const GLubyte *estring; @@ -182,7 +182,7 @@ void CALLBACK errorCallback(GLenum errorCode) exit(0); } -void CALLBACK endCallback(void) +static void CALLBACK endCallback(void) { glEnd(); } @@ -193,7 +193,7 @@ void CALLBACK endCallback(void) * coordinate data. */ /* ARGSUSED */ -void CALLBACK combineCallback(GLdouble coords[3], GLdouble *data[4], +static void CALLBACK combineCallback(GLdouble coords[3], GLdouble *data[4], GLfloat weight[4], GLdouble **dataOut ) { GLdouble *vertex; @@ -205,7 +205,7 @@ void CALLBACK combineCallback(GLdouble coords[3], GLdouble *data[4], *dataOut = vertex; } -void init(void) +static void init(void) { glClearColor(0.0, 0.0, 0.0, 0.0); glShadeModel(GL_FLAT); @@ -226,7 +226,7 @@ void init(void) makeNewLists(); } -void reshape(int w, int h) +static void reshape(int w, int h) { glViewport(0, 0, (GLsizei) w, (GLsizei) h); glMatrixMode(GL_PROJECTION); @@ -240,7 +240,7 @@ void reshape(int w, int h) } /* ARGSUSED1 */ -void keyboard(unsigned char key, int x, int y) +static void keyboard(unsigned char key, int x, int y) { switch (key) { case 'w': |