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authorBrian Paul <[email protected]>2009-12-21 18:35:54 -0700
committerBrian Paul <[email protected]>2009-12-21 18:35:54 -0700
commit9eb7fc6661a1d46c06cec8584b898e3e690af6fa (patch)
tree78ed4336c613303ef02691baf4d89e7330a0f6cf /progs/redbook/stencil.c
parentae1c0a06e81b8c6f015a3b64616a5d3a989f9373 (diff)
parentb57abd3bea29e95e5dee2524c3f1be4b26017c0f (diff)
Merge branch 'mesa_7_7_branch'
Conflicts: src/mesa/main/version.h src/mesa/state_tracker/st_atom_shader.c
Diffstat (limited to 'progs/redbook/stencil.c')
-rw-r--r--progs/redbook/stencil.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/progs/redbook/stencil.c b/progs/redbook/stencil.c
index b33e40a0307..5325abf8b77 100644
--- a/progs/redbook/stencil.c
+++ b/progs/redbook/stencil.c
@@ -64,7 +64,7 @@
#define YELLOWMAT 1
#define BLUEMAT 2
-void myinit (void)
+static void myinit (void)
{
GLfloat yellow_diffuse[] = { 0.7, 0.7, 0.0, 1.0 };
GLfloat yellow_specular[] = { 1.0, 1.0, 1.0, 1.0 };
@@ -101,7 +101,7 @@ void myinit (void)
/* Draw a sphere in a diamond-shaped section in the
* middle of a window with 2 tori.
*/
-void display(void)
+static void display(void)
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
@@ -132,7 +132,7 @@ void display(void)
/* Whenever the window is reshaped, redefine the
* coordinate system and redraw the stencil area.
*/
-void myReshape(int w, int h)
+static void myReshape(int w, int h)
{
glViewport(0, 0, w, h);