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authorVinson Lee <[email protected]>2009-12-21 15:20:01 -0800
committerVinson Lee <[email protected]>2009-12-21 15:20:01 -0800
commit07b54fe35b93ccfd9eebd2cebe637c20044200f2 (patch)
tree9489591db4a4e8b0d1559dc06fd25bc84e97fd28 /progs/redbook/scenebamb.c
parent753f0a1dea6c304eb3cc5a3db5f24a5801e37a55 (diff)
progs/redbook: Silence compiler warnings.
Diffstat (limited to 'progs/redbook/scenebamb.c')
-rw-r--r--progs/redbook/scenebamb.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/progs/redbook/scenebamb.c b/progs/redbook/scenebamb.c
index e7264d2003f..ea605f8c737 100644
--- a/progs/redbook/scenebamb.c
+++ b/progs/redbook/scenebamb.c
@@ -47,7 +47,7 @@
/* Initialize light source and lighting.
*/
-void myinit(void)
+static void myinit(void)
{
GLfloat light_ambient[] = { 0.0, 0.0, 1.0, 1.0 };
GLfloat light_diffuse[] = { 1.0, 1.0, 1.0, 1.0 };
@@ -66,7 +66,7 @@ void myinit(void)
glEnable(GL_DEPTH_TEST);
}
-void display(void)
+static void display(void)
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
@@ -94,7 +94,7 @@ void display(void)
glFlush();
}
-void myReshape(int w, int h)
+static void myReshape(int w, int h)
{
glViewport(0, 0, w, h);
glMatrixMode(GL_PROJECTION);