diff options
author | Chia-I Wu <[email protected]> | 2010-01-12 11:25:02 +0800 |
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committer | Chia-I Wu <[email protected]> | 2010-01-12 11:25:02 +0800 |
commit | 562c127693200822f04a145db50add1be2425d7b (patch) | |
tree | 9441774fb212b17ddf2a364f06abc43f166cc00b /progs/redbook/material.c | |
parent | e5d351dcfde58777162552cf5cd2a9cd8299f4cd (diff) | |
parent | 077d6dd7508af88509dd0499c5dfbdaa186b4015 (diff) |
Merge branch 'master' into opengl-es-v2
Conflicts:
src/mesa/main/dd.h
Diffstat (limited to 'progs/redbook/material.c')
-rw-r--r-- | progs/redbook/material.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/progs/redbook/material.c b/progs/redbook/material.c index f9a4fc59288..5edddd9ef84 100644 --- a/progs/redbook/material.c +++ b/progs/redbook/material.c @@ -49,7 +49,7 @@ /* Initialize z-buffer, projection matrix, light source, * and lighting model. Do not specify a material property here. */ -void myinit(void) +static void myinit(void) { GLfloat ambient[] = { 0.0, 0.0, 0.0, 1.0 }; GLfloat diffuse[] = { 1.0, 1.0, 1.0, 1.0 }; @@ -87,7 +87,7 @@ void myinit(void) * glTranslatef() is used to move spheres to their appropriate locations. */ -void display(void) +static void display(void) { GLfloat no_mat[] = { 0.0, 0.0, 0.0, 1.0 }; GLfloat mat_ambient[] = { 0.7, 0.7, 0.7, 1.0 }; @@ -260,7 +260,7 @@ void display(void) glFlush(); } -void myReshape(int w, int h) +static void myReshape(int w, int h) { glViewport(0, 0, w, h); glMatrixMode(GL_PROJECTION); |