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authorJosé Fonseca <[email protected]>2010-01-08 15:42:57 +0000
committerJosé Fonseca <[email protected]>2010-01-08 15:42:57 +0000
commit080c40ab32b2abd6d8381b4a0cc143d36a1652b2 (patch)
treee173767ebc5a82d81b9fc086449d915e29348976 /progs/redbook/light.c
parent9cdf6f025b2ed55cfb13dd09f870f01d0c7947d3 (diff)
parenta1de400e8de06a80ab140bb0fa950e990607572d (diff)
Merge remote branch 'origin/master' into lp-binning
Conflicts: src/gallium/auxiliary/util/u_surface.c src/gallium/drivers/llvmpipe/Makefile src/gallium/drivers/llvmpipe/SConscript src/gallium/drivers/llvmpipe/lp_bld_arit.c src/gallium/drivers/llvmpipe/lp_bld_flow.c src/gallium/drivers/llvmpipe/lp_bld_interp.c src/gallium/drivers/llvmpipe/lp_clear.c src/gallium/drivers/llvmpipe/lp_context.c src/gallium/drivers/llvmpipe/lp_context.h src/gallium/drivers/llvmpipe/lp_draw_arrays.c src/gallium/drivers/llvmpipe/lp_jit.c src/gallium/drivers/llvmpipe/lp_jit.h src/gallium/drivers/llvmpipe/lp_prim_vbuf.c src/gallium/drivers/llvmpipe/lp_setup.c src/gallium/drivers/llvmpipe/lp_setup_point.c src/gallium/drivers/llvmpipe/lp_state.h src/gallium/drivers/llvmpipe/lp_state_blend.c src/gallium/drivers/llvmpipe/lp_state_derived.c src/gallium/drivers/llvmpipe/lp_state_fs.c src/gallium/drivers/llvmpipe/lp_state_sampler.c src/gallium/drivers/llvmpipe/lp_state_surface.c src/gallium/drivers/llvmpipe/lp_tex_cache.c src/gallium/drivers/llvmpipe/lp_tex_cache.h src/gallium/drivers/llvmpipe/lp_tex_sample.h src/gallium/drivers/llvmpipe/lp_tile_cache.c
Diffstat (limited to 'progs/redbook/light.c')
-rw-r--r--progs/redbook/light.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/progs/redbook/light.c b/progs/redbook/light.c
index 0eed85e10c2..9431dce508e 100644
--- a/progs/redbook/light.c
+++ b/progs/redbook/light.c
@@ -47,7 +47,7 @@
/* Initialize material property, light source, lighting model,
* and depth buffer.
*/
-void init(void)
+static void init(void)
{
GLfloat mat_specular[] = { 1.0, 1.0, 1.0, 1.0 };
GLfloat mat_shininess[] = { 50.0 };
@@ -65,14 +65,14 @@ void init(void)
glEnable(GL_DEPTH_TEST);
}
-void display(void)
+static void display(void)
{
glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glutSolidSphere (1.0, 20, 16);
glFlush ();
}
-void reshape (int w, int h)
+static void reshape (int w, int h)
{
glViewport (0, 0, (GLsizei) w, (GLsizei) h);
glMatrixMode (GL_PROJECTION);
@@ -88,7 +88,7 @@ void reshape (int w, int h)
}
/* ARGSUSED1 */
-void keyboard(unsigned char key, int x, int y)
+static void keyboard(unsigned char key, int x, int y)
{
switch (key) {
case 27: