diff options
author | Julien Cristau <[email protected]> | 2009-12-29 10:16:21 +0000 |
---|---|---|
committer | Julien Cristau <[email protected]> | 2009-12-29 10:16:21 +0000 |
commit | 7030b61d99bb557e3a498b43684f13c3a6b6e9ce (patch) | |
tree | bd988c677d68166dd6ee6adc62cc9831b5a86acf /progs/redbook/aapoly.c | |
parent | 7f8952d242c0cda6840bb7a2975fd27ec6740dd8 (diff) | |
parent | da876fa3a5df77763fe106b5e0a17b2e672a506c (diff) |
Merge branch 'mesa_7_6_branch' of git://anongit.freedesktop.org/mesa/mesa into debian-unstable
Conflicts:
progs/tests/bug_texstore_i8.c
progs/tests/crossbar.c
progs/tests/cva.c
progs/tests/fptest1.c
progs/tests/invert.c
progs/tests/packedpixels.c
progs/tests/quads.c
progs/tests/scissor-viewport.c
progs/tests/scissor.c
progs/tests/stencilwrap.c
progs/tests/tex1d.c
progs/tests/texcomp_image.h
progs/tests/unfilledclip.c
progs/tests/vpeval.c
progs/trivial/clear-fbo-tex.c
progs/trivial/createwin.c
progs/trivial/dlist-begin-call-end.c
progs/trivial/draw2arrays.c
progs/trivial/drawarrays.c
progs/trivial/tri-blend-max.c
progs/trivial/tri-blend-min.c
progs/trivial/tri-blend-revsub.c
progs/trivial/tri-blend-sub.c
progs/trivial/tri-blend.c
progs/trivial/tri-fbo-tex.c
progs/trivial/tri-fp.c
progs/trivial/tri-logicop-none.c
progs/trivial/tri-logicop-xor.c
progs/trivial/tri-z.c
progs/trivial/vbo-drawarrays.c
progs/trivial/vbo-noninterleaved.c
scons/gallium.py
scons/generic.py
Diffstat (limited to 'progs/redbook/aapoly.c')
-rw-r--r-- | progs/redbook/aapoly.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/progs/redbook/aapoly.c b/progs/redbook/aapoly.c index 757f0f48c43..b7b2b270902 100644 --- a/progs/redbook/aapoly.c +++ b/progs/redbook/aapoly.c @@ -59,7 +59,7 @@ static void init(void) #define NFACE 6 #define NVERT 8 -void drawCube(GLdouble x0, GLdouble x1, GLdouble y0, GLdouble y1, +static void drawCube(GLdouble x0, GLdouble x1, GLdouble y0, GLdouble y1, GLdouble z0, GLdouble z1) { static GLfloat v[8][3]; @@ -101,7 +101,7 @@ void drawCube(GLdouble x0, GLdouble x1, GLdouble y0, GLdouble y1, /* Note: polygons must be drawn from front to back * for proper blending. */ -void display(void) +static void display(void) { if (polySmooth) { glClear (GL_COLOR_BUFFER_BIT); @@ -126,7 +126,7 @@ void display(void) glFlush (); } -void reshape(int w, int h) +static void reshape(int w, int h) { glViewport(0, 0, (GLsizei) w, (GLsizei) h); glMatrixMode(GL_PROJECTION); @@ -137,7 +137,7 @@ void reshape(int w, int h) } /* ARGSUSED1 */ -void keyboard(unsigned char key, int x, int y) +static void keyboard(unsigned char key, int x, int y) { switch (key) { case 't': |