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authorBrian Paul <[email protected]>2009-10-01 12:58:36 -0600
committerBrian Paul <[email protected]>2009-10-01 13:14:48 -0600
commitca1bda552d1cd1a6ddc911e535681a10b9c2d846 (patch)
treee781dc211d35fe3756a7e6cb90bfa9c4c919e242 /progs/objviewer/README.txt
parente32a341be66391e0ea1cc6ce19bbd57997f46b6b (diff)
progs/objviewer: Wavefront .obj file loader/viewer demo
Adapted from code written by Nate Robins. See README.txt.
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+
+This .obj viewer is based on the "smooth" program by Nate Robins
+found in the Kilgard GLUT package.
+
+The alpine sky box textures come from http://www.hazelwhorley.com/skyboxtex3_bitmaps.html
+
+The bunny.obj and buddha.obj models come from Stanford.
+
+The GreatLakesBiplaneHP.obj model comes from http://www.sharecg.com/v/25978/3D-Model/Great-Lakes-Biplane-Model
+
+The bobcat.obj model comes from http://www.sharecg.com/v/24771/3D-Model/Bobcat,3d-studio-and-wavefront-objects
+
+The .obj file reader code in glm.c isn't perfect. Not all .obj files are
+parsed correctly. There are often mistakes in material-to-triangle assignments.
+