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authorBrian Paul <[email protected]>2009-07-17 13:23:11 -0600
committerBrian Paul <[email protected]>2009-07-17 13:23:11 -0600
commitee0b1bc7d3fe659e0ed2f34a61b322f2bd2b8843 (patch)
tree7b171b2a4465d170f02f12306e55db90b0e0a868 /progs/glsl/vert-tex.c
parenta77b455af05c9987bd0d94084dadb61fe69b17d0 (diff)
progs/glsl: finish conversion to GLEW
This is a follow-on to b799af91d5ffbee1481161fec29eb4c92b161272. Remove _func function suffix and unneeded #includes.
Diffstat (limited to 'progs/glsl/vert-tex.c')
-rw-r--r--progs/glsl/vert-tex.c13
1 files changed, 4 insertions, 9 deletions
diff --git a/progs/glsl/vert-tex.c b/progs/glsl/vert-tex.c
index b74bf50679f..e791a5759a7 100644
--- a/progs/glsl/vert-tex.c
+++ b/progs/glsl/vert-tex.c
@@ -10,10 +10,7 @@
#include <stdlib.h>
#include <math.h>
#include <GL/glew.h>
-#include <GL/gl.h>
#include <GL/glut.h>
-#include <GL/glext.h>
-#include "extfuncs.h"
#include "shaderutil.h"
@@ -134,9 +131,9 @@ Reshape(int width, int height)
static void
CleanUp(void)
{
- glDeleteShader_func(fragShader);
- glDeleteShader_func(vertShader);
- glDeleteProgram_func(program);
+ glDeleteShader(fragShader);
+ glDeleteShader(vertShader);
+ glDeleteProgram(program);
glutDestroyWindow(win);
}
@@ -240,13 +237,11 @@ Init(void)
if (!ShadersSupported())
exit(1);
- GetExtensionFuncs();
-
vertShader = CompileShaderText(GL_VERTEX_SHADER, VertShaderText);
fragShader = CompileShaderText(GL_FRAGMENT_SHADER, FragShaderText);
program = LinkShaders(vertShader, fragShader);
- glUseProgram_func(program);
+ glUseProgram(program);
assert(glGetError() == 0);