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author | Eric Anholt <[email protected]> | 2009-08-10 15:50:22 -0700 |
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committer | Eric Anholt <[email protected]> | 2009-08-10 15:53:47 -0700 |
commit | 74504c48ade0fdf2b2c6a932f2608bb51f88a29a (patch) | |
tree | 54f385ddeb29a723a2ead3da0250e5b810ef7e47 /progs/glsl/shadow_sampler.c | |
parent | 16a1f68c391688a631d1d8d47cd1ac78800bcffc (diff) |
demos: Fix the VBO usage in glsl/multitex.
The fix for 965 to be noisy when apps sent pointers instead of VBO offsets
caught this app in the act of doing exactly that.
Bug #23203
Diffstat (limited to 'progs/glsl/shadow_sampler.c')
0 files changed, 0 insertions, 0 deletions