diff options
author | Brian Paul <[email protected]> | 2008-08-16 09:36:46 -0600 |
---|---|---|
committer | Brian Paul <[email protected]> | 2008-08-16 09:36:46 -0600 |
commit | c0dd9122fdedd4bcab5bc0b3bbb490e6b62fac83 (patch) | |
tree | ac114b79c5790b10c0a8904ca79dfea5480c5617 /progs/glsl/reflect.vert.txt | |
parent | ce00d232f3c01c71fb659568e9b58da1f24b2519 (diff) |
remove .txt suffix from shader source files
Diffstat (limited to 'progs/glsl/reflect.vert.txt')
-rw-r--r-- | progs/glsl/reflect.vert.txt | 19 |
1 files changed, 0 insertions, 19 deletions
diff --git a/progs/glsl/reflect.vert.txt b/progs/glsl/reflect.vert.txt deleted file mode 100644 index 402be38bf7b..00000000000 --- a/progs/glsl/reflect.vert.txt +++ /dev/null @@ -1,19 +0,0 @@ -// Vertex shader for cube-texture reflection mapping -// Brian Paul - - -varying vec3 normal; - -void main() -{ - vec3 n = gl_NormalMatrix * gl_Normal; - vec3 u = normalize(vec3(gl_ModelViewMatrix * gl_Vertex)); - float two_n_dot_u = 2.0 * dot(n, u); - vec4 f; - f.xyz = u - n * two_n_dot_u; - - // outputs - normal = n; - gl_TexCoord[0] = gl_TextureMatrix[0] * f; - gl_Position = ftransform(); -} |