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author | Alan Hourihane <[email protected]> | 2008-12-15 11:16:03 +0000 |
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committer | Alan Hourihane <[email protected]> | 2008-12-15 11:16:03 +0000 |
commit | a22d865f93a1db7f72e0bfe216810f67bf4c2f2c (patch) | |
tree | ed66dfad2f0907967e4c5e40a338b6a143b1dd7b /progs/glsl/noise.c | |
parent | f72848a09a9d3069705fbe8e4daa29b9918ea56e (diff) | |
parent | e72a44215312ae1f3c812ba28e47b4aec3589de9 (diff) |
Merge commit 'origin/master' into gallium-0.2
Diffstat (limited to 'progs/glsl/noise.c')
-rw-r--r-- | progs/glsl/noise.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/progs/glsl/noise.c b/progs/glsl/noise.c index 9da71ac775e..bd8f50036bf 100644 --- a/progs/glsl/noise.c +++ b/progs/glsl/noise.c @@ -30,6 +30,7 @@ static const char *FragShaderText = " vec4 p;\n" " p.xy = gl_TexCoord[0].xy;\n" " p.z = Slice;\n" + " p.w = 0;\n" " vec4 n = noise4(p * scale);\n" " gl_FragColor = n * Scale + Bias;\n" "}\n"; |