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authorBrian <[email protected]>2007-10-10 10:56:48 -0600
committerBrian <[email protected]>2007-10-10 10:56:48 -0600
commit03ff9c96bf73b53c6c95f2db0aa79cfb1ff9eb3b (patch)
tree13475df0f2b0eb73cced7291f62addcdea33d6f3 /progs/glsl/noise.c
parentde3073d377ee3a0c58fec4b1611cbf893a543c5b (diff)
replace 'brick' with correct program name in printfs
Diffstat (limited to 'progs/glsl/noise.c')
-rw-r--r--progs/glsl/noise.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/progs/glsl/noise.c b/progs/glsl/noise.c
index a26a8059449..adccd1a7c8f 100644
--- a/progs/glsl/noise.c
+++ b/progs/glsl/noise.c
@@ -188,7 +188,7 @@ LoadAndCompileShader(GLuint shader, const char *text)
GLchar log[1000];
GLsizei len;
glGetShaderInfoLog_func(shader, 1000, &len, log);
- fprintf(stderr, "brick: problem compiling shader: %s\n", log);
+ fprintf(stderr, "noise: problem compiling shader: %s\n", log);
exit(1);
}
else {