diff options
author | Brian Paul <[email protected]> | 2008-11-04 16:56:59 -0700 |
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committer | Brian Paul <[email protected]> | 2008-11-04 16:56:59 -0700 |
commit | aab429c8df228271786890691a43786baf091b37 (patch) | |
tree | d8b66a8071a7c803e0d6f77dae2054cfcea10143 /progs/glsl/multitex.frag | |
parent | 6c8274078d08e5d87c993603b9bfcdf1ffa51278 (diff) |
added glsl/skinning.c test to test matrix blending/weighting
Diffstat (limited to 'progs/glsl/multitex.frag')
-rw-r--r-- | progs/glsl/multitex.frag | 24 |
1 files changed, 22 insertions, 2 deletions
diff --git a/progs/glsl/multitex.frag b/progs/glsl/multitex.frag index a2633ceba75..61ef95f3fee 100644 --- a/progs/glsl/multitex.frag +++ b/progs/glsl/multitex.frag @@ -7,9 +7,29 @@ uniform sampler2D tex1; uniform sampler2D tex2; -void main() +vec4 sample(sampler2D t, vec2 coord) +{ + return texture2D(t, coord); +} + +void main0() { vec4 t1 = texture2D(tex1, gl_TexCoord[0].xy); - vec4 t2 = texture2D(tex2, gl_TexCoord[1].xy); + //vec4 t1 = sample(tex1, gl_TexCoord[0].xy); + //vec4 t2 = texture2D(tex2, gl_TexCoord[1].xy); + vec4 t2 = sample(tex2, gl_TexCoord[0].xy); gl_FragColor = mix(t1, t2, t2.w); } + +void main() +{ + vec4 t1 = sample(tex1, gl_TexCoord[0].xy); + vec4 t2 = sample(tex2, gl_TexCoord[0].xy); + gl_FragColor = t1 + t2; +} +/* + 0: MOV SAMPLER[0].x, SAMPLER[0]; + 1: MOV TEMP[1], INPUT[4]; + 2: TEX OUTPUT[0], TEMP[1], texture[0], 2D; + 3: END +*/ |