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authorJouk <[email protected]>2007-10-31 08:18:58 +0100
committerJouk <[email protected]>2007-10-31 08:18:58 +0100
commitd1414da8f9dbf3c27cf05509be51e8c70ed1185d (patch)
treeb6b3fdccea77d6173c1a829e0d2710d5b973dd5a /progs/glsl/mandelbrot.c
parentb263435a98173645fa3f4a5dce4566e53470f38f (diff)
parentd2f19a554a9089fddb5e978e3a732bbf71d77f93 (diff)
Merge branch 'master' of git+ssh://[email protected]/git/mesa/mesa
Diffstat (limited to 'progs/glsl/mandelbrot.c')
-rw-r--r--progs/glsl/mandelbrot.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/progs/glsl/mandelbrot.c b/progs/glsl/mandelbrot.c
index 7a2bad6dde3..e7b2b04b0df 100644
--- a/progs/glsl/mandelbrot.c
+++ b/progs/glsl/mandelbrot.c
@@ -172,7 +172,7 @@ LoadAndCompileShader(GLuint shader, const char *text)
GLchar log[1000];
GLsizei len;
glGetShaderInfoLog_func(shader, 1000, &len, log);
- fprintf(stderr, "brick: problem compiling shader: %s\n", log);
+ fprintf(stderr, "mandelbrot: problem compiling shader: %s\n", log);
exit(1);
}
else {
@@ -192,12 +192,12 @@ ReadShader(GLuint shader, const char *filename)
char *buffer = (char*) malloc(max);
FILE *f = fopen(filename, "r");
if (!f) {
- fprintf(stderr, "brick: Unable to open shader file %s\n", filename);
+ fprintf(stderr, "mandelbrot: Unable to open shader file %s\n", filename);
exit(1);
}
n = fread(buffer, 1, max, f);
- printf("brick: read %d bytes from shader file %s\n", n, filename);
+ printf("mandelbrot: read %d bytes from shader file %s\n", n, filename);
if (n > 0) {
buffer[n] = 0;
LoadAndCompileShader(shader, buffer);