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authorBrian Paul <[email protected]>2009-08-12 17:25:49 -0600
committerBrian Paul <[email protected]>2009-08-12 17:28:45 -0600
commitfdfb0d4b0e04bff2f3dbae2d1f8e3765fb4b0dce (patch)
tree4988e4af1cd8fc6d439ca11fd7eda05bad2feaee /progs/glsl/mandelbrot.c
parentaf3d7f68894b00a750fa2be72935ab95b5b50d28 (diff)
progs/glsl: change uniform_info::type field to use GLSL vector types
Diffstat (limited to 'progs/glsl/mandelbrot.c')
-rw-r--r--progs/glsl/mandelbrot.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/progs/glsl/mandelbrot.c b/progs/glsl/mandelbrot.c
index 09c65d2c2b7..729a6f125a8 100644
--- a/progs/glsl/mandelbrot.c
+++ b/progs/glsl/mandelbrot.c
@@ -25,7 +25,7 @@ static GLuint program;
static struct uniform_info Uniforms[] = {
/* vert */
- { "LightPosition", 3, GL_FLOAT, { 0.1, 0.1, 9.0, 0}, -1 },
+ { "LightPosition", 1, GL_FLOAT_VEC3, { 0.1, 0.1, 9.0, 0}, -1 },
{ "SpecularContribution", 1, GL_FLOAT, { 0.5, 0, 0, 0 }, -1 },
{ "DiffuseContribution", 1, GL_FLOAT, { 0.5, 0, 0, 0 }, -1 },
{ "Shininess", 1, GL_FLOAT, { 20.0, 0, 0, 0 }, -1 },
@@ -34,9 +34,9 @@ static struct uniform_info Uniforms[] = {
{ "Zoom", 1, GL_FLOAT, { 0.125, 0, 0, 0 }, -1 },
{ "Xcenter", 1, GL_FLOAT, { -1.5, 0, 0, 0 }, -1 },
{ "Ycenter", 1, GL_FLOAT, { .005, 0, 0, 0 }, -1 },
- { "InnerColor", 3, GL_FLOAT, { 1, 0, 0, 0 }, -1 },
- { "OuterColor1", 3, GL_FLOAT, { 0, 1, 0, 0 }, -1 },
- { "OuterColor2", 3, GL_FLOAT, { 0, 0, 1, 0 }, -1 },
+ { "InnerColor", 1, GL_FLOAT_VEC3, { 1, 0, 0, 0 }, -1 },
+ { "OuterColor1", 1, GL_FLOAT_VEC3, { 0, 1, 0, 0 }, -1 },
+ { "OuterColor2", 1, GL_FLOAT_VEC3, { 0, 0, 1, 0 }, -1 },
END_OF_UNIFORMS
};