diff options
author | Brian Paul <[email protected]> | 2009-07-17 22:00:47 -0600 |
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committer | Brian Paul <[email protected]> | 2009-07-17 22:00:47 -0600 |
commit | b96ae1b2c463d6d99ee0418083ef68f4027b7cd7 (patch) | |
tree | f34f89c267b940eb7408475bd0c2ff57c7fbe992 /progs/glsl/bump.c | |
parent | f81f57e25db18b1c69f2f8076380603340fa2cda (diff) | |
parent | cd10996d4f517c69e306eaf6dfb0654432651b3a (diff) |
Merge branch 'mesa_7_5_branch'
Conflicts:
Makefile
progs/glsl/multitex.c
src/mesa/main/enums.c
src/mesa/main/state.c
src/mesa/main/texenvprogram.c
src/mesa/main/version.h
Diffstat (limited to 'progs/glsl/bump.c')
-rw-r--r-- | progs/glsl/bump.c | 24 |
1 files changed, 10 insertions, 14 deletions
diff --git a/progs/glsl/bump.c b/progs/glsl/bump.c index c401e590f74..ddb986abcb5 100644 --- a/progs/glsl/bump.c +++ b/progs/glsl/bump.c @@ -9,10 +9,8 @@ #include <stdio.h> #include <stdlib.h> #include <math.h> +#include <GL/glew.h> #include <GL/glut.h> -#include <GL/glu.h> -#include <GL/glext.h> -#include "extfuncs.h" #include "shaderutil.h" @@ -60,7 +58,7 @@ static void Square(GLfloat size) { glNormal3f(0, 0, 1); - glVertexAttrib3f_func(tangentAttrib, 1, 0, 0); + glVertexAttrib3f(tangentAttrib, 1, 0, 0); glBegin(GL_POLYGON); glTexCoord2f(0, 0); glVertex2f(-size, -size); glTexCoord2f(1, 0); glVertex2f( size, -size); @@ -164,9 +162,9 @@ Reshape(int width, int height) static void CleanUp(void) { - glDeleteShader_func(fragShader); - glDeleteShader_func(vertShader); - glDeleteProgram_func(program); + glDeleteShader(fragShader); + glDeleteShader(vertShader); + glDeleteProgram(program); glutDestroyWindow(win); } @@ -230,17 +228,15 @@ Init(void) if (!ShadersSupported()) exit(1); - GetExtensionFuncs(); - vertShader = CompileShaderFile(GL_VERTEX_SHADER, VertProgFile); fragShader = CompileShaderFile(GL_FRAGMENT_SHADER, FragProgFile); program = LinkShaders(vertShader, fragShader); - glUseProgram_func(program); + glUseProgram(program); - assert(glIsProgram_func(program)); - assert(glIsShader_func(fragShader)); - assert(glIsShader_func(vertShader)); + assert(glIsProgram(program)); + assert(glIsShader(fragShader)); + assert(glIsShader(vertShader)); assert(glGetError() == 0); @@ -250,7 +246,7 @@ Init(void) CheckError(__LINE__); - tangentAttrib = glGetAttribLocation_func(program, "Tangent"); + tangentAttrib = glGetAttribLocation(program, "Tangent"); printf("Tangent Attrib: %d\n", tangentAttrib); assert(tangentAttrib >= 0); |