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author | Nicolai Hähnle <[email protected]> | 2009-09-12 16:34:55 +0200 |
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committer | Nicolai Hähnle <[email protected]> | 2009-09-12 16:55:25 +0200 |
commit | 3cb30e55e48d86aa5f660e670e055d6b258ea54a (patch) | |
tree | febfc0ac7c47d72ca2b86a4bd2d175feb6319bb9 /progs/glsl/bump.c | |
parent | 57d16c4cc37689710f951cb13981e2efc160cd23 (diff) |
r300g: There is no such thing as "texture stride"
Individual texture images have a stride, but textures as a whole do not.
There are still pieces of code which are confused about this, but the core of
the confusion is hopefully gone.
Signed-off-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'progs/glsl/bump.c')
0 files changed, 0 insertions, 0 deletions