diff options
author | Vinson Lee <[email protected]> | 2010-01-28 14:58:24 -0800 |
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committer | Vinson Lee <[email protected]> | 2010-01-28 14:58:24 -0800 |
commit | bbb41153c23600f8ec25405add2341f770346911 (patch) | |
tree | 199e9a85146d9da131bffe9f81576b4b7832e1f2 /progs/glsl/CH11-bumpmaptex.frag | |
parent | 77b1f2fbcfbb74c3df23c2bb6f8d6b27f0ddc6ed (diff) |
progs/glsl: Fix bump GLSL compilation error on Mac OS.
Diffstat (limited to 'progs/glsl/CH11-bumpmaptex.frag')
-rw-r--r-- | progs/glsl/CH11-bumpmaptex.frag | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/progs/glsl/CH11-bumpmaptex.frag b/progs/glsl/CH11-bumpmaptex.frag index b1f93b784d9..b5dabb4c8a8 100644 --- a/progs/glsl/CH11-bumpmaptex.frag +++ b/progs/glsl/CH11-bumpmaptex.frag @@ -17,7 +17,7 @@ uniform float BumpDensity; // = 16.0 uniform float BumpSize; // = 0.15 uniform float SpecularFactor; // = 0.5 -sampler2D Tex; +uniform sampler2D Tex; void main() { |