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author | Brian Paul <[email protected]> | 2006-05-08 23:52:32 +0000 |
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committer | Brian Paul <[email protected]> | 2006-05-08 23:52:32 +0000 |
commit | c3c19be8e0d0b13916cc128cf3c8e839935c912a (patch) | |
tree | 9d880143c625d673af6e896339249e64a8786ffe /progs/fp/tri-depth2.c | |
parent | 5999c5b620236fb6a996cf56759aec31f01c126b (diff) |
More updates for texture compression.
Added _mesa_compressed_texture_size_glenum() for validating the imageSize
parameter to glCompressedTex[Sub]Image1/2/3() which does _not_ call
ctx->Driver.CompressedTextureSize() - since that could return a padded size.
Diffstat (limited to 'progs/fp/tri-depth2.c')
0 files changed, 0 insertions, 0 deletions