diff options
author | Eric Anholt <[email protected]> | 2010-05-21 09:32:38 -0700 |
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committer | Eric Anholt <[email protected]> | 2010-05-21 12:20:39 -0700 |
commit | 68fc4b415e322f6744299e39864fbc377c6eff74 (patch) | |
tree | 4bafffd8b0105174f3c5c0ae327a005be9145990 /progs/fp/tri-depth2.c | |
parent | e4f4489e3fc0b36d72821b55794fb843b2b7fa5f (diff) |
Remove demos that have moved to git+ssh://git.freedesktop.org/git/mesa/demos.
The remaining programs are ones I've had difficulty finding a build
environment for to make the build system or are unit tests that should
probably live next to their code instead. Hopefully people can bring
over the build for remaining pieces they care about.
Diffstat (limited to 'progs/fp/tri-depth2.c')
-rw-r--r-- | progs/fp/tri-depth2.c | 117 |
1 files changed, 0 insertions, 117 deletions
diff --git a/progs/fp/tri-depth2.c b/progs/fp/tri-depth2.c deleted file mode 100644 index 8c4336817be..00000000000 --- a/progs/fp/tri-depth2.c +++ /dev/null @@ -1,117 +0,0 @@ - -#include <stdio.h> -#include <string.h> -#include <stdlib.h> -#include <GL/glew.h> -#include <GL/glut.h> - - - -static void Init( void ) -{ - /* scale of 10.0 gives me a visible result on nv hardware. - */ - static const char *modulate2D = - "!!ARBfp1.0\n" - "TEMP R0;\n" - "MUL R0, fragment.position.z, {10.0}.x;\n" - "MOV result.color, R0; \n" - "END" - ; - GLuint modulateProg; - - if (!GLEW_ARB_fragment_program) { - printf("Error: GL_ARB_fragment_program not supported!\n"); - exit(1); - } - printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); - - /* Setup the fragment program */ - glGenProgramsARB(1, &modulateProg); - glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, modulateProg); - glProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, - strlen(modulate2D), (const GLubyte *)modulate2D); - - printf("glGetError = 0x%x\n", (int) glGetError()); - printf("glError(GL_PROGRAM_ERROR_STRING_ARB) = %s\n", - (char *) glGetString(GL_PROGRAM_ERROR_STRING_ARB)); - - glEnable(GL_FRAGMENT_PROGRAM_ARB); - - glClearColor(.3, .3, .3, 0); -} - -static void Reshape(int width, int height) -{ - - glViewport(0, 0, (GLint)width, (GLint)height); - - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); - glMatrixMode(GL_MODELVIEW); -} - -static void Key(unsigned char key, int x, int y) -{ - - switch (key) { - case 27: - exit(1); - default: - break; - } - - glutPostRedisplay(); -} - -static void Draw(void) -{ - glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT); - glEnable(GL_DEPTH_TEST); - - glBegin(GL_TRIANGLES); - glColor3f(0,0,1); - glVertex3f( 0.9, -0.9, -30.0); - glVertex3f( 0.9, 0.9, -30.0); - glVertex3f(-0.9, 0.0, -30.0); - glColor3f(0,1,0); - glVertex3f(-0.9, -0.9, -40.0); - glVertex3f(-0.9, 0.9, -40.0); - glVertex3f( 0.9, 0.0, -25.0); - glEnd(); - - glFlush(); - - -} - - -int main(int argc, char **argv) -{ - GLenum type; - - glutInit(&argc, argv); - - - - glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); - - type = GLUT_RGB | GLUT_DEPTH; - type |= GLUT_SINGLE; - glutInitDisplayMode(type); - - if (glutCreateWindow("First Tri") == GL_FALSE) { - exit(1); - } - - glewInit(); - - Init(); - - glutReshapeFunc(Reshape); - glutKeyboardFunc(Key); - glutDisplayFunc(Draw); - glutMainLoop(); - return 0; -} |