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authorChia-I Wu <[email protected]>2010-01-30 23:07:31 +0800
committerChia-I Wu <[email protected]>2010-01-30 23:16:17 +0800
commit7056a74734d078c501d8318d47a364832aa8aeb6 (patch)
tree85c78d3e0f7c3a750846f369397fe371183c0840 /progs/egl
parent5714e674c75652c195482a8e607a2d624a5e524e (diff)
progs/es1: Add bindtex.
It is ported from progs/egl/xeglbindtex.c. With the OpenGL ES port, the OpenGL version is removed.
Diffstat (limited to 'progs/egl')
-rw-r--r--progs/egl/Makefile4
-rw-r--r--progs/egl/xeglbindtex.c478
2 files changed, 0 insertions, 482 deletions
diff --git a/progs/egl/Makefile b/progs/egl/Makefile
index ff9a858c569..68bb5679f85 100644
--- a/progs/egl/Makefile
+++ b/progs/egl/Makefile
@@ -20,7 +20,6 @@ PROGRAMS = \
eglgears \
eglscreen \
peglgears \
- xeglbindtex \
xeglgears \
xeglthreads \
xegl_tri
@@ -57,9 +56,6 @@ eglscreen: eglscreen.o $(HEADERS) $(LIB_DEP)
peglgears: peglgears.o $(HEADERS) $(LIB_DEP)
$(CC) $(CFLAGS) $(LDFLAGS) -o $@ $< $(LIBS) $(LIBDRM_LIB)
-xeglbindtex: xeglbindtex.o $(HEADERS) $(LIB_DEP)
- $(CC) $(CFLAGS) $(LDFLAGS) -o $@ $< $(LIBS) -lX11
-
xeglgears: xeglgears.o $(HEADERS) $(LIB_DEP)
$(CC) $(CFLAGS) $(LDFLAGS) -o $@ $< $(LIBS) -lX11
diff --git a/progs/egl/xeglbindtex.c b/progs/egl/xeglbindtex.c
deleted file mode 100644
index de0ede92ca4..00000000000
--- a/progs/egl/xeglbindtex.c
+++ /dev/null
@@ -1,478 +0,0 @@
-/*
- * Simple demo for eglBindTexImage. Based on xegl_tri.c by
- *
- * Copyright (C) 2008 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/*
- * The spec says that eglBindTexImage supports only OpenGL ES context, but this
- * demo uses OpenGL context. Keep in mind that this is non-standard.
- */
-
-#include <math.h>
-#include <stdlib.h>
-#include <stdio.h>
-#include <string.h>
-#include <X11/Xlib.h>
-#include <X11/Xutil.h>
-#include <X11/keysym.h>
-#include <GL/gl.h>
-#include <EGL/egl.h>
-
-static EGLDisplay dpy;
-static EGLContext ctx_win, ctx_pbuf;
-static EGLSurface surf_win, surf_pbuf;
-static GLuint tex_pbuf;
-
-static GLfloat view_rotx = 0.0, view_roty = 0.0, view_rotz = 0.0;
-static GLboolean blend = GL_TRUE;
-static GLuint color_flow;
-
-static void
-make_pbuffer(int width, int height)
-{
- static const EGLint config_attribs[] = {
- EGL_RED_SIZE, 8,
- EGL_GREEN_SIZE, 8,
- EGL_BLUE_SIZE, 8,
- EGL_BIND_TO_TEXTURE_RGB, EGL_TRUE,
- EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT,
- EGL_NONE
- };
- EGLint pbuf_attribs[] = {
- EGL_WIDTH, width,
- EGL_HEIGHT, height,
- EGL_TEXTURE_FORMAT, EGL_TEXTURE_RGB,
- EGL_TEXTURE_TARGET, EGL_TEXTURE_2D,
- EGL_NONE
- };
- EGLConfig config;
- EGLint num_configs;
-
- if (!eglChooseConfig(dpy, config_attribs, &config, 1, &num_configs) ||
- !num_configs) {
- printf("Error: couldn't get an EGL visual config for pbuffer\n");
- exit(1);
- }
-
- eglBindAPI(EGL_OPENGL_API);
- ctx_pbuf = eglCreateContext(dpy, config, EGL_NO_CONTEXT, NULL );
- surf_pbuf = eglCreatePbufferSurface(dpy, config, pbuf_attribs);
- if (surf_pbuf == EGL_NO_SURFACE) {
- printf("failed to allocate pbuffer\n");
- exit(1);
- }
-}
-
-static void
-use_pbuffer(void)
-{
- static int initialized;
-
- eglMakeCurrent(dpy, surf_pbuf, surf_pbuf, ctx_pbuf);
- if (!initialized) {
- EGLint width, height;
- GLfloat ar;
-
- initialized = 1;
-
- eglQuerySurface(dpy, surf_pbuf, EGL_WIDTH, &width);
- eglQuerySurface(dpy, surf_pbuf, EGL_WIDTH, &height);
- ar = (GLfloat) width / (GLfloat) height;
-
- glViewport(0, 0, (GLint) width, (GLint) height);
-
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- glFrustum(-ar, ar, -1, 1, 1.0, 10.0);
-
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
-
- /* y-inverted */
- glScalef(1.0, -1.0, 1.0);
-
- glTranslatef(0.0, 0.0, -5.0);
-
- glClearColor(0.2, 0.2, 0.2, 0.0);
-
- glGenTextures(1, &tex_pbuf);
- }
-}
-
-static void
-make_window(Display *x_dpy, const char *name,
- int x, int y, int width, int height,
- Window *winRet)
-{
- static const EGLint attribs[] = {
- EGL_RED_SIZE, 8,
- EGL_GREEN_SIZE, 8,
- EGL_BLUE_SIZE, 8,
- EGL_ALPHA_SIZE, 8,
- EGL_DEPTH_SIZE, 8,
- EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT,
- EGL_NONE
- };
-
- int scrnum;
- XSetWindowAttributes attr;
- unsigned long mask;
- Window root;
- Window win;
- XVisualInfo *visInfo, visTemplate;
- int num_visuals;
- EGLConfig config;
- EGLint num_configs, vid;
-
- scrnum = DefaultScreen( x_dpy );
- root = RootWindow( x_dpy, scrnum );
-
- if (!eglChooseConfig(dpy, attribs, &config, 1, &num_configs) ||
- !num_configs) {
- printf("Error: couldn't get an EGL visual config\n");
- exit(1);
- }
-
- if (!eglGetConfigAttrib(dpy, config, EGL_NATIVE_VISUAL_ID, &vid)) {
- printf("Error: eglGetConfigAttrib() failed\n");
- exit(1);
- }
-
- /* The X window visual must match the EGL config */
- visTemplate.visualid = vid;
- visInfo = XGetVisualInfo(x_dpy, VisualIDMask, &visTemplate, &num_visuals);
- if (!visInfo) {
- printf("Error: couldn't get X visual\n");
- exit(1);
- }
-
- /* window attributes */
- attr.background_pixel = 0;
- attr.border_pixel = 0;
- attr.colormap = XCreateColormap( x_dpy, root, visInfo->visual, AllocNone);
- attr.event_mask = StructureNotifyMask | ExposureMask | KeyPressMask;
- attr.override_redirect = 0;
- mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask | CWOverrideRedirect;
-
- win = XCreateWindow( x_dpy, root, 0, 0, width, height,
- 0, visInfo->depth, InputOutput,
- visInfo->visual, mask, &attr );
-
- /* set hints and properties */
- {
- XSizeHints sizehints;
- sizehints.x = x;
- sizehints.y = y;
- sizehints.width = width;
- sizehints.height = height;
- sizehints.flags = USSize | USPosition;
- XSetNormalHints(x_dpy, win, &sizehints);
- XSetStandardProperties(x_dpy, win, name, name,
- None, (char **)NULL, 0, &sizehints);
- }
-
- eglBindAPI(EGL_OPENGL_API);
- ctx_win = eglCreateContext(dpy, config, EGL_NO_CONTEXT, NULL );
- if (!ctx_win) {
- printf("Error: glXCreateContext failed\n");
- exit(1);
- }
-
- surf_win = eglCreateWindowSurface(dpy, config, win, NULL);
-
- XFree(visInfo);
-
- *winRet = win;
-}
-
-static void
-use_window(void)
-{
- static int initialized;
-
- eglMakeCurrent(dpy, surf_win, surf_win, ctx_win);
- if (!initialized) {
- initialized = 1;
- glEnable(GL_TEXTURE_2D);
- glBindTexture(GL_TEXTURE_2D, tex_pbuf);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
-
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
- }
-}
-
-static void
-draw_triangle(void)
-{
- static const GLfloat verts[3][2] = {
- { -3, -3 },
- { 3, -3 },
- { 0, 3 }
- };
- GLfloat colors[3][3] = {
- { 1, 0, 0 },
- { 0, 1, 0 },
- { 0, 0, 1 }
- };
- GLint i;
-
- /* flow the color */
- for (i = 0; i < 3; i++) {
- GLint first = (i + color_flow / 256) % 3;
- GLint second = (first + 1) % 3;
- GLint third = (second + 1) % 3;
- GLfloat c = (color_flow % 256) / 256.0f;
-
- c = c * c * c;
- colors[i][first] = 1.0f - c;
- colors[i][second] = c;
- colors[i][third] = 0.0f;
- }
-
- glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
-
- glVertexPointer(2, GL_FLOAT, 0, verts);
- glColorPointer(3, GL_FLOAT, 0, colors);
- glEnableClientState(GL_VERTEX_ARRAY);
- glEnableClientState(GL_COLOR_ARRAY);
-
- glDrawArrays(GL_TRIANGLES, 0, 3);
-
- glDisableClientState(GL_VERTEX_ARRAY);
- glDisableClientState(GL_COLOR_ARRAY);
-}
-
-static void
-draw_textured_cube(void)
-{
- static const GLfloat verts[][2] = {
- { -4, -4 },
- { 4, -4 },
- { 4, 4 },
- { -4, 4 }
- };
- static const GLfloat colors[][4] = {
- { 1, 1, 1, 0.5 },
- { 1, 1, 1, 0.5 },
- { 1, 1, 1, 0.5 },
- { 1, 1, 1, 0.5 }
- };
- static const GLfloat texs[][2] = {
- { 0, 0 },
- { 1, 0 },
- { 1, 1 },
- { 0, 1 }
- };
- static const GLfloat xforms[6][4] = {
- { 0, 0, 1, 0 },
- { 90, 0, 1, 0 },
- { 180, 0, 1, 0 },
- { 270, 0, 1, 0 },
- { 90, 1, 0, 0 },
- { -90, 1, 0, 0 }
- };
- GLint i;
-
- glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
-
- if (blend) {
- glDisable(GL_DEPTH_TEST);
- glEnable(GL_BLEND);
- } else {
- glEnable(GL_DEPTH_TEST);
- glDisable(GL_BLEND);
- }
-
- glVertexPointer(2, GL_FLOAT, 0, verts);
- glColorPointer(4, GL_FLOAT, 0, colors);
- glTexCoordPointer(2, GL_FLOAT, 0, texs);
-
- glEnableClientState(GL_VERTEX_ARRAY);
- glEnableClientState(GL_COLOR_ARRAY);
- glEnableClientState(GL_TEXTURE_COORD_ARRAY);
-
- for (i = 0; i < 6; i++) {
- glPushMatrix();
- glRotatef(xforms[i][0], xforms[i][1], xforms[i][2], xforms[i][3]);
- glTranslatef(0, 0, 4.1);
- glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
- glPopMatrix();
- }
-
- glDisableClientState(GL_VERTEX_ARRAY);
- glDisableClientState(GL_COLOR_ARRAY);
- glDisableClientState(GL_TEXTURE_COORD_ARRAY);
-}
-
-static void
-draw(void)
-{
- use_pbuffer();
- draw_triangle();
-
- use_window();
-
- eglBindTexImage(dpy, surf_pbuf, EGL_BACK_BUFFER);
-
- glPushMatrix();
- glRotatef(view_rotx, 1, 0, 0);
- glRotatef(view_roty, 0, 1, 0);
- glRotatef(view_rotz, 0, 0, 1);
-
- draw_textured_cube();
-
- glPopMatrix();
-
- eglReleaseTexImage(dpy, surf_pbuf, EGL_BACK_BUFFER);
-}
-
-/* new window size or exposure */
-static void
-reshape(int width, int height)
-{
- GLfloat ar = (GLfloat) width / (GLfloat) height;
-
- use_window();
-
- glViewport(0, 0, (GLint) width, (GLint) height);
-
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- glFrustum(-ar, ar, -1, 1, 5.0, 60.0);
-
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
- glTranslatef(0.0, 0.0, -40.0);
-}
-
-static void
-event_loop(Display *x_dpy, Window win)
-{
- while (1) {
- int redraw = 1;
-
- if (XPending(x_dpy) > 0) {
- XEvent event;
- XNextEvent(x_dpy, &event);
-
- switch (event.type) {
- case Expose:
- redraw = 1;
- break;
- case ConfigureNotify:
- reshape(event.xconfigure.width, event.xconfigure.height);
- break;
- case KeyPress:
- {
- char buffer[10];
- int r, code;
- code = XLookupKeysym(&event.xkey, 0);
- if (code == XK_Left) {
- view_roty += 5.0;
- }
- else if (code == XK_Right) {
- view_roty -= 5.0;
- }
- else if (code == XK_Up) {
- view_rotx += 5.0;
- }
- else if (code == XK_Down) {
- view_rotx -= 5.0;
- }
- else if (code == XK_b) {
- blend = !blend;
- }
- else {
- r = XLookupString(&event.xkey, buffer, sizeof(buffer),
- NULL, NULL);
- if (buffer[0] == 27) {
- /* escape */
- return;
- }
- }
- }
- redraw = 1;
- break;
- default:
- ; /*no-op*/
- }
- }
-
- if (redraw) {
- view_rotx += 1.0;
- view_roty += 2.0;
- view_rotz += 1.5;
- color_flow += 20;
- draw();
- eglSwapBuffers(dpy, surf_win);
- }
- }
-}
-
-int
-main(int argc, char *argv[])
-{
- const int winWidth = 300, winHeight = 300;
- Display *x_dpy;
- Window win;
- char *dpyName = NULL;
- EGLint egl_major, egl_minor;
- const char *s;
-
- x_dpy = XOpenDisplay(dpyName);
- if (!x_dpy) {
- printf("Error: couldn't open display %s\n",
- dpyName ? dpyName : getenv("DISPLAY"));
- return -1;
- }
-
- dpy = eglGetDisplay(x_dpy);
- if (!dpy) {
- printf("Error: eglGetDisplay() failed\n");
- return -1;
- }
-
- if (!eglInitialize(dpy, &egl_major, &egl_minor)) {
- printf("Error: eglInitialize() failed\n");
- return -1;
- }
-
- s = eglQueryString(dpy, EGL_VERSION);
- printf("EGL_VERSION = %s\n", s);
-
- make_window(x_dpy, "color flow", 0, 0, winWidth, winHeight, &win);
- make_pbuffer(winWidth, winHeight);
-
- XMapWindow(x_dpy, win);
-
- reshape(winWidth, winHeight);
- event_loop(x_dpy, win);
-
- glDeleteTextures(1, &tex_pbuf);
-
- eglMakeCurrent(dpy, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
- eglTerminate(dpy);
-
- XDestroyWindow(x_dpy, win);
- XCloseDisplay(x_dpy);
-
- return 0;
-}