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authorBrian Paul <[email protected]>2010-03-08 11:34:55 -0700
committerBrian Paul <[email protected]>2010-03-08 11:39:51 -0700
commite1762fb870f86afc4f6bd000b4a1c059d161f10d (patch)
treef0acf028aa3c8e82e2e47742184df1fc48b01c72 /progs/egl
parent80dc54e308dfb1fad344272978ff14646995e00a (diff)
softpipe: zero-out entire clear_flags array in sp_tile_cache_flush_clear()
Before, we only cleared the flags for the active tiles (the ones inside the framebuffer bound). The problem is if we later bound a different, larger surface to the tile cache we'd have some stale clear-flags still set (and mistakenly clear some tiles in the new surface). Fixes fd.o bug 26932.
Diffstat (limited to 'progs/egl')
0 files changed, 0 insertions, 0 deletions