diff options
author | Chia-I Wu <[email protected]> | 2010-01-30 23:07:31 +0800 |
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committer | Chia-I Wu <[email protected]> | 2010-01-30 23:16:17 +0800 |
commit | 7056a74734d078c501d8318d47a364832aa8aeb6 (patch) | |
tree | 85c78d3e0f7c3a750846f369397fe371183c0840 /progs/egl/xeglbindtex.c | |
parent | 5714e674c75652c195482a8e607a2d624a5e524e (diff) |
progs/es1: Add bindtex.
It is ported from progs/egl/xeglbindtex.c. With the OpenGL ES port, the
OpenGL version is removed.
Diffstat (limited to 'progs/egl/xeglbindtex.c')
-rw-r--r-- | progs/egl/xeglbindtex.c | 478 |
1 files changed, 0 insertions, 478 deletions
diff --git a/progs/egl/xeglbindtex.c b/progs/egl/xeglbindtex.c deleted file mode 100644 index de0ede92ca4..00000000000 --- a/progs/egl/xeglbindtex.c +++ /dev/null @@ -1,478 +0,0 @@ -/* - * Simple demo for eglBindTexImage. Based on xegl_tri.c by - * - * Copyright (C) 2008 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* - * The spec says that eglBindTexImage supports only OpenGL ES context, but this - * demo uses OpenGL context. Keep in mind that this is non-standard. - */ - -#include <math.h> -#include <stdlib.h> -#include <stdio.h> -#include <string.h> -#include <X11/Xlib.h> -#include <X11/Xutil.h> -#include <X11/keysym.h> -#include <GL/gl.h> -#include <EGL/egl.h> - -static EGLDisplay dpy; -static EGLContext ctx_win, ctx_pbuf; -static EGLSurface surf_win, surf_pbuf; -static GLuint tex_pbuf; - -static GLfloat view_rotx = 0.0, view_roty = 0.0, view_rotz = 0.0; -static GLboolean blend = GL_TRUE; -static GLuint color_flow; - -static void -make_pbuffer(int width, int height) -{ - static const EGLint config_attribs[] = { - EGL_RED_SIZE, 8, - EGL_GREEN_SIZE, 8, - EGL_BLUE_SIZE, 8, - EGL_BIND_TO_TEXTURE_RGB, EGL_TRUE, - EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT, - EGL_NONE - }; - EGLint pbuf_attribs[] = { - EGL_WIDTH, width, - EGL_HEIGHT, height, - EGL_TEXTURE_FORMAT, EGL_TEXTURE_RGB, - EGL_TEXTURE_TARGET, EGL_TEXTURE_2D, - EGL_NONE - }; - EGLConfig config; - EGLint num_configs; - - if (!eglChooseConfig(dpy, config_attribs, &config, 1, &num_configs) || - !num_configs) { - printf("Error: couldn't get an EGL visual config for pbuffer\n"); - exit(1); - } - - eglBindAPI(EGL_OPENGL_API); - ctx_pbuf = eglCreateContext(dpy, config, EGL_NO_CONTEXT, NULL ); - surf_pbuf = eglCreatePbufferSurface(dpy, config, pbuf_attribs); - if (surf_pbuf == EGL_NO_SURFACE) { - printf("failed to allocate pbuffer\n"); - exit(1); - } -} - -static void -use_pbuffer(void) -{ - static int initialized; - - eglMakeCurrent(dpy, surf_pbuf, surf_pbuf, ctx_pbuf); - if (!initialized) { - EGLint width, height; - GLfloat ar; - - initialized = 1; - - eglQuerySurface(dpy, surf_pbuf, EGL_WIDTH, &width); - eglQuerySurface(dpy, surf_pbuf, EGL_WIDTH, &height); - ar = (GLfloat) width / (GLfloat) height; - - glViewport(0, 0, (GLint) width, (GLint) height); - - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - glFrustum(-ar, ar, -1, 1, 1.0, 10.0); - - glMatrixMode(GL_MODELVIEW); - glLoadIdentity(); - - /* y-inverted */ - glScalef(1.0, -1.0, 1.0); - - glTranslatef(0.0, 0.0, -5.0); - - glClearColor(0.2, 0.2, 0.2, 0.0); - - glGenTextures(1, &tex_pbuf); - } -} - -static void -make_window(Display *x_dpy, const char *name, - int x, int y, int width, int height, - Window *winRet) -{ - static const EGLint attribs[] = { - EGL_RED_SIZE, 8, - EGL_GREEN_SIZE, 8, - EGL_BLUE_SIZE, 8, - EGL_ALPHA_SIZE, 8, - EGL_DEPTH_SIZE, 8, - EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT, - EGL_NONE - }; - - int scrnum; - XSetWindowAttributes attr; - unsigned long mask; - Window root; - Window win; - XVisualInfo *visInfo, visTemplate; - int num_visuals; - EGLConfig config; - EGLint num_configs, vid; - - scrnum = DefaultScreen( x_dpy ); - root = RootWindow( x_dpy, scrnum ); - - if (!eglChooseConfig(dpy, attribs, &config, 1, &num_configs) || - !num_configs) { - printf("Error: couldn't get an EGL visual config\n"); - exit(1); - } - - if (!eglGetConfigAttrib(dpy, config, EGL_NATIVE_VISUAL_ID, &vid)) { - printf("Error: eglGetConfigAttrib() failed\n"); - exit(1); - } - - /* The X window visual must match the EGL config */ - visTemplate.visualid = vid; - visInfo = XGetVisualInfo(x_dpy, VisualIDMask, &visTemplate, &num_visuals); - if (!visInfo) { - printf("Error: couldn't get X visual\n"); - exit(1); - } - - /* window attributes */ - attr.background_pixel = 0; - attr.border_pixel = 0; - attr.colormap = XCreateColormap( x_dpy, root, visInfo->visual, AllocNone); - attr.event_mask = StructureNotifyMask | ExposureMask | KeyPressMask; - attr.override_redirect = 0; - mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask | CWOverrideRedirect; - - win = XCreateWindow( x_dpy, root, 0, 0, width, height, - 0, visInfo->depth, InputOutput, - visInfo->visual, mask, &attr ); - - /* set hints and properties */ - { - XSizeHints sizehints; - sizehints.x = x; - sizehints.y = y; - sizehints.width = width; - sizehints.height = height; - sizehints.flags = USSize | USPosition; - XSetNormalHints(x_dpy, win, &sizehints); - XSetStandardProperties(x_dpy, win, name, name, - None, (char **)NULL, 0, &sizehints); - } - - eglBindAPI(EGL_OPENGL_API); - ctx_win = eglCreateContext(dpy, config, EGL_NO_CONTEXT, NULL ); - if (!ctx_win) { - printf("Error: glXCreateContext failed\n"); - exit(1); - } - - surf_win = eglCreateWindowSurface(dpy, config, win, NULL); - - XFree(visInfo); - - *winRet = win; -} - -static void -use_window(void) -{ - static int initialized; - - eglMakeCurrent(dpy, surf_win, surf_win, ctx_win); - if (!initialized) { - initialized = 1; - glEnable(GL_TEXTURE_2D); - glBindTexture(GL_TEXTURE_2D, tex_pbuf); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); - - glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); - } -} - -static void -draw_triangle(void) -{ - static const GLfloat verts[3][2] = { - { -3, -3 }, - { 3, -3 }, - { 0, 3 } - }; - GLfloat colors[3][3] = { - { 1, 0, 0 }, - { 0, 1, 0 }, - { 0, 0, 1 } - }; - GLint i; - - /* flow the color */ - for (i = 0; i < 3; i++) { - GLint first = (i + color_flow / 256) % 3; - GLint second = (first + 1) % 3; - GLint third = (second + 1) % 3; - GLfloat c = (color_flow % 256) / 256.0f; - - c = c * c * c; - colors[i][first] = 1.0f - c; - colors[i][second] = c; - colors[i][third] = 0.0f; - } - - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); - - glVertexPointer(2, GL_FLOAT, 0, verts); - glColorPointer(3, GL_FLOAT, 0, colors); - glEnableClientState(GL_VERTEX_ARRAY); - glEnableClientState(GL_COLOR_ARRAY); - - glDrawArrays(GL_TRIANGLES, 0, 3); - - glDisableClientState(GL_VERTEX_ARRAY); - glDisableClientState(GL_COLOR_ARRAY); -} - -static void -draw_textured_cube(void) -{ - static const GLfloat verts[][2] = { - { -4, -4 }, - { 4, -4 }, - { 4, 4 }, - { -4, 4 } - }; - static const GLfloat colors[][4] = { - { 1, 1, 1, 0.5 }, - { 1, 1, 1, 0.5 }, - { 1, 1, 1, 0.5 }, - { 1, 1, 1, 0.5 } - }; - static const GLfloat texs[][2] = { - { 0, 0 }, - { 1, 0 }, - { 1, 1 }, - { 0, 1 } - }; - static const GLfloat xforms[6][4] = { - { 0, 0, 1, 0 }, - { 90, 0, 1, 0 }, - { 180, 0, 1, 0 }, - { 270, 0, 1, 0 }, - { 90, 1, 0, 0 }, - { -90, 1, 0, 0 } - }; - GLint i; - - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); - - if (blend) { - glDisable(GL_DEPTH_TEST); - glEnable(GL_BLEND); - } else { - glEnable(GL_DEPTH_TEST); - glDisable(GL_BLEND); - } - - glVertexPointer(2, GL_FLOAT, 0, verts); - glColorPointer(4, GL_FLOAT, 0, colors); - glTexCoordPointer(2, GL_FLOAT, 0, texs); - - glEnableClientState(GL_VERTEX_ARRAY); - glEnableClientState(GL_COLOR_ARRAY); - glEnableClientState(GL_TEXTURE_COORD_ARRAY); - - for (i = 0; i < 6; i++) { - glPushMatrix(); - glRotatef(xforms[i][0], xforms[i][1], xforms[i][2], xforms[i][3]); - glTranslatef(0, 0, 4.1); - glDrawArrays(GL_TRIANGLE_FAN, 0, 4); - glPopMatrix(); - } - - glDisableClientState(GL_VERTEX_ARRAY); - glDisableClientState(GL_COLOR_ARRAY); - glDisableClientState(GL_TEXTURE_COORD_ARRAY); -} - -static void -draw(void) -{ - use_pbuffer(); - draw_triangle(); - - use_window(); - - eglBindTexImage(dpy, surf_pbuf, EGL_BACK_BUFFER); - - glPushMatrix(); - glRotatef(view_rotx, 1, 0, 0); - glRotatef(view_roty, 0, 1, 0); - glRotatef(view_rotz, 0, 0, 1); - - draw_textured_cube(); - - glPopMatrix(); - - eglReleaseTexImage(dpy, surf_pbuf, EGL_BACK_BUFFER); -} - -/* new window size or exposure */ -static void -reshape(int width, int height) -{ - GLfloat ar = (GLfloat) width / (GLfloat) height; - - use_window(); - - glViewport(0, 0, (GLint) width, (GLint) height); - - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - glFrustum(-ar, ar, -1, 1, 5.0, 60.0); - - glMatrixMode(GL_MODELVIEW); - glLoadIdentity(); - glTranslatef(0.0, 0.0, -40.0); -} - -static void -event_loop(Display *x_dpy, Window win) -{ - while (1) { - int redraw = 1; - - if (XPending(x_dpy) > 0) { - XEvent event; - XNextEvent(x_dpy, &event); - - switch (event.type) { - case Expose: - redraw = 1; - break; - case ConfigureNotify: - reshape(event.xconfigure.width, event.xconfigure.height); - break; - case KeyPress: - { - char buffer[10]; - int r, code; - code = XLookupKeysym(&event.xkey, 0); - if (code == XK_Left) { - view_roty += 5.0; - } - else if (code == XK_Right) { - view_roty -= 5.0; - } - else if (code == XK_Up) { - view_rotx += 5.0; - } - else if (code == XK_Down) { - view_rotx -= 5.0; - } - else if (code == XK_b) { - blend = !blend; - } - else { - r = XLookupString(&event.xkey, buffer, sizeof(buffer), - NULL, NULL); - if (buffer[0] == 27) { - /* escape */ - return; - } - } - } - redraw = 1; - break; - default: - ; /*no-op*/ - } - } - - if (redraw) { - view_rotx += 1.0; - view_roty += 2.0; - view_rotz += 1.5; - color_flow += 20; - draw(); - eglSwapBuffers(dpy, surf_win); - } - } -} - -int -main(int argc, char *argv[]) -{ - const int winWidth = 300, winHeight = 300; - Display *x_dpy; - Window win; - char *dpyName = NULL; - EGLint egl_major, egl_minor; - const char *s; - - x_dpy = XOpenDisplay(dpyName); - if (!x_dpy) { - printf("Error: couldn't open display %s\n", - dpyName ? dpyName : getenv("DISPLAY")); - return -1; - } - - dpy = eglGetDisplay(x_dpy); - if (!dpy) { - printf("Error: eglGetDisplay() failed\n"); - return -1; - } - - if (!eglInitialize(dpy, &egl_major, &egl_minor)) { - printf("Error: eglInitialize() failed\n"); - return -1; - } - - s = eglQueryString(dpy, EGL_VERSION); - printf("EGL_VERSION = %s\n", s); - - make_window(x_dpy, "color flow", 0, 0, winWidth, winHeight, &win); - make_pbuffer(winWidth, winHeight); - - XMapWindow(x_dpy, win); - - reshape(winWidth, winHeight); - event_loop(x_dpy, win); - - glDeleteTextures(1, &tex_pbuf); - - eglMakeCurrent(dpy, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); - eglTerminate(dpy); - - XDestroyWindow(x_dpy, win); - XCloseDisplay(x_dpy); - - return 0; -} |