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authorKristian Høgsberg <[email protected]>2010-02-25 15:49:18 -0500
committerKristian Høgsberg <[email protected]>2010-02-25 17:40:09 -0500
commit4387580e50f49d642160982208c807da858cd1ab (patch)
tree65bff9da63cd871e971922f81cb8c77c96cd28cd /progs/directfb/multi_window.c
parentdadd5094bfe8f8a9d0fc7b48086d3a4bc1c6b15f (diff)
Remove directfb support
Diffstat (limited to 'progs/directfb/multi_window.c')
-rw-r--r--progs/directfb/multi_window.c240
1 files changed, 0 insertions, 240 deletions
diff --git a/progs/directfb/multi_window.c b/progs/directfb/multi_window.c
deleted file mode 100644
index 9bb0e4be8ef..00000000000
--- a/progs/directfb/multi_window.c
+++ /dev/null
@@ -1,240 +0,0 @@
-/*
- (c) Copyright 2001 convergence integrated media GmbH.
- All rights reserved.
-
- Written by Denis Oliver Kropp <[email protected]> and
- Andreas Hundt <[email protected]>.
-
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Lesser General Public
- License as published by the Free Software Foundation; either
- version 2 of the License, or (at your option) any later version.
-
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Lesser General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public
- License along with this library; if not, write to the
- Free Software Foundation, Inc., 59 Temple Place - Suite 330,
- Boston, MA 02111-1307, USA.
-*/
-
-#include <stdlib.h>
-#include <stdio.h>
-#include <string.h>
-#include <math.h>
-
-#include <GL/gl.h>
-#include <GL/glu.h>
-
-#include <directfb.h>
-#include <directfbgl.h>
-
-
-typedef struct {
- IDirectFBWindow *window;
- IDirectFBSurface *surface;
- IDirectFBGL *gl;
-
- int width;
- int height;
-
- unsigned long last_time;
- int frames;
- float fps;
-} Context;
-
-static const GLfloat blue[4] = {0.2, 0.2, 1.0, 1.0};
-
-static IDirectFB *dfb;
-static IDirectFBDisplayLayer *layer;
-static IDirectFBFont *font;
-static IDirectFBEventBuffer *events = NULL;
-
-/* macro for a safe call to DirectFB functions */
-#define DFBCHECK(x...) \
- do { \
- ret = x; \
- if (ret != DFB_OK) { \
- fprintf( stderr, "%s <%d>:\n\t", __FILE__, __LINE__ ); \
- DirectFBErrorFatal( #x, ret ); \
- } \
- } while (0)
-
-
-static inline unsigned long get_millis()
-{
- struct timeval tv;
-
- gettimeofday (&tv, NULL);
- return (tv.tv_sec * 1000 + tv.tv_usec / 1000);
-}
-
-
-static void
-setup( Context *context )
-{
- GLfloat pos[4] = {5.0, 5.0, 10.0, 0.0};
-
- context->surface->GetSize( context->surface,
- &context->width, &context->height );
-
- context->gl->Lock( context->gl );
-
- glLightfv(GL_LIGHT0, GL_POSITION, pos);
- glEnable(GL_CULL_FACE);
- glEnable(GL_LIGHTING);
- glEnable(GL_LIGHT0);
- glEnable(GL_DEPTH_TEST);
-
- glViewport(0, 0, context->width, context->height);
-
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- gluPerspective(70.0, context->width / (float) context->height, 1.0, 80.0);
-
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
- glTranslatef(0.0, 0.0, -40.0);
-
- context->gl->Unlock( context->gl );
-}
-
-static void
-update( Context *context )
-{
- unsigned long t;
- IDirectFBSurface *surface = context->surface;
- static __u8 r = 0, g = 0, b = 0;
-
-
- context->gl->Lock( context->gl );
-
- glClearColor( r++/255.0, g++/255.0, b++/255.0, 1.0 );
- glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
-
- context->gl->Unlock( context->gl );
-
- if (context->fps) {
- char buf[16];
-
- snprintf(buf, sizeof(buf), "%.1f FPS\n", context->fps);
-
- surface->SetColor( surface, 0xff, 0x00, 0x00, 0xff );
- surface->DrawString( surface, buf, -1,
- context->width - 5, 5, DSTF_TOPRIGHT );
- }
-
- surface->Flip( surface, NULL, 0 );
-
- context->frames++;
-
- t = get_millis();
- if (t - context->last_time >= 2000) {
- float seconds = (t - context->last_time) / 1000.0f;
-
- context->fps = context->frames / seconds;
-
- context->last_time = t;
- context->frames = 0;
- }
-}
-
-int
-main( int argc, char *argv[] )
-{
- DFBResult ret;
- int i;
- int quit = 0;
- const int num = 2;
- Context contexts[num];
-
- DFBCHECK(DirectFBInit( &argc, &argv ));
-
- /* create the super interface */
- DFBCHECK(DirectFBCreate( &dfb ));
-
- DFBCHECK(dfb->GetDisplayLayer( dfb, DLID_PRIMARY, &layer ));
-
- /* create the default font */
- DFBCHECK(dfb->CreateFont( dfb, NULL, NULL, &font ));
-
- for (i=0; i<num; i++) {
- IDirectFBWindow *window;
- IDirectFBSurface *surface;
- IDirectFBGL *gl;
- DFBWindowDescription desc;
-
- desc.flags = DWDESC_POSX | DWDESC_POSY |
- DWDESC_WIDTH | DWDESC_HEIGHT;
- desc.posx = (i%3) * 200 + 10;
- desc.posy = (i/3) * 200 + 10;
- desc.width = 180;
- desc.height = 180;
-
- DFBCHECK(layer->CreateWindow( layer, &desc, &window ));
- DFBCHECK(window->GetSurface( window, &surface ));
- DFBCHECK(surface->GetGL( surface, &gl ));
-
- contexts[i].window = window;
- contexts[i].surface = surface;
- contexts[i].gl = gl;
-
- contexts[i].last_time = get_millis();
- contexts[i].frames = 0;
- contexts[i].fps = 0;
-
- setup( &contexts[i] );
-
- if (events)
- DFBCHECK(window->AttachEventBuffer( window, events ));
- else
- DFBCHECK(window->CreateEventBuffer( window, &events ));
-
- DFBCHECK(surface->SetFont( surface, font ));
-
- window->SetOpacity( window, 0xff );
- }
-
- while (!quit) {
- DFBWindowEvent evt;
-
- for (i=0; i<num; i++)
- update( &contexts[i] );
-
- while (events->GetEvent( events, DFB_EVENT(&evt) ) == DFB_OK) {
- switch (evt.type) {
- case DWET_KEYDOWN:
- switch (evt.key_symbol) {
- case DIKS_ESCAPE:
- quit = 1;
- break;
-
- default:
- break;
- }
- break;
-
- default:
- break;
- }
- }
- }
-
- events->Release( events );
-
- for (i=0; i<num; i++) {
- contexts[i].gl->Release( contexts[i].gl );
- contexts[i].surface->Release( contexts[i].surface );
- contexts[i].window->Release( contexts[i].window );
- }
-
- font->Release( font );
- layer->Release( layer );
- dfb->Release( dfb );
-
- return 0;
-}
-