diff options
author | Brian Paul <[email protected]> | 2006-04-11 23:41:40 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2006-04-11 23:41:40 +0000 |
commit | 68ad7ca3baf135f8009cdd4a1c2b630280eb37ed (patch) | |
tree | daed60d1aa2d94884b0bb86a597fd68a4c07c157 /progs/demos | |
parent | da21ca988a42f7aac4f093e3454e5e6bf451e62f (diff) |
allow rotation w/ mouse
Diffstat (limited to 'progs/demos')
-rw-r--r-- | progs/demos/gloss.c | 43 |
1 files changed, 42 insertions, 1 deletions
diff --git a/progs/demos/gloss.c b/progs/demos/gloss.c index 80f9e4672ea..0b2e7426d53 100644 --- a/progs/demos/gloss.c +++ b/progs/demos/gloss.c @@ -38,6 +38,7 @@ /* for convolution */ #define FILTER_SIZE 7 +static GLint WinWidth = 500, WinHeight = 500; static GLuint CylinderObj = 0; static GLuint TeapotObj = 0; static GLuint Object = 0; @@ -54,6 +55,11 @@ static GLfloat Shininess = 6; static GLuint BaseTexture, SpecularTexture; static GLboolean DoSpecTexture = GL_TRUE; +static GLboolean ButtonDown = GL_FALSE; +static GLint ButtonX, ButtonY; +static GLfloat Xrot0, Yrot0; + + /* performance info */ static GLint T0 = 0; static GLint Frames = 0; @@ -134,6 +140,8 @@ static void Reshape( int width, int height ) { GLfloat h = 30.0; GLfloat w = h * width / height; + WinWidth = width; + WinHeight = height; glViewport( 0, 0, width, height ); glMatrixMode( GL_PROJECTION ); glLoadIdentity(); @@ -198,6 +206,7 @@ static void Key( unsigned char key, int x, int y ) glMaterialf(GL_FRONT, GL_SHININESS, Shininess); printf("Shininess = %g\n", Shininess); break; + case 'a': case ' ': ToggleAnimate(); break; @@ -233,6 +242,36 @@ static void SpecialKey( int key, int x, int y ) } +static void +MouseMotion(int x, int y) +{ + const float k = 300.0; + if (ButtonDown) { + float dx = x - ButtonX; + float dy = y - ButtonY; + Xrot = Xrot0 + k * dy / WinWidth; + Yrot = Yrot0 + k * dx / WinHeight; + glutPostRedisplay(); + } +} + + +static void +MouseButton(int button, int state, int x, int y) +{ + if (button == GLUT_LEFT_BUTTON && state == GLUT_DOWN) { + ButtonDown = GL_TRUE; + ButtonX = x; + ButtonY = y; + Xrot0 = Xrot; + Yrot0 = Yrot; + } + else if (button == GLUT_LEFT_BUTTON && state == GLUT_UP) { + ButtonDown = GL_FALSE; + } +} + + static void Init( int argc, char *argv[] ) { GLboolean convolve = GL_FALSE; @@ -415,7 +454,7 @@ int main( int argc, char *argv[] ) { glutInit( &argc, argv ); glutInitWindowPosition(0, 0); - glutInitWindowSize( 500, 500 ); + glutInitWindowSize(WinWidth, WinHeight); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH ); @@ -427,6 +466,8 @@ int main( int argc, char *argv[] ) glutKeyboardFunc( Key ); glutSpecialFunc( SpecialKey ); glutDisplayFunc( Display ); + glutMotionFunc(MouseMotion); + glutMouseFunc(MouseButton); if (Animate) glutIdleFunc( Idle ); |