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authorBrian Paul <[email protected]>2009-02-09 09:22:22 -0700
committerBrian Paul <[email protected]>2009-02-09 09:22:22 -0700
commite97681c7f551a2a2a6bd5eff0f4192a870c816c0 (patch)
treedff2bf0e6d22efb92af131f64be0621ed316977c /progs/demos
parent1a46c8a062aea59de5cf55881104489db5d609e5 (diff)
parentb907d4cd8fafe719b4f87d877562829548937485 (diff)
mesa: merge gallium-0.2 into gallium-master-merge
Merge commit 'origin/gallium-0.2' into gallium-master-merge Conflicts: Makefile docs/relnotes-7.4.html docs/relnotes.html src/mesa/drivers/dri/i965/brw_wm.h src/mesa/main/imports.c src/mesa/main/mtypes.h src/mesa/main/texcompress.c src/mesa/main/texenvprogram.c src/mesa/main/version.h src/mesa/vbo/vbo_exec_api.c src/mesa/vbo/vbo_save_draw.c
Diffstat (limited to 'progs/demos')
-rw-r--r--progs/demos/.gitignore3
-rw-r--r--progs/demos/Makefile37
-rw-r--r--progs/demos/SConscript89
-rw-r--r--progs/demos/Windows/all.dsp202
-rw-r--r--progs/demos/Windows/bounce.dsp224
-rw-r--r--progs/demos/Windows/clearspd.dsp224
-rw-r--r--progs/demos/Windows/cubemap.dsp224
-rw-r--r--progs/demos/Windows/demos.dsw1564
-rw-r--r--progs/demos/Windows/drawpix.dsp224
-rw-r--r--progs/demos/Windows/fire.dsp224
-rw-r--r--progs/demos/Windows/gears.dsp224
-rw-r--r--progs/demos/Windows/geartrain.dsp224
-rw-r--r--progs/demos/Windows/glinfo.dsp224
-rw-r--r--progs/demos/Windows/gloss.dsp224
-rw-r--r--progs/demos/Windows/gltestperf.dsp224
-rw-r--r--progs/demos/Windows/glutfx.dsp224
-rw-r--r--progs/demos/Windows/ipers.dsp224
-rw-r--r--progs/demos/Windows/isosurf.dsp224
-rw-r--r--progs/demos/Windows/loadbias.dsp224
-rw-r--r--progs/demos/Windows/morph3d.dsp224
-rw-r--r--progs/demos/Windows/multiarb.dsp224
-rw-r--r--progs/demos/Windows/occlude.dsp224
-rw-r--r--progs/demos/Windows/osdemo.dsp224
-rw-r--r--progs/demos/Windows/paltex.dsp224
-rw-r--r--progs/demos/Windows/pixeltex.dsp224
-rw-r--r--progs/demos/Windows/pointblast.dsp224
-rw-r--r--progs/demos/Windows/rain.dsp224
-rw-r--r--progs/demos/Windows/ray.dsp224
-rw-r--r--progs/demos/Windows/readpix.dsp224
-rw-r--r--progs/demos/Windows/reflect.dsp224
-rw-r--r--progs/demos/Windows/renormal.dsp224
-rw-r--r--progs/demos/Windows/shadowtex.dsp224
-rw-r--r--progs/demos/Windows/spectex.dsp224
-rw-r--r--progs/demos/Windows/spriteblast.dsp224
-rw-r--r--progs/demos/Windows/stex3d.dsp224
-rw-r--r--progs/demos/Windows/teapot.dsp224
-rw-r--r--progs/demos/Windows/terrain.dsp224
-rw-r--r--progs/demos/Windows/tessdemo.dsp224
-rw-r--r--progs/demos/Windows/texcyl.dsp224
-rw-r--r--progs/demos/Windows/texdown.dsp224
-rw-r--r--progs/demos/Windows/texenv.dsp224
-rw-r--r--progs/demos/Windows/texobj.dsp224
-rw-r--r--progs/demos/Windows/trispd.dsp224
-rw-r--r--progs/demos/Windows/tunnel.dsp224
-rw-r--r--progs/demos/Windows/tunnel2.dsp224
-rw-r--r--progs/demos/Windows/winpos.dsp224
-rw-r--r--progs/demos/arbfplight.c33
-rw-r--r--progs/demos/arbfslight.c24
-rw-r--r--progs/demos/arbocclude.c3
-rw-r--r--progs/demos/copypix.c4
-rw-r--r--progs/demos/drawpix.c4
-rw-r--r--progs/demos/engine.c4
-rw-r--r--progs/demos/fbo_firecube.c3
-rw-r--r--progs/demos/fogcoord.c28
-rw-r--r--progs/demos/fplight.c3
-rw-r--r--progs/demos/fslight.c45
-rw-r--r--progs/demos/gloss.c2
-rw-r--r--progs/demos/isosurf.c11
-rw-r--r--progs/demos/lodbias.c5
-rw-r--r--progs/demos/multiarb.c2
-rw-r--r--progs/demos/paltex.c3
-rw-r--r--progs/demos/pointblast.c3
-rw-r--r--progs/demos/rain.cxx2
-rw-r--r--progs/demos/shadowtex.c3
-rw-r--r--progs/demos/spriteblast.c3
-rw-r--r--progs/demos/stex3d.c4
-rw-r--r--progs/demos/streaming_rect.c4
-rw-r--r--progs/demos/texcyl.c5
-rw-r--r--progs/demos/texenv.c7
-rw-r--r--progs/demos/textures.c374
-rw-r--r--progs/demos/tunnel2.c2
-rw-r--r--progs/demos/winpos.c18
72 files changed, 6088 insertions, 5590 deletions
diff --git a/progs/demos/.gitignore b/progs/demos/.gitignore
index ab836eb8340..d59d1752124 100644
--- a/progs/demos/.gitignore
+++ b/progs/demos/.gitignore
@@ -1,4 +1,3 @@
-.cvsignore
arbfplight
arbfslight
arbocclude
@@ -9,6 +8,7 @@ cubemap
drawpix
engine
extfuncs.h
+fbo_firecube
fire
fogcoord
fplight
@@ -54,6 +54,7 @@ texcyl
texdown
texenv
texobj
+textures
trackball.c
trackball.h
trispd
diff --git a/progs/demos/Makefile b/progs/demos/Makefile
index 81d9ebed860..e636cbd9ad9 100644
--- a/progs/demos/Makefile
+++ b/progs/demos/Makefile
@@ -5,16 +5,16 @@ include $(TOP)/configs/current
INCDIR = $(TOP)/include
-OSMESA_LIBS = -L$(TOP)/$(LIB_DIR) -lglut -lOSMesa -lGLU -lGL $(APP_LIB_DEPS)
+OSMESA_LIBS = -L$(TOP)/$(LIB_DIR) -lglut -lglew -lOSMesa -lGLU -lGL $(APP_LIB_DEPS)
-OSMESA16_LIBS = -L$(TOP)/$(LIB_DIR) -lglut -lOSMesa16 -lGLU -lGL $(APP_LIB_DEPS)
+OSMESA16_LIBS = -L$(TOP)/$(LIB_DIR) -lglut -lglew -lOSMesa16 -lGLU -lGL $(APP_LIB_DEPS)
-OSMESA32_LIBS = -L$(TOP)/$(LIB_DIR) -lglut -lOSMesa32 -lGLU -lGL $(APP_LIB_DEPS)
+OSMESA32_LIBS = -L$(TOP)/$(LIB_DIR) -lglut -lglew -lOSMesa32 -lGLU -lGL $(APP_LIB_DEPS)
LIB_DEP = $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) $(TOP)/$(LIB_DIR)/$(GLU_LIB_NAME) \
$(TOP)/$(LIB_DIR)/$(GLUT_LIB_NAME)
-LIBS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) \
+LIBS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLEW_LIB) -l$(GLU_LIB) -l$(GL_LIB) \
$(APP_LIB_DEPS)
PROGS = \
@@ -66,6 +66,7 @@ PROGS = \
texdown \
texenv \
texobj \
+ textures \
trispd \
tunnel \
tunnel2 \
@@ -81,7 +82,7 @@ PROGS = \
# make executable from .c file:
.c: $(LIB_DEP) readtex.o
- $(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) $< readtex.o $(LIBS) -o $@
+ $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) $< readtex.o $(LIBS) -o $@
##### TARGETS #####
@@ -97,7 +98,7 @@ readtex.h: $(TOP)/progs/util/readtex.h
cp $< .
readtex.o: readtex.c readtex.h
- $(CC) -c -I$(INCDIR) $(CFLAGS) readtex.c
+ $(APP_CC) -c -I$(INCDIR) $(CFLAGS) readtex.c
showbuffer.c: $(TOP)/progs/util/showbuffer.c
@@ -107,7 +108,7 @@ showbuffer.h: $(TOP)/progs/util/showbuffer.h
cp $< .
showbuffer.o: showbuffer.c showbuffer.h
- $(CC) -c -I$(INCDIR) $(CFLAGS) showbuffer.c
+ $(APP_CC) -c -I$(INCDIR) $(CFLAGS) showbuffer.c
trackball.c: $(TOP)/progs/util/trackball.c
@@ -117,7 +118,7 @@ trackball.h: $(TOP)/progs/util/trackball.h
cp $< .
trackball.o: trackball.c trackball.h
- $(CC) -c -I$(INCDIR) $(CFLAGS) trackball.c
+ $(APP_CC) -c -I$(INCDIR) $(CFLAGS) trackball.c
extfuncs.h: $(TOP)/progs/util/extfuncs.h
@@ -125,38 +126,38 @@ extfuncs.h: $(TOP)/progs/util/extfuncs.h
reflect: reflect.o showbuffer.o readtex.o
- $(CC) $(CFLAGS) $(LDFLAGS) reflect.o showbuffer.o readtex.o $(LIBS) -o $@
+ $(APP_CC) $(CFLAGS) $(LDFLAGS) reflect.o showbuffer.o readtex.o $(LIBS) -o $@
reflect.o: reflect.c showbuffer.h
- $(CC) -c -I$(INCDIR) $(CFLAGS) reflect.c
+ $(APP_CC) -c -I$(INCDIR) $(CFLAGS) reflect.c
shadowtex: shadowtex.o showbuffer.o
- $(CC) $(CFLAGS) $(LDFLAGS) shadowtex.o showbuffer.o $(LIBS) -o $@
+ $(APP_CC) $(CFLAGS) $(LDFLAGS) shadowtex.o showbuffer.o $(LIBS) -o $@
shadowtex.o: shadowtex.c showbuffer.h
- $(CC) -c -I$(INCDIR) $(CFLAGS) shadowtex.c
+ $(APP_CC) -c -I$(INCDIR) $(CFLAGS) shadowtex.c
gloss: gloss.o trackball.o readtex.o
- $(CC) $(CFLAGS) $(LDFLAGS) gloss.o trackball.o readtex.o $(LIBS) -o $@
+ $(APP_CC) $(CFLAGS) $(LDFLAGS) gloss.o trackball.o readtex.o $(LIBS) -o $@
gloss.o: gloss.c trackball.h
- $(CC) -c -I$(INCDIR) $(CFLAGS) gloss.c
+ $(APP_CC) -c -I$(INCDIR) $(CFLAGS) gloss.c
engine: engine.o trackball.o readtex.o
- $(CC) $(CFLAGS) $(LDFLAGS) engine.o trackball.o readtex.o $(LIBS) -o $@
+ $(APP_CC) $(CFLAGS) $(LDFLAGS) engine.o trackball.o readtex.o $(LIBS) -o $@
engine.o: engine.c trackball.h
- $(CC) -c -I$(INCDIR) $(CFLAGS) engine.c
+ $(APP_CC) -c -I$(INCDIR) $(CFLAGS) engine.c
fslight: fslight.o
- $(CC) $(CFLAGS) $(LDFLAGS) fslight.o $(LIBS) -o $@
+ $(APP_CC) $(CFLAGS) $(LDFLAGS) fslight.o $(LIBS) -o $@
fslight.o: fslight.c extfuncs.h
- $(CC) -c -I$(INCDIR) $(CFLAGS) fslight.c
+ $(APP_CC) -c -I$(INCDIR) $(CFLAGS) fslight.c
rain: particles.o rain.o readtex.o
$(CXX) $(CXXFLAGS) $(LDFLAGS) $^ $(LIBS) -o $@
diff --git a/progs/demos/SConscript b/progs/demos/SConscript
new file mode 100644
index 00000000000..bc166dd7895
--- /dev/null
+++ b/progs/demos/SConscript
@@ -0,0 +1,89 @@
+Import('*')
+
+if not env['GLUT']:
+ Return()
+
+env = env.Clone()
+
+env.Prepend(CPPPATH = [
+ '../util',
+])
+
+env.Prepend(LIBS = [
+ util,
+ '$GLUT_LIB'
+])
+
+if env['platform'] == 'windows':
+ env.Append(CPPDEFINES = ['NOMINMAX'])
+ env.Prepend(LIBS = ['winmm'])
+
+progs = [
+ 'arbfplight',
+ 'arbfslight',
+ 'arbocclude',
+ 'bounce',
+ 'clearspd',
+ 'copypix',
+ 'cubemap',
+ 'drawpix',
+ 'engine',
+ 'fbo_firecube',
+ 'fire',
+ 'fogcoord',
+ 'fplight',
+ 'fslight',
+ 'gamma',
+ 'gearbox',
+ 'gears',
+ 'geartrain',
+ 'glinfo',
+ 'gloss',
+ 'glslnoise',
+ 'gltestperf',
+ 'glutfx',
+ 'isosurf',
+ 'ipers',
+ 'lodbias',
+ 'morph3d',
+ 'multiarb',
+ 'paltex',
+ 'pointblast',
+ 'ray',
+ 'readpix',
+ 'reflect',
+ 'renormal',
+ 'shadowtex',
+ 'singlebuffer',
+ 'streaming_rect',
+ 'spectex',
+ 'spriteblast',
+ 'stex3d',
+ 'teapot',
+ 'terrain',
+ 'tessdemo',
+ 'texcyl',
+ 'texdown',
+ 'texenv',
+ 'texobj',
+ 'textures',
+ 'trispd',
+ 'tunnel',
+ 'tunnel2',
+ 'vao_demo',
+ 'winpos',
+]
+
+for prog in progs:
+ env.Program(
+ target = prog,
+ source = prog + '.c',
+ )
+
+env.Program(
+ target = 'rain',
+ source = [
+ 'rain.cxx',
+ 'particles.cxx',
+ ]
+)
diff --git a/progs/demos/Windows/all.dsp b/progs/demos/Windows/all.dsp
index b47283c5882..5c9b3450da1 100644
--- a/progs/demos/Windows/all.dsp
+++ b/progs/demos/Windows/all.dsp
@@ -1,101 +1,101 @@
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-!MESSAGE
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-!MESSAGE
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-!MESSAGE
-!MESSAGE "all - Win32 Release" (based on "Win32 (x86) Application")
-!MESSAGE "all - Win32 Debug" (based on "Win32 (x86) Application")
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-RSC=rc.exe
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-
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-# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
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-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
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+# Microsoft Developer Studio Project File - Name="all" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Application" 0x0101
+
+CFG=all - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
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+!MESSAGE NMAKE /f "all.mak".
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+!MESSAGE You can specify a configuration when running NMAKE
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+!MESSAGE
+!MESSAGE NMAKE /f "all.mak" CFG="all - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
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+# PROP Scc_ProjName ""
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+
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+
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+
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+
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+
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diff --git a/progs/demos/Windows/bounce.dsp b/progs/demos/Windows/bounce.dsp
index 0510e77d994..ff33ba6e13f 100644
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diff --git a/progs/demos/Windows/fire.dsp b/progs/demos/Windows/fire.dsp
index f8a536d3349..9d046a4c6e8 100644
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diff --git a/progs/demos/Windows/gears.dsp b/progs/demos/Windows/gears.dsp
index 43a588dc68d..2cf6b1a8260 100644
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diff --git a/progs/demos/Windows/geartrain.dsp b/progs/demos/Windows/geartrain.dsp
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diff --git a/progs/demos/Windows/gloss.dsp b/progs/demos/Windows/gloss.dsp
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diff --git a/progs/demos/Windows/isosurf.dsp b/progs/demos/Windows/isosurf.dsp
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diff --git a/progs/demos/Windows/morph3d.dsp b/progs/demos/Windows/morph3d.dsp
index 247dbf03d7a..05f7fea51a3 100644
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diff --git a/progs/demos/Windows/multiarb.dsp b/progs/demos/Windows/multiarb.dsp
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diff --git a/progs/demos/Windows/occlude.dsp b/progs/demos/Windows/occlude.dsp
index ca4afa579e1..98723303d96 100644
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diff --git a/progs/demos/Windows/paltex.dsp b/progs/demos/Windows/paltex.dsp
index efc63842115..6f43ff97cd2 100644
--- a/progs/demos/Windows/paltex.dsp
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diff --git a/progs/demos/Windows/pixeltex.dsp b/progs/demos/Windows/pixeltex.dsp
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diff --git a/progs/demos/Windows/pointblast.dsp b/progs/demos/Windows/pointblast.dsp
index 7be695839fa..0c6f26ca026 100644
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diff --git a/progs/demos/Windows/ray.dsp b/progs/demos/Windows/ray.dsp
index dfa26e7755c..425d4eb2581 100644
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diff --git a/progs/demos/Windows/reflect.dsp b/progs/demos/Windows/reflect.dsp
index fa09700afe2..74f411a47e9 100644
--- a/progs/demos/Windows/reflect.dsp
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diff --git a/progs/demos/Windows/renormal.dsp b/progs/demos/Windows/renormal.dsp
index 4d72e88d8ed..e0059002b36 100644
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diff --git a/progs/demos/Windows/shadowtex.dsp b/progs/demos/Windows/shadowtex.dsp
index 419ec241386..2618431ae14 100644
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diff --git a/progs/demos/Windows/spriteblast.dsp b/progs/demos/Windows/spriteblast.dsp
index 8a02ed50d30..0a8ea1af5ba 100644
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diff --git a/progs/demos/Windows/teapot.dsp b/progs/demos/Windows/teapot.dsp
index 3260e635a4b..63cea205044 100644
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diff --git a/progs/demos/Windows/terrain.dsp b/progs/demos/Windows/terrain.dsp
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diff --git a/progs/demos/Windows/tessdemo.dsp b/progs/demos/Windows/tessdemo.dsp
index 61345c79e6a..62815ea8ac8 100644
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diff --git a/progs/demos/Windows/texdown.dsp b/progs/demos/Windows/texdown.dsp
index acea7666afc..926e72408b3 100644
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diff --git a/progs/demos/Windows/texenv.dsp b/progs/demos/Windows/texenv.dsp
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diff --git a/progs/demos/Windows/texobj.dsp b/progs/demos/Windows/texobj.dsp
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diff --git a/progs/demos/Windows/trispd.dsp b/progs/demos/Windows/trispd.dsp
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diff --git a/progs/demos/Windows/tunnel.dsp b/progs/demos/Windows/tunnel.dsp
index 965f109c33e..218d3728662 100644
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-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../tunnel2.exe" /pdbtype:sept
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+# Microsoft Developer Studio Project File - Name="tunnel2" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Console Application" 0x0103
+
+CFG=tunnel2 - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "tunnel2.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "tunnel2.mak" CFG="gloss - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "tunnel2 - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "tunnel2 - Win32 Debug" (based on "Win32 (x86) Console Application")
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+
+# Begin Project
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+
+!IF "$(CFG)" == "tunnel2 - Win32 Release"
+
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+# PROP Intermediate_Dir "Release"
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+# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
+# ADD CPP /nologo /W3 /GX /O2 /I "../../util" /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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+# ADD RSC /l 0x409 /d "NDEBUG"
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+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
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+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../tunnel2.exe"
+# Begin Special Build Tool
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+# End Special Build Tool
+
+!ELSEIF "$(CFG)" == "tunnel2 - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
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+# PROP BASE Intermediate_Dir "Debug"
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+# PROP Intermediate_Dir "Debug"
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+# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
+# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../util" /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
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+# ADD RSC /l 0x409 /d "_DEBUG"
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+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../tunnel2.exe" /pdbtype:sept
+# Begin Special Build Tool
+SOURCE="$(InputPath)"
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+PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
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+!ENDIF
+
+# Begin Target
+
+# Name "tunnel2 - Win32 Release"
+# Name "tunnel2 - Win32 Debug"
+# Begin Group "Source Files"
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+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+# Begin Source File
+
+SOURCE=..\tunnel2.c
+# End Source File
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+
+# PROP Default_Filter "h;hpp;hxx;hm;inl"
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+
+# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
+# End Group
+# End Target
+# End Project
diff --git a/progs/demos/Windows/winpos.dsp b/progs/demos/Windows/winpos.dsp
index b7b569e6402..a388a425e93 100644
--- a/progs/demos/Windows/winpos.dsp
+++ b/progs/demos/Windows/winpos.dsp
@@ -1,112 +1,112 @@
-# Microsoft Developer Studio Project File - Name="winpos" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Console Application" 0x0103
-
-CFG=winpos - Win32 Debug
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
-!MESSAGE use the Export Makefile command and run
-!MESSAGE
-!MESSAGE NMAKE /f "winpos.mak".
-!MESSAGE
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-!MESSAGE by defining the macro CFG on the command line. For example:
-!MESSAGE
-!MESSAGE NMAKE /f "winpos.mak" CFG="gloss - Win32 Debug"
-!MESSAGE
-!MESSAGE Possible choices for configuration are:
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-!MESSAGE "winpos - Win32 Debug" (based on "Win32 (x86) Console Application")
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-
-# Begin Project
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-CPP=cl.exe
-RSC=rc.exe
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-!IF "$(CFG)" == "winpos - Win32 Release"
-
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-# PROP Target_Dir ""
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-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
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-LINK32=link.exe
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-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../winpos.exe"
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-# ADD RSC /l 0x409 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
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-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
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-# Begin Special Build Tool
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-# Name "winpos - Win32 Debug"
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-SOURCE=..\winpos.c
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-
-# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
-# End Group
-# End Target
-# End Project
+# Microsoft Developer Studio Project File - Name="winpos" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Console Application" 0x0103
+
+CFG=winpos - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "winpos.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "winpos.mak" CFG="gloss - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "winpos - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "winpos - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "winpos - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
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+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
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+# PROP Intermediate_Dir "Release"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
+# ADD CPP /nologo /W3 /GX /O2 /I "../../util" /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../winpos.exe"
+# Begin Special Build Tool
+SOURCE="$(InputPath)"
+PostBuild_Desc=Copy DLLs
+PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
+# End Special Build Tool
+
+!ELSEIF "$(CFG)" == "winpos - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Debug"
+# PROP Intermediate_Dir "Debug"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
+# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../util" /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../winpos.exe" /pdbtype:sept
+# Begin Special Build Tool
+SOURCE="$(InputPath)"
+PostBuild_Desc=Copy DLLs
+PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
+# End Special Build Tool
+
+!ENDIF
+
+# Begin Target
+
+# Name "winpos - Win32 Release"
+# Name "winpos - Win32 Debug"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+# Begin Source File
+
+SOURCE=..\winpos.c
+# End Source File
+# End Group
+# Begin Group "Header Files"
+
+# PROP Default_Filter "h;hpp;hxx;hm;inl"
+# End Group
+# Begin Group "Resource Files"
+
+# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
+# End Group
+# End Target
+# End Project
diff --git a/progs/demos/arbfplight.c b/progs/demos/arbfplight.c
index bc2c7e312ab..401bfb49684 100644
--- a/progs/demos/arbfplight.c
+++ b/progs/demos/arbfplight.c
@@ -46,14 +46,25 @@ static PFNGLDELETEPROGRAMSARBPROC glDeleteProgramsARB_func;
/* Set to one to test ARB_fog_linear program option */
#define DO_FRAGMENT_FOG 0
+static void normalize (GLfloat *dst, const GLfloat *src)
+{
+ GLfloat len = sqrt (src[0] * src[0] + src[1] * src[1] + src[2] * src[2]);
+ dst[0] = src[0] / len;
+ dst[1] = src[1] / len;
+ dst[2] = src[2] / len;
+}
static void Redisplay( void )
{
glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
if (PixelLight) {
+ GLfloat pos[4];
+
+ normalize( pos, LightPos );
+ pos[3] = LightPos[3];
glProgramLocalParameter4fvARB_func(GL_FRAGMENT_PROGRAM_ARB,
- LIGHTPOS, LightPos);
+ LIGHTPOS, pos);
glEnable(GL_FRAGMENT_PROGRAM_ARB);
glEnable(GL_VERTEX_PROGRAM_ARB);
glDisable(GL_LIGHTING);
@@ -204,35 +215,31 @@ static void Init( void )
"PARAM Diffuse = state.material.diffuse; \n"
"PARAM Specular = state.material.specular; \n"
"PARAM LightPos = program.local[3]; \n"
- "TEMP lightDir, normal, len; \n"
+ "TEMP normal, len; \n"
"TEMP dotProd, specAtten; \n"
"TEMP diffuseColor, specularColor; \n"
- "# Compute normalized light direction \n"
- "DP3 len.x, LightPos, LightPos; \n"
- "RSQ len.y, len.x; \n"
- "MUL lightDir, LightPos, len.y; \n"
-
"# Compute normalized normal \n"
"DP3 len.x, fragment.texcoord[0], fragment.texcoord[0]; \n"
"RSQ len.y, len.x; \n"
- "MUL normal, fragment.texcoord[0], len.y; \n"
+ "MUL normal.xyz, fragment.texcoord[0], len.y; \n"
"# Compute dot product of light direction and normal vector\n"
- "DP3_SAT dotProd, lightDir, normal; # limited to [0,1]\n"
+ "DP3_SAT dotProd.x, LightPos, normal; # limited to [0,1]\n"
- "MUL diffuseColor, Diffuse, dotProd; # diffuse attenuation\n"
+ "MUL diffuseColor.xyz, Diffuse, dotProd.x; # diffuse attenuation\n"
"POW specAtten.x, dotProd.x, {20.0}.x; # specular exponent\n"
- "MUL specularColor, Specular, specAtten.x; # specular attenuation\n"
+ "MUL specularColor.xyz, Specular, specAtten.x; # specular attenuation\n"
+ "MOV result.color.w, Diffuse; \n"
#if DO_FRAGMENT_FOG
"# need to clamp color to [0,1] before fogging \n"
- "ADD_SAT result.color, diffuseColor, specularColor; # add colors\n"
+ "ADD_SAT result.color.xyz, diffuseColor, specularColor; # add colors\n"
#else
"# clamping will be done after program's finished \n"
- "ADD result.color, diffuseColor, specularColor; # add colors\n"
+ "ADD result.color.xyz, diffuseColor, specularColor; # add colors\n"
#endif
"END \n"
;
diff --git a/progs/demos/arbfslight.c b/progs/demos/arbfslight.c
index 69575f06236..a84491d34fe 100644
--- a/progs/demos/arbfslight.c
+++ b/progs/demos/arbfslight.c
@@ -208,7 +208,31 @@ static void Init (void)
" // Compute dot product of light direction and normal vector\n"
" float dotProd = max (dot (lightPos, normalize (normal)), 0.0);\n"
" // Compute diffuse and specular contributions\n"
+#if 1
" gl_FragColor = diffuse * dotProd + specular * pow (dotProd, 20.0);\n"
+#elif 1 /* test IF/ELSE/ENDIF */
+ " if (normal.y > 0.0) { \n"
+ " gl_FragColor = diffuse * dotProd + specular * pow (dotProd, 20.0);\n"
+ " } \n"
+ " else { \n"
+ " if (normal.x < 0.0) { \n"
+ " gl_FragColor = vec4(1, 0, 0, 0); \n"
+ " } \n"
+ " else { \n"
+ " gl_FragColor = vec4(1, 1, 0, 0); \n"
+ " } \n"
+ " } \n"
+#elif 1 /* test LOOP */
+ " while (1) { \n"
+ " if (normal.y >= 0.0) { \n"
+ " gl_FragColor = vec4(1, 0, 0, 0); \n"
+ " break; \n"
+ " } else { \n"
+ " gl_FragColor = diffuse * dotProd + specular * pow (dotProd, 20.0);\n"
+ " break; \n"
+ " } \n"
+ " } \n"
+#endif
"}\n"
;
static const char *vertShaderText =
diff --git a/progs/demos/arbocclude.c b/progs/demos/arbocclude.c
index 6bf4fd218b9..9188ad5a565 100644
--- a/progs/demos/arbocclude.c
+++ b/progs/demos/arbocclude.c
@@ -29,7 +29,7 @@
#include <stdlib.h>
#include <string.h>
#include <math.h>
-#define GL_GLEXT_PROTOTYPES
+#include <GL/glew.h>
#include <GL/glut.h>
#define TEST_DISPLAY_LISTS 0
@@ -273,6 +273,7 @@ int main( int argc, char *argv[] )
glutInitWindowSize( 400, 400 );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH );
Win = glutCreateWindow(argv[0]);
+ glewInit();
glutReshapeFunc( Reshape );
glutKeyboardFunc( Key );
glutSpecialFunc( SpecialKey );
diff --git a/progs/demos/copypix.c b/progs/demos/copypix.c
index 15001e851be..51435acfa0f 100644
--- a/progs/demos/copypix.c
+++ b/progs/demos/copypix.c
@@ -6,11 +6,10 @@
*/
-#define GL_GLEXT_PROTOTYPES
-
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
+#include <GL/glew.h>
#include <GL/glut.h>
#include "readtex.h"
@@ -234,6 +233,7 @@ int main( int argc, char *argv[] )
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE);
glutCreateWindow(argv[0]);
+ glewInit();
Init(ciMode, filename);
Usage();
diff --git a/progs/demos/drawpix.c b/progs/demos/drawpix.c
index d2f57486744..5490bcc6355 100644
--- a/progs/demos/drawpix.c
+++ b/progs/demos/drawpix.c
@@ -28,6 +28,7 @@ static GLfloat Zpos = -1.0;
static float Xzoom, Yzoom;
static GLboolean DrawFront = GL_FALSE;
static GLboolean Dither = GL_TRUE;
+static int win = 0;
static void Reset( void )
@@ -215,6 +216,7 @@ static void Key( unsigned char key, int x, int y )
printf("glDrawBuffer(%s)\n", DrawFront ? "GL_FRONT" : "GL_BACK");
break;
case 27:
+ glutDestroyWindow(win);
exit(0);
break;
}
@@ -343,7 +345,7 @@ int main( int argc, char *argv[] )
else
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE);
- glutCreateWindow(argv[0]);
+ win = glutCreateWindow(argv[0]);
Init(ciMode, filename);
Usage();
diff --git a/progs/demos/engine.c b/progs/demos/engine.c
index d1c3237ac75..14fd1e68629 100644
--- a/progs/demos/engine.c
+++ b/progs/demos/engine.c
@@ -5,12 +5,11 @@
* June 2006
*/
-#define GL_GLEXT_PROTOTYPES
-
#include <assert.h>
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
+#include <GL/glew.h>
#include <GL/glut.h>
#include "readtex.h"
#include "trackball.h"
@@ -1288,6 +1287,7 @@ main(int argc, char *argv[])
glutInitWindowSize(WinWidth, WinHeight);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
glutCreateWindow("OpenGL Engine Demo");
+ glewInit();
glutReshapeFunc(Reshape);
glutMouseFunc(Mouse);
glutMotionFunc(Motion);
diff --git a/progs/demos/fbo_firecube.c b/progs/demos/fbo_firecube.c
index f5ee82a2f11..4e42924a09e 100644
--- a/progs/demos/fbo_firecube.c
+++ b/progs/demos/fbo_firecube.c
@@ -29,11 +29,11 @@
*
*/
-#define GL_GLEXT_PROTOTYPES
#include <math.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
+#include <GL/glew.h>
#include <GL/glut.h>
#include "readtex.h"
@@ -1037,6 +1037,7 @@ main(int argc, char *argv[])
glutInitWindowSize(WinWidth, WinHeight);
Win = glutCreateWindow("fbo_firecube");
+ glewInit();
init(argc, argv);
glutDisplayFunc(draw);
diff --git a/progs/demos/fogcoord.c b/progs/demos/fogcoord.c
index 00c73c6f048..6f50993c98f 100644
--- a/progs/demos/fogcoord.c
+++ b/progs/demos/fogcoord.c
@@ -7,19 +7,16 @@
* Daniel Borca
*/
-#define GL_GLEXT_PROTOTYPES
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
+#include <GL/glew.h>
#include <GL/glut.h>
#define DEPTH 5.0f
-static PFNGLFOGCOORDFEXTPROC glFogCoordf_ext;
static PFNGLFOGCOORDPOINTEREXTPROC glFogCoordPointer_ext;
-static GLboolean have_fog_coord;
-
static GLfloat camz;
static GLint fogMode;
@@ -45,10 +42,11 @@ Reset(void)
}
-static void APIENTRY
-glFogCoordf_nop (GLfloat f)
+static void
+glFogCoordf_ext (GLfloat f)
{
- (void)f;
+ if (fogCoord)
+ glFogCoordfEXT(f);
}
@@ -120,14 +118,11 @@ SetFogMode(GLint fogMode)
static GLboolean
SetFogCoord(GLboolean fogCoord)
{
- glFogCoordf_ext = glFogCoordf_nop;
-
- if (!have_fog_coord) {
+ if (!GLEW_EXT_fog_coord) {
return GL_FALSE;
}
if (fogCoord) {
- glFogCoordf_ext = (PFNGLFOGCOORDFEXTPROC)glutGetProcAddress("glFogCoordfEXT");
glFogi(GL_FOG_COORDINATE_SOURCE_EXT, GL_FOG_COORDINATE_EXT);
}
else {
@@ -340,7 +335,7 @@ Key( unsigned char key, int x, int y )
SetFogMode(fogMode);
break;
case 'c':
- fogCoord = SetFogCoord(fogCoord ^ GL_TRUE);
+ fogCoord = SetFogCoord(fogCoord ^ GL_TRUE);
break;
case 't':
Texture = !Texture;
@@ -372,8 +367,7 @@ Init(void)
printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
- have_fog_coord = glutExtensionSupported("GL_EXT_fog_coord");
- if (!have_fog_coord) {
+ if (!GLEW_EXT_fog_coord) {
printf("GL_EXT_fog_coord not supported!\n");
}
@@ -400,10 +394,9 @@ Init(void)
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
glTexCoordPointer(2, GL_FLOAT, 0, texcoord_pointer);
- if (have_fog_coord) {
- glFogCoordPointer_ext = (PFNGLFOGCOORDPOINTEREXTPROC)glutGetProcAddress("glFogCoordPointerEXT");
+ if (GLEW_EXT_fog_coord) {
glEnableClientState(GL_FOG_COORDINATE_ARRAY_EXT);
- glFogCoordPointer_ext(GL_FLOAT, 0, fogcoord_pointer);
+ glFogCoordPointerEXT(GL_FLOAT, 0, fogcoord_pointer);
}
Reset();
@@ -417,6 +410,7 @@ main( int argc, char *argv[] )
glutInitWindowSize( 600, 600 );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH );
glutCreateWindow(argv[0]);
+ glewInit();
glutReshapeFunc( Reshape );
glutKeyboardFunc( Key );
glutDisplayFunc( Display );
diff --git a/progs/demos/fplight.c b/progs/demos/fplight.c
index fb510cccc8a..c297354103f 100644
--- a/progs/demos/fplight.c
+++ b/progs/demos/fplight.c
@@ -10,7 +10,7 @@
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
-#define GL_GLEXT_PROTOTYPES
+#include <GL/glew.h>
#include <GL/glut.h>
@@ -273,6 +273,7 @@ int main( int argc, char *argv[] )
glutInitWindowSize( 200, 200 );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH );
Win = glutCreateWindow(argv[0]);
+ glewInit();
glutReshapeFunc( Reshape );
glutKeyboardFunc( Key );
glutSpecialFunc( SpecialKey );
diff --git a/progs/demos/fslight.c b/progs/demos/fslight.c
index e6d83bf8fb3..e79b5cc1970 100644
--- a/progs/demos/fslight.c
+++ b/progs/demos/fslight.c
@@ -225,33 +225,6 @@ static void
TestFunctions(void)
{
printf("Error 0x%x at line %d\n", glGetError(), __LINE__);
- {
- GLfloat pos[3];
- printf("Error 0x%x at line %d\n", glGetError(), __LINE__);
- printf("Light pos %g %g %g\n", pos[0], pos[1], pos[2]);
- }
-
-
- {
- GLfloat m[16], result[16];
- GLint mPos;
- int i;
-
- for (i = 0; i < 16; i++)
- m[i] = (float) i;
-
- mPos = glGetUniformLocation_func(program, "m");
- printf("Error 0x%x at line %d\n", glGetError(), __LINE__);
- glUniformMatrix4fv_func(mPos, 1, GL_FALSE, m);
- printf("Error 0x%x at line %d\n", glGetError(), __LINE__);
-
- glGetUniformfv_func(program, mPos, result);
- printf("Error 0x%x at line %d\n", glGetError(), __LINE__);
-
- for (i = 0; i < 16; i++) {
- printf("%8g %8g\n", m[i], result[i]);
- }
- }
assert(glIsProgram_func(program));
assert(glIsShader_func(fragShader));
@@ -280,6 +253,22 @@ TestFunctions(void)
glGetProgramInfoLog_func(program, 1000, &len, log);
printf("Program Info Log: %s\n", log);
}
+
+ /* active uniforms */
+ {
+ GLint n, max, i;
+ glGetProgramiv_func(program, GL_ACTIVE_UNIFORMS, &n);
+ glGetProgramiv_func(program, GL_ACTIVE_UNIFORM_MAX_LENGTH, &max);
+ printf("Num uniforms: %d Max name length: %d\n", n, max);
+ for (i = 0; i < n; i++) {
+ GLint size, len;
+ GLenum type;
+ char name[100];
+ glGetActiveUniform_func(program, i, 100, &len, &size, &type, name);
+ printf(" %d: %s nameLen=%d size=%d type=0x%x\n",
+ i, name, len, size, type);
+ }
+ }
}
@@ -512,7 +501,9 @@ Init(void)
glUniform4fv_func(uDiffuse, 1, diffuse);
glUniform4fv_func(uSpecular, 1, specular);
/* assert(glGetError() == 0);*/
+#if TEXTURE
glUniform1i_func(uTexture, 2); /* use texture unit 2 */
+#endif
/*assert(glGetError() == 0);*/
if (CoordAttrib) {
diff --git a/progs/demos/gloss.c b/progs/demos/gloss.c
index 9974f0dab2e..b2126e32678 100644
--- a/progs/demos/gloss.c
+++ b/progs/demos/gloss.c
@@ -22,6 +22,7 @@
#include <stdlib.h>
#include <math.h>
#include <string.h>
+#include <GL/glew.h>
#include <GL/glut.h>
#include "readtex.h"
@@ -438,6 +439,7 @@ int main( int argc, char *argv[] )
glutInitWindowSize(WinWidth, WinHeight);
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH );
glutCreateWindow(argv[0] );
+ glewInit();
glutReshapeFunc( Reshape );
glutKeyboardFunc( Key );
glutDisplayFunc( Display );
diff --git a/progs/demos/isosurf.c b/progs/demos/isosurf.c
index 10f94b6ace2..393741cc9d6 100644
--- a/progs/demos/isosurf.c
+++ b/progs/demos/isosurf.c
@@ -33,7 +33,7 @@
#include <windows.h>
#undef CLIP_MASK
#endif
-#define GL_GLEXT_PROTOTYPES
+#include <GL/glew.h>
#include "GL/glut.h"
#include "readtex.h"
@@ -1033,7 +1033,6 @@ static GLint Args(int argc, char **argv)
int main(int argc, char **argv)
{
GLenum type;
- char *extensions;
GLuint arg_mode = Args(argc, argv);
@@ -1055,15 +1054,15 @@ int main(int argc, char **argv)
exit(0);
}
- /* Make sure server supports the vertex array extension */
- extensions = (char *) glGetString( GL_EXTENSIONS );
+ glewInit();
- if (!strstr( extensions, "GL_EXT_vertex_array" ))
+ /* Make sure server supports the vertex array extension */
+ if (!GLEW_EXT_vertex_array)
{
printf("Vertex arrays not supported by this renderer\n");
allowed &= ~(LOCKED|DRAW_ARRAYS|DRAW_ELTS|ARRAY_ELT);
}
- else if (!strstr( extensions, "GL_EXT_compiled_vertex_array" ))
+ else if (!GLEW_EXT_compiled_vertex_array)
{
printf("Compiled vertex arrays not supported by this renderer\n");
allowed &= ~LOCKED;
diff --git a/progs/demos/lodbias.c b/progs/demos/lodbias.c
index c5a2a1b4573..30b1ed13d5f 100644
--- a/progs/demos/lodbias.c
+++ b/progs/demos/lodbias.c
@@ -42,7 +42,7 @@ static GLfloat Xrot = 0, Yrot = -30, Zrot = 0;
static GLboolean Anim = GL_TRUE;
static GLint Bias = 0, BiasStepSign = +1; /* ints avoid fp precision problem */
static GLint BiasMin = -400, BiasMax = 400;
-
+static int win = 0;
static void
@@ -172,6 +172,7 @@ static void Key( unsigned char key, int x, int y )
Bias = 100.0 * (key - '0');
break;
case 27:
+ glutDestroyWindow(win);
exit(0);
break;
}
@@ -281,7 +282,7 @@ int main( int argc, char *argv[] )
glutInitWindowPosition( 0, 0 );
glutInitWindowSize( 350, 350 );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE );
- glutCreateWindow(argv[0]);
+ win = glutCreateWindow(argv[0]);
glutReshapeFunc( Reshape );
glutKeyboardFunc( Key );
glutSpecialFunc( SpecialKey );
diff --git a/progs/demos/multiarb.c b/progs/demos/multiarb.c
index 451fd11efe1..85c4e3a266c 100644
--- a/progs/demos/multiarb.c
+++ b/progs/demos/multiarb.c
@@ -14,6 +14,7 @@
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
+#include <GL/glew.h>
#include <GL/glut.h>
#include "readtex.h"
@@ -326,6 +327,7 @@ int main( int argc, char *argv[] )
glutInitWindowPosition( 0, 0 );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE );
glutCreateWindow(argv[0] );
+ glewInit();
Init( argc, argv );
diff --git a/progs/demos/paltex.c b/progs/demos/paltex.c
index aa9c0da36b7..d0cbcfb5e9a 100644
--- a/progs/demos/paltex.c
+++ b/progs/demos/paltex.c
@@ -11,7 +11,7 @@
#ifdef _WIN32
#include <windows.h>
#endif
-#define GL_GLEXT_PROTOTYPES
+#include <GL/glew.h>
#include <GL/glut.h>
@@ -255,6 +255,7 @@ int main( int argc, char *argv[] )
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE );
glutCreateWindow(argv[0]);
+ glewInit();
Init();
(void) Init2; /* silence warning */
diff --git a/progs/demos/pointblast.c b/progs/demos/pointblast.c
index dbbe2f35a28..2a91b76ad32 100644
--- a/progs/demos/pointblast.c
+++ b/progs/demos/pointblast.c
@@ -18,7 +18,7 @@
#ifdef _WIN32
#include <windows.h>
#endif
-#define GL_GLEXT_PROTOTYPES
+#include <GL/glew.h>
#include <GL/glut.h>
/* Some <math.h> files do not define M_PI... */
@@ -444,6 +444,7 @@ main(int argc, char **argv)
}
glutCreateWindow("point burst");
+ glewInit();
glutDisplayFunc(redraw);
glutMouseFunc(mouse);
glutMotionFunc(mouseMotion);
diff --git a/progs/demos/rain.cxx b/progs/demos/rain.cxx
index 59b6471ef8f..265d90cd95f 100644
--- a/progs/demos/rain.cxx
+++ b/progs/demos/rain.cxx
@@ -24,8 +24,6 @@ extern "C" {
#ifdef _WIN32
#include <windows.h>
#include <mmsystem.h>
-#include "particles.cxx"
-#include "readtex.c"
#endif
#ifdef XMESA
diff --git a/progs/demos/shadowtex.c b/progs/demos/shadowtex.c
index 4787f0f29d2..f10a01ec265 100644
--- a/progs/demos/shadowtex.c
+++ b/progs/demos/shadowtex.c
@@ -31,12 +31,12 @@
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
-#define GL_GLEXT_PROTOTYPES
#include <assert.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <math.h>
+#include <GL/glew.h>
#include <GL/glut.h>
#include "showbuffer.h"
@@ -1025,6 +1025,7 @@ main(int argc, char *argv[])
glutInitWindowSize(WindowWidth, WindowHeight);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH | GLUT_STENCIL);
glutCreateWindow(argv[0]);
+ glewInit();
glutReshapeFunc(Reshape);
glutKeyboardFunc(Key);
glutSpecialFunc(SpecialKey);
diff --git a/progs/demos/spriteblast.c b/progs/demos/spriteblast.c
index 5ad8e4d9a94..f6630c25d07 100644
--- a/progs/demos/spriteblast.c
+++ b/progs/demos/spriteblast.c
@@ -21,7 +21,7 @@
#ifdef _WIN32
#include <windows.h>
#endif
-#define GL_GLEXT_PROTOTYPES
+#include <GL/glew.h>
#include <GL/glut.h>
/* Some <math.h> files do not define M_PI... */
@@ -509,6 +509,7 @@ main(int argc, char **argv)
glutInitWindowPosition(0, 0);
glutInitWindowSize(600,300);
glutCreateWindow("sprite blast");
+ glewInit();
glutReshapeFunc(reshape);
glutDisplayFunc(redraw);
glutMouseFunc(mouse);
diff --git a/progs/demos/stex3d.c b/progs/demos/stex3d.c
index 83ae3684ae2..c0bbea0960f 100644
--- a/progs/demos/stex3d.c
+++ b/progs/demos/stex3d.c
@@ -18,7 +18,7 @@
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
-#include <GL/gl.h>
+#include <GL/glew.h>
#include <GL/glut.h>
@@ -662,6 +662,8 @@ main(int argc, char **argv)
exit(0);
}
+ glewInit();
+
init();
printHelp();
diff --git a/progs/demos/streaming_rect.c b/progs/demos/streaming_rect.c
index 4c1d8535fd7..4d4656e722b 100644
--- a/progs/demos/streaming_rect.c
+++ b/progs/demos/streaming_rect.c
@@ -6,12 +6,11 @@
*
*/
-#define GL_GLEXT_PROTOTYPES
-
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
+#include <GL/glew.h>
#include <GL/glut.h>
#include "readtex.h"
@@ -303,6 +302,7 @@ int main( int argc, char *argv[] )
glutInitWindowPosition( 0, 0 );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE );
glutCreateWindow(argv[0] );
+ glewInit();
Init( argc, argv );
diff --git a/progs/demos/texcyl.c b/progs/demos/texcyl.c
index c04d5004e37..e3b03039759 100644
--- a/progs/demos/texcyl.c
+++ b/progs/demos/texcyl.c
@@ -27,6 +27,8 @@
#define LINEAR_FILTER 21
#define QUIT 100
+static GLint Win = -1;
+
static GLuint CylinderObj = 0;
static GLboolean Animate = GL_TRUE;
@@ -159,6 +161,7 @@ static void Key( unsigned char key, int x, int y )
glutIdleFunc(NULL);
break;
case 27:
+ glutDestroyWindow(Win);
exit(0);
break;
}
@@ -263,7 +266,7 @@ int main( int argc, char *argv[] )
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE );
- glutCreateWindow(argv[0] );
+ Win = glutCreateWindow(argv[0] );
Init(argc, argv);
diff --git a/progs/demos/texenv.c b/progs/demos/texenv.c
index c4174dc173d..c5a8b13f35f 100644
--- a/progs/demos/texenv.c
+++ b/progs/demos/texenv.c
@@ -76,7 +76,8 @@ int textureWidth = 64;
int textureHeight = 64;
int winWidth = 580, winHeight = 720;
-int win;
+static int Win;
+
struct formatInfo {
GLenum baseFormat;
@@ -289,7 +290,7 @@ static void keyboard( unsigned char c, int x, int y )
displayLevelInfo = !displayLevelInfo;
break;
case 27: /* Escape key should force exit. */
- glutDestroyWindow(win);
+ glutDestroyWindow(Win);
exit(0);
break;
default:
@@ -787,7 +788,7 @@ int main( int argc, char *argv[] )
glutInitWindowSize( winWidth, winHeight );
glutInitWindowPosition( 0, 0 );
- win = glutCreateWindow( "Texture Environment Test" );
+ Win = glutCreateWindow( "Texture Environment Test" );
initialize();
instructions();
diff --git a/progs/demos/textures.c b/progs/demos/textures.c
new file mode 100644
index 00000000000..b7bf135d219
--- /dev/null
+++ b/progs/demos/textures.c
@@ -0,0 +1,374 @@
+/*
+ * Simple test of multiple textures
+ */
+
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <math.h>
+#include <GL/glut.h>
+#include "readtex.h"
+
+#define TEST_CLAMP 0
+#define TEST_MIPMAPS 0
+
+#define MAX_TEXTURES 8
+
+
+static int Win;
+static GLfloat Xrot = 0, Yrot = 0, Zrot = 0;
+static GLboolean Anim = GL_TRUE;
+static GLboolean Blend = GL_FALSE;
+static GLuint Filter = 0;
+static GLboolean Clamp = GL_FALSE;
+
+static GLuint NumTextures;
+static GLuint Textures[MAX_TEXTURES];
+static float TexRot[MAX_TEXTURES][3];
+static float TexPos[MAX_TEXTURES][3];
+static float TexAspect[MAX_TEXTURES];
+
+static const char *DefaultFiles[] = {
+ "../images/arch.rgb",
+ "../images/reflect.rgb",
+ "../images/tree2.rgba",
+ "../images/tile.rgb"
+};
+
+
+#define NUM_FILTERS 5
+static
+struct filter {
+ GLenum min, mag;
+ const char *name;
+} FilterModes[NUM_FILTERS] = {
+ { GL_NEAREST, GL_NEAREST, "Nearest,Nearest" },
+ { GL_LINEAR, GL_LINEAR, "Linear,Linear" },
+ { GL_NEAREST_MIPMAP_NEAREST, GL_NEAREST, "NearestMipmapNearest,Nearest" },
+ { GL_LINEAR_MIPMAP_NEAREST, GL_LINEAR, "LinearMipmapNearest,Linear" },
+ { GL_LINEAR_MIPMAP_LINEAR, GL_LINEAR, "LinearMipmapLinear,Linear" }
+};
+
+
+
+
+static void
+Idle(void)
+{
+ Xrot = glutGet(GLUT_ELAPSED_TIME) * 0.02;
+ Yrot = glutGet(GLUT_ELAPSED_TIME) * 0.04;
+ //Zrot += 2.0;
+ glutPostRedisplay();
+}
+
+
+static void
+DrawTextures(void)
+{
+ GLuint i;
+
+ for (i = 0; i < NumTextures; i++) {
+ GLfloat ar = TexAspect[i];
+
+ glPushMatrix();
+ glTranslatef(TexPos[i][0], TexPos[i][1], TexPos[i][2]);
+ glRotatef(TexRot[i][0], 1, 0, 0);
+ glRotatef(TexRot[i][1], 0, 1, 0);
+ glRotatef(TexRot[i][2], 0, 0, 1);
+
+ glBindTexture(GL_TEXTURE_2D, Textures[i]);
+ glBegin(GL_POLYGON);
+#if TEST_CLAMP
+ glTexCoord2f( -0.5, -0.5 ); glVertex2f( -ar, -1.0 );
+ glTexCoord2f( 1.5, -0.5 ); glVertex2f( ar, -1.0 );
+ glTexCoord2f( 1.5, 1.5 ); glVertex2f( ar, 1.0 );
+ glTexCoord2f( -0.5, 1.5 ); glVertex2f( -ar, 1.0 );
+#else
+ glTexCoord2f( 0.0, 0.0 ); glVertex2f( -ar, -1.0 );
+ glTexCoord2f( 1.0, 0.0 ); glVertex2f( ar, -1.0 );
+ glTexCoord2f( 1.0, 1.0 ); glVertex2f( ar, 1.0 );
+ glTexCoord2f( 0.0, 1.0 ); glVertex2f( -ar, 1.0 );
+#endif
+ glEnd();
+
+ glPopMatrix();
+ }
+}
+
+static void
+Draw(void)
+{
+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+
+ if (Blend) {
+ glEnable(GL_BLEND);
+ glDisable(GL_DEPTH_TEST);
+ }
+ else {
+ glDisable(GL_BLEND);
+ glEnable(GL_DEPTH_TEST);
+ }
+
+ glPushMatrix();
+ glRotatef(Xrot, 1, 0, 0);
+ glRotatef(Yrot, 0, 1, 0);
+ glRotatef(Zrot, 0, 0, 1);
+
+ DrawTextures();
+
+ glPopMatrix();
+
+ glutSwapBuffers();
+}
+
+
+static void
+Reshape(int width, int height)
+{
+ glViewport(0, 0, width, height);
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ glFrustum(-1.0, 1.0, -1.0, 1.0, 5.0, 50.0);
+ glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
+ glTranslatef(0.0, 0.0, -10.0);
+}
+
+
+static GLfloat
+RandFloat(float min, float max)
+{
+ float x = (float) (rand() % 1000) * 0.001;
+ x = x * (max - min) + min;
+ return x;
+}
+
+
+static void
+Randomize(void)
+{
+ GLfloat k = 1.0;
+ GLuint i;
+
+ srand(glutGet(GLUT_ELAPSED_TIME));
+
+ for (i = 0; i < NumTextures; i++) {
+ TexRot[i][0] = RandFloat(0.0, 360);
+ TexRot[i][1] = RandFloat(0.0, 360);
+ TexRot[i][2] = RandFloat(0.0, 360);
+ TexPos[i][0] = RandFloat(-k, k);
+ TexPos[i][1] = RandFloat(-k, k);
+ TexPos[i][2] = RandFloat(-k, k);
+ }
+}
+
+
+static void
+SetTexParams(void)
+{
+ GLuint i;
+ for (i = 0; i < NumTextures; i++) {
+ glBindTexture(GL_TEXTURE_2D, Textures[i]);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
+ FilterModes[Filter].min);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER,
+ FilterModes[Filter].mag);
+
+ if (Clamp) {
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+ }
+ else {
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
+ }
+ }
+}
+
+
+static void
+Key(unsigned char key, int x, int y)
+{
+ const GLfloat step = 3.0;
+ (void) x;
+ (void) y;
+ switch (key) {
+ case 'a':
+ case ' ':
+ Anim = !Anim;
+ if (Anim)
+ glutIdleFunc(Idle);
+ else
+ glutIdleFunc(NULL);
+ break;
+ case 'b':
+ Blend = !Blend;
+ break;
+ case 'f':
+ Filter = (Filter + 1) % NUM_FILTERS;
+ SetTexParams();
+ break;
+ case 'r':
+ Randomize();
+ break;
+#if TEST_CLAMP
+ case 'c':
+ Clamp = !Clamp;
+ SetTexParams();
+ break;
+#endif
+ case 'z':
+ Zrot -= step;
+ break;
+ case 'Z':
+ Zrot += step;
+ break;
+ case 27:
+ glutDestroyWindow(Win);
+ exit(0);
+ break;
+ }
+
+ printf("Blend=%s Filter=%s\n",
+ Blend ? "Y" : "n",
+ FilterModes[Filter].name);
+
+ glutPostRedisplay();
+}
+
+
+static void
+SpecialKey(int key, int x, int y)
+{
+ const GLfloat step = 3.0;
+ (void) x;
+ (void) y;
+ switch (key) {
+ case GLUT_KEY_UP:
+ Xrot -= step;
+ break;
+ case GLUT_KEY_DOWN:
+ Xrot += step;
+ break;
+ case GLUT_KEY_LEFT:
+ Yrot -= step;
+ break;
+ case GLUT_KEY_RIGHT:
+ Yrot += step;
+ break;
+ }
+ glutPostRedisplay();
+}
+
+
+static void
+LoadTextures(GLuint n, const char *files[])
+{
+ GLuint i;
+
+ NumTextures = n < MAX_TEXTURES ? n : MAX_TEXTURES;
+
+ glGenTextures(n, Textures);
+
+ SetTexParams();
+
+ for (i = 0; i < n; i++) {
+ GLint w, h;
+ glBindTexture(GL_TEXTURE_2D, Textures[i]);
+#if TEST_MIPMAPS
+ {
+ static const GLubyte color[9][4] = {
+ {255, 0, 0},
+ {0, 255, 0},
+ {0, 0, 255},
+ {0, 255, 255},
+ {255, 0, 255},
+ {255, 255, 0},
+ {255, 128, 255},
+ {128, 128, 128},
+ {64, 64, 64}
+ };
+
+ GLubyte image[256*256*4];
+ int i, level;
+ w = h = 256;
+ for (level = 0; level <= 8; level++) {
+ for (i = 0; i < w * h; i++) {
+ image[i*4+0] = color[level][0];
+ image[i*4+1] = color[level][1];
+ image[i*4+2] = color[level][2];
+ image[i*4+3] = color[level][3];
+ }
+ printf("Load level %d: %d x %d\n", level, w>>level, h>>level);
+ glTexImage2D(GL_TEXTURE_2D, level, GL_RGBA, w>>level, h>>level, 0,
+ GL_RGBA, GL_UNSIGNED_BYTE, image);
+ }
+ }
+#else
+ if (!LoadRGBMipmaps2(files[i], GL_TEXTURE_2D, GL_RGB, &w, &h)) {
+ printf("Error: couldn't load %s\n", files[i]);
+ exit(1);
+ }
+#endif
+ TexAspect[i] = (float) w / (float) h;
+ printf("Loaded %s\n", files[i]);
+ }
+}
+
+
+static void
+Init(int argc, const char *argv[])
+{
+ if (argc == 1)
+ LoadTextures(4, DefaultFiles);
+ else
+ LoadTextures(argc - 1, argv + 1);
+
+ Randomize();
+
+ glEnable(GL_TEXTURE_2D);
+
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+ glColor4f(1, 1, 1, 0.5);
+
+#if 0
+ /* setup lighting, etc */
+ glEnable(GL_LIGHTING);
+ glEnable(GL_LIGHT0);
+#endif
+}
+
+
+static void
+Usage(void)
+{
+ printf("Usage:\n");
+ printf(" textures [file.rgb] ...\n");
+ printf("Keys:\n");
+ printf(" a - toggle animation\n");
+ printf(" b - toggle blending\n");
+ printf(" f - change texture filter mode\n");
+ printf(" r - randomize\n");
+ printf(" ESC - exit\n");
+}
+
+
+int
+main(int argc, char *argv[])
+{
+ glutInit(&argc, argv);
+ glutInitWindowPosition(0, 0);
+ glutInitWindowSize(700, 700);
+ glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
+ Win = glutCreateWindow(argv[0]);
+ glutReshapeFunc(Reshape);
+ glutKeyboardFunc(Key);
+ glutSpecialFunc(SpecialKey);
+ glutDisplayFunc(Draw);
+ if (Anim)
+ glutIdleFunc(Idle);
+ Init(argc, (const char **) argv);
+ Usage();
+ glutMainLoop();
+ return 0;
+}
diff --git a/progs/demos/tunnel2.c b/progs/demos/tunnel2.c
index 75a199af5d3..f4171a8346d 100644
--- a/progs/demos/tunnel2.c
+++ b/progs/demos/tunnel2.c
@@ -205,6 +205,8 @@ key(unsigned char k, int x, int y)
{
switch (k) {
case 27:
+ glutDestroyWindow(channel[0]);
+ glutDestroyWindow(channel[1]);
exit(0);
break;
diff --git a/progs/demos/winpos.c b/progs/demos/winpos.c
index b58e3308643..13a9c7e9a8f 100644
--- a/progs/demos/winpos.c
+++ b/progs/demos/winpos.c
@@ -11,7 +11,7 @@
#ifdef _WIN32
#include <windows.h>
#endif
-#define GL_GLEXT_PROTOTYPES
+#include "GL/glew.h"
#include "GL/glut.h"
#include "readtex.h"
@@ -29,8 +29,7 @@ static GLubyte *Image;
static int ImgWidth, ImgHeight;
static GLenum ImgFormat;
-typedef void (APIENTRY * PFNWINDOWPOSFUNC)(GLfloat x, GLfloat y);
-static PFNWINDOWPOSFUNC WindowPosFunc;
+static PFNGLWINDOWPOS2FPROC WindowPosFunc;
static void draw( void )
{
@@ -71,19 +70,16 @@ static void reshape( int width, int height )
static void init( void )
{
-#ifdef GL_ARB_window_pos
- if (glutExtensionSupported("GL_ARB_window_pos")) {
+ if (GLEW_ARB_window_pos) {
printf("Using GL_ARB_window_pos\n");
- WindowPosFunc = &glWindowPos2fARB;
+ WindowPosFunc = glWindowPos2fARB;
}
else
-#elif defined(GL_MESA_window_pos)
- if (glutExtensionSupported("GL_MESA_window_pos")) {
+ if (GLEW_MESA_window_pos) {
printf("Using GL_MESA_window_pos\n");
- WindowPosFunc = &glWindowPos2fMESA;
+ WindowPosFunc = glWindowPos2fMESA;
}
else
-#endif
{
printf("Sorry, GL_ARB/MESA_window_pos extension not available.\n");
exit(1);
@@ -109,6 +105,8 @@ int main( int argc, char *argv[] )
exit(0);
}
+ glewInit();
+
init();
glutReshapeFunc( reshape );