diff options
author | José Fonseca <[email protected]> | 2009-12-31 21:10:25 +0000 |
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committer | José Fonseca <[email protected]> | 2010-01-01 12:16:19 +0000 |
commit | 7bbf7f94ea786e41ff1364cedaf7dd5c0bbf605a (patch) | |
tree | f1869014d019a56360916119528e8a2cad7ef1bd /progs/demos | |
parent | 58b401315b1db3c2c483e1d1df372be76ca1001a (diff) |
scons: Build progs together with everything else.
This is a substantial reorganization, This particular commit enables:
- building the progs for unices platforms
- glew is now built as a shared library (it is the default, and it is
inconvenient and pointless to shift away from that default)
- all progs get built by default
Diffstat (limited to 'progs/demos')
-rw-r--r-- | progs/demos/SConscript | 124 |
1 files changed, 53 insertions, 71 deletions
diff --git a/progs/demos/SConscript b/progs/demos/SConscript index f851870bcf3..742dd66f36f 100644 --- a/progs/demos/SConscript +++ b/progs/demos/SConscript @@ -1,84 +1,66 @@ Import('*') -if not env['GLUT']: - Return() - -env = env.Clone() - -env.Prepend(CPPPATH = [ - '../util', -]) - -env.Prepend(LIBS = [ - util, - '$GLUT_LIB' -]) - -if env['platform'] == 'windows': - env.Append(CPPDEFINES = ['NOMINMAX']) - env.Prepend(LIBS = ['winmm']) - progs = [ - 'arbfplight', - 'arbfslight', - 'arbocclude', - 'bounce', - 'clearspd', - 'copypix', - 'cubemap', - 'drawpix', - 'engine', - 'fbo_firecube', - 'fire', - 'fogcoord', - 'fplight', - 'fslight', - 'gamma', - 'gearbox', - 'gears', - 'geartrain', - 'glinfo', - 'gloss', - 'gltestperf', - 'ipers', - 'isosurf', - 'lodbias', - 'morph3d', - 'multiarb', - 'paltex', - 'pointblast', - 'ray', - 'readpix', - 'reflect', - 'renormal', - 'shadowtex', - 'singlebuffer', - 'spectex', - 'spriteblast', - 'stex3d', - 'teapot', - 'terrain', - 'tessdemo', - 'texcyl', - 'texenv', - 'textures', - 'trispd', - 'tunnel', - 'tunnel2', - 'vao_demo', - 'winpos', - 'dinoshade', - 'fbotexture', - 'projtex', + 'arbfplight', + 'arbfslight', + 'arbocclude', + 'bounce', + 'clearspd', + 'copypix', + 'cubemap', + 'drawpix', + 'engine', + 'fbo_firecube', + 'fire', + 'fogcoord', + 'fplight', + 'fslight', + 'gamma', + 'gearbox', + 'gears', + 'geartrain', + 'glinfo', + 'gloss', + 'gltestperf', + 'ipers', + 'isosurf', + 'lodbias', + 'morph3d', + 'multiarb', + 'paltex', + 'pointblast', + 'ray', + 'readpix', + 'reflect', + 'renormal', + 'shadowtex', + 'singlebuffer', + 'spectex', + 'spriteblast', + 'stex3d', + 'teapot', + 'terrain', + 'tessdemo', + 'texcyl', + 'texenv', + 'textures', + 'trispd', + 'tunnel', + 'tunnel2', + 'vao_demo', + 'winpos', + 'dinoshade', + 'fbotexture', + 'projtex', ] for prog in progs: - env.Program( + progs_env.Program( target = prog, source = prog + '.c', ) -env.Program( +progs_env.Program( target = 'rain', source = [ 'rain.cxx', |