diff options
author | Eric Anholt <[email protected]> | 2010-05-21 09:32:38 -0700 |
---|---|---|
committer | Eric Anholt <[email protected]> | 2010-05-21 12:20:39 -0700 |
commit | 68fc4b415e322f6744299e39864fbc377c6eff74 (patch) | |
tree | 4bafffd8b0105174f3c5c0ae327a005be9145990 /progs/demos/texenv.c | |
parent | e4f4489e3fc0b36d72821b55794fb843b2b7fa5f (diff) |
Remove demos that have moved to git+ssh://git.freedesktop.org/git/mesa/demos.
The remaining programs are ones I've had difficulty finding a build
environment for to make the build system or are unit tests that should
probably live next to their code instead. Hopefully people can bring
over the build for remaining pieces they care about.
Diffstat (limited to 'progs/demos/texenv.c')
-rw-r--r-- | progs/demos/texenv.c | 817 |
1 files changed, 0 insertions, 817 deletions
diff --git a/progs/demos/texenv.c b/progs/demos/texenv.c deleted file mode 100644 index 260ca8718f0..00000000000 --- a/progs/demos/texenv.c +++ /dev/null @@ -1,817 +0,0 @@ - -/* Copyright (c) Mark J. Kilgard, 1994. */ - -/** - * (c) Copyright 1993, Silicon Graphics, Inc. - * ALL RIGHTS RESERVED - * Permission to use, copy, modify, and distribute this software for - * any purpose and without fee is hereby granted, provided that the above - * copyright notice appear in all copies and that both the copyright notice - * and this permission notice appear in supporting documentation, and that - * the name of Silicon Graphics, Inc. not be used in advertising - * or publicity pertaining to distribution of the software without specific, - * written prior permission. - * - * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS" - * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE, - * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR - * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON - * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT, - * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY - * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION, - * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF - * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN - * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON - * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE - * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE. - * - * US Government Users Restricted Rights - * Use, duplication, or disclosure by the Government is subject to - * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph - * (c)(1)(ii) of the Rights in Technical Data and Computer Software - * clause at DFARS 252.227-7013 and/or in similar or successor - * clauses in the FAR or the DOD or NASA FAR Supplement. - * Unpublished-- rights reserved under the copyright laws of the - * United States. Contractor/manufacturer is Silicon Graphics, - * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311. - * - * OpenGL(TM) is a trademark of Silicon Graphics, Inc. - */ - -/* - * Demonstrates texture environment modes and internal image formats. - */ - -/* - * Hacked on, updated by Gareth Hughes <[email protected]> - */ - -#include <stdio.h> -#include <stdlib.h> -#include <string.h> -#include <GL/glut.h> - -#undef max -#undef min -#define max( a, b ) ((a) >= (b) ? (a) : (b)) -#define min( a, b ) ((a) <= (b) ? (a) : (b)) - -GLfloat lightCheck[4] = { 0.7, 0.7, 0.7, 1.0 }; -GLfloat darkCheck[4] = { 0.3, 0.3, 0.3, 1.0 }; - -GLfloat labelColor0[4] = { 1.0, 1.0, 1.0, 1.0 }; -GLfloat labelColor1[4] = { 1.0, 1.0, 0.4, 1.0 }; -GLfloat *labelInfoColor = labelColor0; -GLfloat labelLevelColor0[4] = { 0.8, 0.8, 0.1, 1.0 }; -GLfloat labelLevelColor1[4] = { 0.0, 0.0, 0.0, 1.0 }; - -GLboolean doubleBuffered = GL_TRUE; -GLboolean drawBackground = GL_FALSE; -GLboolean drawBlended = GL_TRUE; -GLboolean drawSmooth = GL_FALSE; -GLboolean drawTextured = GL_TRUE; -GLboolean displayLevelInfo = GL_FALSE; - -int textureWidth = 64; -int textureHeight = 64; - -int winWidth = 580, winHeight = 720; -static int Win; - - -struct formatInfo { - GLenum baseFormat; - GLenum internalFormat; - char *name; -}; - -#define NUM_LUMINANCE_FORMATS (sizeof(luminanceFormats) / sizeof(luminanceFormats[0])) -struct formatInfo luminanceFormats[] = -{ - { GL_LUMINANCE, GL_LUMINANCE, "LUMINANCE" }, - { GL_LUMINANCE, GL_LUMINANCE4, "LUMINANCE4" }, - { GL_LUMINANCE, GL_LUMINANCE8, "LUMINANCE8" }, - { GL_LUMINANCE, GL_LUMINANCE12, "LUMINANCE12" }, - { GL_LUMINANCE, GL_LUMINANCE16, "LUMINANCE16" }, -}; - -#define NUM_ALPHA_FORMATS (sizeof(alphaFormats) / sizeof(alphaFormats[0])) -struct formatInfo alphaFormats[] = -{ - { GL_ALPHA, GL_ALPHA, "ALPHA" }, - { GL_ALPHA, GL_ALPHA4, "ALPHA4" }, - { GL_ALPHA, GL_ALPHA8, "ALPHA8" }, - { GL_ALPHA, GL_ALPHA12, "ALPHA12" }, - { GL_ALPHA, GL_ALPHA16, "ALPHA16" }, -}; - -#define NUM_INTENSITY_FORMATS (sizeof(intensityFormats) / sizeof(intensityFormats[0])) -struct formatInfo intensityFormats[] = -{ - { GL_INTENSITY, GL_INTENSITY, "INTENSITY" }, - { GL_INTENSITY, GL_INTENSITY4, "INTENSITY4" }, - { GL_INTENSITY, GL_INTENSITY8, "INTENSITY8" }, - { GL_INTENSITY, GL_INTENSITY12, "INTENSITY12" }, - { GL_INTENSITY, GL_INTENSITY16, "INTENSITY16" }, -}; - -#define NUM_LUMINANCE_ALPHA_FORMATS (sizeof(luminanceAlphaFormats) / sizeof(luminanceAlphaFormats[0])) -struct formatInfo luminanceAlphaFormats[] = -{ - { GL_LUMINANCE_ALPHA, GL_LUMINANCE_ALPHA, "LUMINANCE_ALPHA" }, - { GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, "LUMINANCE4_ALPHA4" }, - { GL_LUMINANCE_ALPHA, GL_LUMINANCE6_ALPHA2, "LUMINANCE6_ALPHA2" }, - { GL_LUMINANCE_ALPHA, GL_LUMINANCE8_ALPHA8, "LUMINANCE8_ALPHA8" }, - { GL_LUMINANCE_ALPHA, GL_LUMINANCE12_ALPHA4, "LUMINANCE12_ALPHA4" }, - { GL_LUMINANCE_ALPHA, GL_LUMINANCE12_ALPHA12, "LUMINANCE12_ALPHA12" }, - { GL_LUMINANCE_ALPHA, GL_LUMINANCE16_ALPHA16, "LUMINANCE16_ALPHA16" }, -}; - -#define NUM_RGB_FORMATS (sizeof(rgbFormats) / sizeof(rgbFormats[0])) -struct formatInfo rgbFormats[] = -{ - { GL_RGB, GL_RGB, "RGB" }, - { GL_RGB, GL_R3_G3_B2, "R3_G3_B2" }, - { GL_RGB, GL_RGB4, "RGB4" }, - { GL_RGB, GL_RGB5, "RGB5" }, - { GL_RGB, GL_RGB8, "RGB8" }, - { GL_RGB, GL_RGB10, "RGB10" }, - { GL_RGB, GL_RGB12, "RGB12" }, - { GL_RGB, GL_RGB16, "RGB16" }, -}; - -#define NUM_RGBA_FORMATS (sizeof(rgbaFormats) / sizeof(rgbaFormats[0])) -struct formatInfo rgbaFormats[] = -{ - { GL_RGBA, GL_RGBA, "RGBA" }, - { GL_RGBA, GL_RGBA2, "RGBA2" }, - { GL_RGBA, GL_RGBA4, "RGBA4" }, - { GL_RGBA, GL_RGB5_A1, "RGB5_A1" }, - { GL_RGBA, GL_RGBA8, "RGBA8" }, - { GL_RGBA, GL_RGB10_A2, "RGB10_A2" }, - { GL_RGBA, GL_RGBA12, "RGBA12" }, - { GL_RGBA, GL_RGBA16, "RGBA16" }, -}; - -struct baseFormatInfo { - struct formatInfo *format; - int current, number; -}; - -#define NUM_BASE_FORMATS (sizeof(baseFormats) / sizeof(baseFormats[0])) -int baseFormat; -struct baseFormatInfo baseFormats[] = -{ - { luminanceFormats, 0, NUM_LUMINANCE_FORMATS }, - { alphaFormats, 0, NUM_ALPHA_FORMATS }, - { intensityFormats, 0, NUM_INTENSITY_FORMATS }, - { luminanceAlphaFormats, 0, NUM_LUMINANCE_ALPHA_FORMATS }, - { rgbFormats, 0, NUM_RGB_FORMATS }, - { rgbaFormats, 0, NUM_RGBA_FORMATS }, -}; - -#define NUM_ENV_COLORS (sizeof(envColors) / sizeof(envColors[0])) -int envColor = 0; -GLfloat envColors[][4] = -{ - { 0.0, 0.0, 0.0, 1.0 }, - { 1.0, 0.0, 0.0, 1.0 }, - { 0.0, 1.0, 0.0, 1.0 }, - { 0.0, 0.0, 1.0, 1.0 }, - { 1.0, 1.0, 1.0, 1.0 }, -}; - -struct envModeInfo { - GLenum mode; - char *name; -}; - -/* allow for run-time check for GL_EXT_texture_env_add */ -int NUM_ENV_MODES = 5; -struct envModeInfo envModes[] = -{ - { GL_REPLACE, "REPLACE" }, - { GL_MODULATE, "MODULATE" }, - { GL_BLEND, "BLEND" }, - { GL_DECAL, "DECAL" }, -#if GL_EXT_texture_env_add - { GL_ADD, "ADD" }, -#endif -}; - -static void checkErrors( void ) -{ - GLenum error; - - while ( (error = glGetError()) != GL_NO_ERROR ) { - fprintf( stderr, "Error: %s\n", (char *) gluErrorString( error ) ); - } -} - -static void drawString( const char *string, GLfloat x, GLfloat y, - const GLfloat color[4] ) -{ - glColor4fv( color ); - glRasterPos2f( x, y ); - - while ( *string ) { - glutBitmapCharacter( GLUT_BITMAP_TIMES_ROMAN_10, *string ); - string++; - } -} - -static void drawStringOutline( const char *string, GLfloat x, GLfloat y, - const GLfloat color[4], - const GLfloat outline[4] ) -{ - drawString( string, x - 1, y, outline ); - drawString( string, x + 1, y, outline ); - drawString( string, x, y - 1, outline ); - drawString( string, x, y + 1, outline ); - drawString( string, x, y, color ); -} - -static void begin2D( int width, int height ) -{ - glMatrixMode( GL_PROJECTION ); - - glPushMatrix(); - glLoadIdentity(); - - glOrtho( 0, width, 0, height, -1, 1 ); - glMatrixMode( GL_MODELVIEW ); - - glPushMatrix(); - glLoadIdentity(); -} - -static void end2D( void ) -{ - glMatrixMode( GL_PROJECTION ); - glPopMatrix(); - glMatrixMode( GL_MODELVIEW ); - glPopMatrix(); -} - -static void initialize( void ) -{ - glMatrixMode( GL_PROJECTION ); - glLoadIdentity(); - - glOrtho( -1.5, 1.5, -1.5, 1.5, -1.5, 1.5 ); - - glMatrixMode(GL_MODELVIEW); - glLoadIdentity(); - - glShadeModel( GL_FLAT ); -} - -/* ARGSUSED1 */ -static void keyboard( unsigned char c, int x, int y ) -{ - switch ( c ) { - case 'c': - envColor++; - envColor = envColor % (int) NUM_ENV_COLORS; - break; - case 'g': - drawBackground = !drawBackground; - break; - case 'b': - drawBlended = !drawBlended; - break; - case 's': - drawSmooth = !drawSmooth; - break; - case 't': - drawTextured = !drawTextured; - break; - case 'i': - displayLevelInfo = !displayLevelInfo; - break; - case 27: /* Escape key should force exit. */ - glutDestroyWindow(Win); - exit(0); - break; - default: - break; - } - glutPostRedisplay(); -} - -/* ARGSUSED1 */ -static void special( int key, int x, int y ) -{ - switch ( key ) { - case GLUT_KEY_DOWN: - if ( ++baseFormat > NUM_BASE_FORMATS - 1 ) { - baseFormat = 0; - } - break; - case GLUT_KEY_UP: - if ( --baseFormat < 0 ) { - baseFormat = NUM_BASE_FORMATS - 1; - } - break; - case GLUT_KEY_LEFT: - --baseFormats[baseFormat].current; - if ( baseFormats[baseFormat].current < 0 ) { - baseFormats[baseFormat].current = baseFormats[baseFormat].number - 1; - } - break; - case GLUT_KEY_RIGHT: - ++baseFormats[baseFormat].current; - if ( baseFormats[baseFormat].current > baseFormats[baseFormat].number - 1 ) { - baseFormats[baseFormat].current = 0; - } - break; - default: - break; - } - glutPostRedisplay(); -} - -static void -reshape( int w, int h ) -{ - winWidth = w; - winHeight = h; - /* No need to call glViewPort here since "draw" calls it! */ -} - -static void loadTexture( int width, int height, - const struct formatInfo *format ) -{ - int luminanceSize = 0; - int alphaSize = 0; - int rgbSize = 0; - GLenum textureFormat; - GLubyte *texImage, *p; - int elementsPerGroup, elementSize, groupSize, rowSize; - int i, j; - - switch ( format->baseFormat ) { - case GL_LUMINANCE: - luminanceSize = 1; - textureFormat = GL_LUMINANCE; - break; - case GL_INTENSITY: - luminanceSize = 1; - /* Note: format=GL_INTENSITY for glTexImage is not legal */ - textureFormat = GL_LUMINANCE; - break; - case GL_ALPHA: - alphaSize = 1; - textureFormat = GL_ALPHA; - break; - case GL_LUMINANCE_ALPHA: - luminanceSize = 1; - alphaSize = 1; - textureFormat = GL_LUMINANCE_ALPHA; - break; - case GL_RGB: - rgbSize = 3; - textureFormat = GL_RGB; - break; - case GL_RGBA: - rgbSize = 3; - alphaSize = 1; - textureFormat = GL_RGBA; - break; - default: - fprintf(stderr, "bad internal format info\n"); - return; - } - - elementsPerGroup = luminanceSize + alphaSize + rgbSize; - elementSize = sizeof(GLubyte); - groupSize = elementsPerGroup * elementSize; - rowSize = width * groupSize; - - if ( (texImage = (GLubyte *) malloc( height * rowSize ) ) == NULL ) { - fprintf( stderr, "texture malloc failed\n" ); - return; - } - - for ( i = 0 ; i < height ; i++ ) - { - p = texImage + i * rowSize; - - for ( j = 0 ; j < width ; j++ ) - { - if ( luminanceSize > 0 ) - { - /** - ** +-----+-----+ - ** | | | - ** | W | LG | - ** | | | - ** +-----+-----+ - ** | | | - ** | DG | B | - ** | | | - ** +-----+-----+ - **/ - if ( i > height / 2 ) { - if ( j < width / 2 ) { - p[0] = 0xff; - } else { - p[0] = 0xaa; - } - } else { - if ( j < width / 2 ) { - p[0] = 0x55; - } else { - p[0] = 0x00; - } - } - p += elementSize; - } - - if ( rgbSize > 0 ) - { - /** - ** +-----+-----+ - ** | | | - ** | R | G | - ** | | | - ** +-----+-----+ - ** | | | - ** | Y | B | - ** | | | - ** +-----+-----+ - **/ - if ( i > height / 2 ) { - if ( j < width / 2 ) { - p[0] = 0xff; - p[1] = 0x00; - p[2] = 0x00; - } else { - p[0] = 0x00; - p[1] = 0xff; - p[2] = 0x00; - } - } else { - if ( j < width / 2 ) { - p[0] = 0xff; - p[1] = 0xff; - p[2] = 0x00; - } else { - p[0] = 0x00; - p[1] = 0x00; - p[2] = 0xff; - } - } - p += 3 * elementSize; - } - - if ( alphaSize > 0 ) - { - /** - ** +-----------+ - ** | W | - ** | +-----+ | - ** | | | | - ** | | B | | - ** | | | | - ** | +-----+ | - ** | | - ** +-----------+ - **/ - int i2 = i - height / 2; - int j2 = j - width / 2; - int h8 = height / 8; - int w8 = width / 8; - if ( -h8 <= i2 && i2 <= h8 && -w8 <= j2 && j2 <= w8 ) { - p[0] = 0x00; - } else if ( -2 * h8 <= i2 && i2 <= 2 * h8 && -2 * w8 <= j2 && j2 <= 2 * w8 ) { - p[0] = 0x55; - } else if ( -3 * h8 <= i2 && i2 <= 3 * h8 && -3 * w8 <= j2 && j2 <= 3 * w8 ) { - p[0] = 0xaa; - } else { - p[0] = 0xff; - } - p += elementSize; - } - } - } - - glTexImage2D( GL_TEXTURE_2D, 0, - format->internalFormat, width, height, 0, - textureFormat, GL_UNSIGNED_BYTE, texImage ); - - free( texImage ); -} - -static void drawCheck( int w, int h, const GLfloat lightCheck[4], - const GLfloat darkCheck[4] ) -{ - float dw = 2.0 / w; - float dh = 2.0 / h; - int i, j; - - for ( i = 0 ; i < w ; i++ ) { - GLfloat x0 = -1.0 + i * dw; - GLfloat x1 = x0 + dw; - - glBegin( GL_QUAD_STRIP ); - - for ( j = 0 ; j <= h ; j++ ) { - GLfloat y = -1.0 + j * dh; - - if ( (i ^ j) & 1 ) { - glColor4fv( lightCheck ); - } else { - glColor4fv( darkCheck ); - } - - glVertex2f( x0, y ); - glVertex2f( x1, y ); - } - - glEnd(); - } -} - -static const char *lookupFormat( GLint format ) -{ - switch ( format ) { - case GL_RGBA: - return "GL_RGBA"; - case GL_RGB: - return "GL_RGB"; - case GL_ALPHA: - return "GL_ALPHA"; - case GL_LUMINANCE: - return "GL_LUMINANCE"; - case GL_LUMINANCE_ALPHA: - return "GL_LUMINANCE_ALPHA"; - case GL_INTENSITY: - return "GL_INTENSITY"; - case GL_COLOR_INDEX: - return "GL_COLOR_INDEX"; - case GL_BGRA: - return "GL_BGRA"; - case GL_BGR: - return "GL_BGR"; - default: - return "unknown format"; - } -} - -static void drawSample( int x, int y, int w, int h, - const struct formatInfo *format, - const struct envModeInfo *envMode ) -{ - glViewport( x, y, w, h ); - glScissor( x, y, w, h ); - - glClearColor( 0.1, 0.1, 0.1, 1.0 ); - glClear( GL_COLOR_BUFFER_BIT ); - - begin2D( w, h ); - drawString( format->name, 10, h - 15, labelInfoColor ); - drawString( envMode->name, 10, 5, labelInfoColor ); - end2D(); - - glTexEnvi( GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, envMode->mode ); - glTexEnvfv( GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, envColors[envColor] ); - - glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST ); - glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST ); - - glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP ); - glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP ); - - loadTexture( textureWidth, textureHeight, format ); - - if ( drawBackground ) { - drawCheck( 15, 15, lightCheck, darkCheck ); - } - if ( drawBlended ) { - glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA ); - glEnable( GL_BLEND ); - } - if ( drawSmooth ) { - glShadeModel( GL_SMOOTH ); - } - else { - glShadeModel( GL_FLAT ); - glColor4f(1, 1, 1, 1); - } - if ( drawTextured ) { - glEnable( GL_TEXTURE_2D ); - } - - /* - * if (drawSmooth) then draw quad which goes from purple at the - * bottom (100% alpha) to green at the top (50% alpha). - */ - glBegin( GL_QUADS ); - if ( drawSmooth ) glColor4f( 1.0, 0.0, 1.0, 1.0 ); - glTexCoord2f( 0.0, 0.0 ); - glVertex2f( -0.8, -0.8 ); - - if ( drawSmooth ) glColor4f( 1.0, 0.0, 1.0, 1.0 ); - glTexCoord2f( 1.0, 0.0 ); - glVertex2f( 0.8, -0.8 ); - - if ( drawSmooth ) glColor4f( 0.0, 1.0, 0.0, 0.5 ); - glTexCoord2f( 1.0, 1.0 ); - glVertex2f( 0.8, 0.8 ); - - if ( drawSmooth ) glColor4f( 0.0, 1.0, 0.0, 0.5 ); - glTexCoord2f( 0.0, 1.0 ); - glVertex2f( -0.8, 0.8 ); - glEnd(); - - glDisable( GL_BLEND ); - glShadeModel( GL_FLAT ); - glDisable( GL_TEXTURE_2D ); - - if ( envMode->mode == GL_DECAL && - (format->baseFormat == GL_ALPHA || - format->baseFormat == GL_LUMINANCE || - format->baseFormat == GL_LUMINANCE_ALPHA || - format->baseFormat == GL_INTENSITY)) { - /* undefined format/mode combination */ - begin2D( w, h ); - drawStringOutline( "UNDEFINED MODE", 15, h / 2, - labelLevelColor0, labelLevelColor1 ); - end2D(); - } - else if ( displayLevelInfo ) { - GLint width, height, border, format; - GLint redSize, greenSize, blueSize, alphaSize; - GLint luminanceSize, intensitySize; - char buf[255]; - - glGetTexLevelParameteriv( GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width ); - glGetTexLevelParameteriv( GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &height ); - glGetTexLevelParameteriv( GL_TEXTURE_2D, 0, GL_TEXTURE_BORDER, &border ); - glGetTexLevelParameteriv( GL_TEXTURE_2D, 0, GL_TEXTURE_INTERNAL_FORMAT, &format ); - glGetTexLevelParameteriv( GL_TEXTURE_2D, 0, GL_TEXTURE_RED_SIZE, &redSize ); - glGetTexLevelParameteriv( GL_TEXTURE_2D, 0, GL_TEXTURE_GREEN_SIZE, &greenSize ); - glGetTexLevelParameteriv( GL_TEXTURE_2D, 0, GL_TEXTURE_BLUE_SIZE, &blueSize ); - glGetTexLevelParameteriv( GL_TEXTURE_2D, 0, GL_TEXTURE_ALPHA_SIZE, &alphaSize ); - glGetTexLevelParameteriv( GL_TEXTURE_2D, 0, GL_TEXTURE_LUMINANCE_SIZE, &luminanceSize ); - glGetTexLevelParameteriv( GL_TEXTURE_2D, 0, GL_TEXTURE_INTENSITY_SIZE, &intensitySize ); - - begin2D( w, h ); - sprintf( buf, "dimensions: %d x %d", width, height ); - drawStringOutline( buf, 15, h / 2 + 20, labelLevelColor0, labelLevelColor1 ); - - sprintf( buf, "border: %d", border ); - drawStringOutline( buf, 15, h / 2 + 10, labelLevelColor0, labelLevelColor1 ); - - sprintf( buf, "internal format:" ); - drawStringOutline( buf, 15, h / 2, labelLevelColor0, labelLevelColor1 ); - - sprintf( buf, " %s", lookupFormat( format ) ); - drawStringOutline( buf, 15, h / 2 - 10, labelLevelColor0, labelLevelColor1 ); - - sprintf( buf, "sizes:" ); - drawStringOutline( buf, 15, h / 2 - 20, labelLevelColor0, labelLevelColor1 ); - - sprintf( buf, " %d / %d / %d / %d / %d / %d", - redSize, greenSize, blueSize, alphaSize, - luminanceSize, intensitySize ); - drawStringOutline( buf, 15, h / 2 - 30, labelLevelColor0, labelLevelColor1 ); - - end2D(); - } -} - -static void display( void ) -{ - int numX = NUM_ENV_MODES, numY = NUM_BASE_FORMATS; - float xBase = (float) winWidth * 0.01; - float xOffset = (winWidth - xBase) / numX; - float xSize = max( xOffset - xBase, 1 ); - float yBase = (float) winHeight * 0.01; - float yOffset = (winHeight - yBase) / numY; - float ySize = max( yOffset - yBase, 1 ); - float x, y; - int i, j; - - glViewport( 0, 0, winWidth, winHeight ); - glDisable( GL_SCISSOR_TEST ); - glClearColor( 0.0, 0.0, 0.0, 0.0 ); - glClear( GL_COLOR_BUFFER_BIT ); - glEnable( GL_SCISSOR_TEST ); - - x = xBase; - y = (winHeight - 1) - yOffset; - - for ( i = 0 ; i < NUM_BASE_FORMATS ; i++ ) - { - struct formatInfo *format; - - if ( i == baseFormat ) { - labelInfoColor = labelColor1; - } else { - labelInfoColor = labelColor0; - } - - format = &baseFormats[i].format[baseFormats[i].current]; - - for ( j = 0 ; j < NUM_ENV_MODES ; j++ ) { - struct envModeInfo *envMode; - - envMode = &envModes[j]; - drawSample( x, y, xSize, ySize, format, envMode ); - x += xOffset; - } - - x = xBase; - y -= yOffset; - } - - if ( doubleBuffered ) { - glutSwapBuffers(); - } else { - glFlush(); - } - - checkErrors(); -} - -static void usage( char *name ) -{ - fprintf( stderr, "usage: %s [ options ]\n", name ); - fprintf( stderr, "\n" ); - fprintf( stderr, "options:\n" ); - fprintf( stderr, " -sb single buffered\n" ); - fprintf( stderr, " -db double buffered\n" ); - fprintf( stderr, " -info print OpenGL driver info\n" ); -} - -static void instructions( void ) -{ - fprintf( stderr, "texenv - texture environment and internal format test\n" ); - fprintf( stderr, "\n" ); - fprintf( stderr, " [c] - cycle through background colors\n" ); - fprintf( stderr, " [g] - toggle background\n" ); - fprintf( stderr, " [b] - toggle blend\n" ); - fprintf( stderr, " [s] - toggle smooth shading\n" ); - fprintf( stderr, " [t] - toggle texturing\n" ); - fprintf( stderr, " [i] - toggle information display\n" ); - fprintf( stderr, " up/down - select row\n" ); - fprintf( stderr, " left/right - change row's internal format\n" ); -} - -int main( int argc, char *argv[] ) -{ - GLboolean info = GL_FALSE; - int i; - - glutInitWindowSize( winWidth, winHeight ); - glutInit( &argc, argv ); - - for ( i = 1 ; i < argc ; i++ ) { - if ( !strcmp( "-sb", argv[i] ) ) { - doubleBuffered = GL_FALSE; - } else if ( !strcmp( "-db", argv[i] ) ) { - doubleBuffered = GL_TRUE; - } else if ( !strcmp( "-info", argv[i] ) ) { - info = GL_TRUE; - } else { - usage( argv[0] ); - exit( 1 ); - } - } - - if ( doubleBuffered ) { - glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE ); - } else { - glutInitDisplayMode( GLUT_RGB | GLUT_SINGLE ); - } - - Win = glutCreateWindow( "Texture Environment Test" ); - - initialize(); - instructions(); - - if ( info ) { - printf( "\n" ); - printf( "GL_RENDERER = %s\n", (char *) glGetString( GL_RENDERER ) ); - printf( "GL_VERSION = %s\n", (char *) glGetString( GL_VERSION ) ); - printf( "GL_VENDOR = %s\n", (char *) glGetString( GL_VENDOR ) ) ; - printf( "GL_EXTENSIONS = %s\n", (char *) glGetString( GL_EXTENSIONS ) ); - } - -#if GL_EXT_texture_env_add - if ( !glutExtensionSupported( "GL_EXT_texture_env_add" ) ) { - fprintf( stderr, "missing extension: GL_EXT_texture_env_add\n" ); - NUM_ENV_MODES--; - } -#endif - - glutDisplayFunc( display ); - glutReshapeFunc( reshape ); - glutKeyboardFunc( keyboard ); - glutSpecialFunc( special ); - glutMainLoop(); - - return 0; -} |