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authorBrian Paul <[email protected]>2000-06-27 17:04:43 +0000
committerBrian Paul <[email protected]>2000-06-27 17:04:43 +0000
commit02e8a035934a7400d0194687061107bdaa1bba77 (patch)
treeab0b06c533e6f6fb2d409995f5b01423f29db105 /progs/demos/tessdemo.c
parent9e7f9b3e99cf4963e3bc684b5f9fc095be059a82 (diff)
fixed compiler warnings
Diffstat (limited to 'progs/demos/tessdemo.c')
-rw-r--r--progs/demos/tessdemo.c37
1 files changed, 18 insertions, 19 deletions
diff --git a/progs/demos/tessdemo.c b/progs/demos/tessdemo.c
index b5a6d08c57e..2366eaca754 100644
--- a/progs/demos/tessdemo.c
+++ b/progs/demos/tessdemo.c
@@ -1,4 +1,4 @@
-/* $Id: tessdemo.c,v 1.6 2000/03/27 15:46:12 brianp Exp $ */
+/* $Id: tessdemo.c,v 1.7 2000/06/27 17:04:43 brianp Exp $ */
/*
* A demo of the GLU polygon tesselation functions written by Bogdan Sikorski.
@@ -51,7 +51,7 @@ static struct
-void GLCALLBACK error_callback( GLenum err )
+static void GLCALLBACK error_callback( GLenum err )
{
int len, i;
char const *str;
@@ -67,14 +67,14 @@ void GLCALLBACK error_callback( GLenum err )
}
}
-void GLCALLBACK begin_callback( GLenum mode )
+static void GLCALLBACK begin_callback( GLenum mode )
{
/* Allow multiple triangles to be output inside the begin/end pair. */
triangle_cnt = 0;
triangles[triangle_cnt].no = 0;
}
-void GLCALLBACK edge_callback( GLenum flag )
+static void GLCALLBACK edge_callback( GLenum flag )
{
/* Persist the edge flag across triangles. */
if ( flag == GL_TRUE )
@@ -91,7 +91,7 @@ void GLCALLBACK edge_callback( GLenum flag )
}
}
-void GLCALLBACK end_callback()
+static void GLCALLBACK end_callback()
{
GLint i;
@@ -126,7 +126,7 @@ void GLCALLBACK end_callback()
glEnd();
}
-void GLCALLBACK vertex_callback( void *data )
+static void GLCALLBACK vertex_callback( void *data )
{
GLsizei no;
GLfloat *p;
@@ -149,12 +149,11 @@ void GLCALLBACK vertex_callback( void *data )
}
}
-void GLCALLBACK combine_callback( GLdouble coords[3],
+static void GLCALLBACK combine_callback( GLdouble coords[3],
GLdouble *vertex_data[4],
GLfloat weight[4], void **data )
{
GLfloat *vertex;
- int i;
vertex = (GLfloat *) malloc( 2 * sizeof(GLfloat) );
@@ -165,13 +164,13 @@ void GLCALLBACK combine_callback( GLdouble coords[3],
}
-void set_screen_wh( GLsizei w, GLsizei h )
+static void set_screen_wh( GLsizei w, GLsizei h )
{
width = w;
height = h;
}
-void tesse( void )
+static void tesse( void )
{
GLUtesselator *tobj;
GLdouble data[3];
@@ -242,7 +241,7 @@ void tesse( void )
}
}
-void left_down( int x1, int y1 )
+static void left_down( int x1, int y1 )
{
GLfloat P[2];
GLuint point_cnt;
@@ -276,7 +275,7 @@ void left_down( int x1, int y1 )
contours[contour_cnt].point_cnt++;
}
-void middle_down( int x1, int y1 )
+static void middle_down( int x1, int y1 )
{
GLuint point_cnt;
(void) x1;
@@ -301,7 +300,7 @@ void middle_down( int x1, int y1 )
}
}
-void mouse_clicked( int button, int state, int x, int y )
+static void mouse_clicked( int button, int state, int x, int y )
{
x -= x%10;
y -= y%10;
@@ -321,7 +320,7 @@ void mouse_clicked( int button, int state, int x, int y )
}
}
-void display( void )
+static void display( void )
{
GLuint i,j;
GLuint point_cnt;
@@ -406,7 +405,7 @@ void display( void )
glColor3f( 1.0, 1.0, 0.0 );
}
-void clear( void )
+static void clear( void )
{
contour_cnt = 0;
contours[0].point_cnt = 0;
@@ -420,12 +419,12 @@ void clear( void )
list_start = 0;
}
-void quit( void )
+static void quit( void )
{
exit( 0 );
}
-void menu_selected( int entry )
+static void menu_selected( int entry )
{
switch ( entry )
{
@@ -443,7 +442,7 @@ void menu_selected( int entry )
glutPostRedisplay();
}
-void key_pressed( unsigned char key, int x, int y )
+static void key_pressed( unsigned char key, int x, int y )
{
(void) x;
(void) y;
@@ -467,7 +466,7 @@ void key_pressed( unsigned char key, int x, int y )
glutPostRedisplay();
}
-void myinit( void )
+static void myinit( void )
{
/* clear background to gray */
glClearColor( 0.4, 0.4, 0.4, 0.0 );