diff options
author | Brian Paul <[email protected]> | 2003-04-21 14:50:12 +0000 |
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committer | Brian Paul <[email protected]> | 2003-04-21 14:50:12 +0000 |
commit | 95210bc8064113e9810c8ea46e2afbb7d5f80fcb (patch) | |
tree | 82a27cd2f07dd6e68e7c24713c4a946a59f14504 /progs/demos/stex3d.c | |
parent | e5db876329126ff799999223fcd0813c3e5ed95c (diff) |
fix minor warnings
Diffstat (limited to 'progs/demos/stex3d.c')
-rw-r--r-- | progs/demos/stex3d.c | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/progs/demos/stex3d.c b/progs/demos/stex3d.c index b7ba1e9b0f3..e4554d071f3 100644 --- a/progs/demos/stex3d.c +++ b/progs/demos/stex3d.c @@ -1,5 +1,3 @@ -/* $Id: stex3d.c,v 1.9 2003/03/31 16:51:38 brianp Exp $ */ - /*----------------------------- * stex3d.c GL example of the mesa 3d-texture extention to simulate procedural * texturing, it uses a perlin noise and turbulence functions. @@ -535,7 +533,7 @@ KeyHandler(unsigned char key, int x, int y) } -void +static void create3Dgradient(void) { unsigned char *v; |