diff options
author | Brian Paul <[email protected]> | 2002-07-12 15:54:01 +0000 |
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committer | Brian Paul <[email protected]> | 2002-07-12 15:54:01 +0000 |
commit | f02a5f6cc55fc61229a038ac72edb3ce97cb6950 (patch) | |
tree | b3f3b47105dd5939751262bd880dc7821b435679 /progs/demos/shadowtex.c | |
parent | 902d2faadf37a5627ab2cbcd8993825c8749ec82 (diff) |
Pedantic compiler fixes (Sven Panne)
Diffstat (limited to 'progs/demos/shadowtex.c')
-rw-r--r-- | progs/demos/shadowtex.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/progs/demos/shadowtex.c b/progs/demos/shadowtex.c index c5251727d67..b574f43acd3 100644 --- a/progs/demos/shadowtex.c +++ b/progs/demos/shadowtex.c @@ -1,4 +1,4 @@ -/* $Id: shadowtex.c,v 1.6 2002/03/23 16:34:18 brianp Exp $ */ +/* $Id: shadowtex.c,v 1.7 2002/07/12 15:54:02 brianp Exp $ */ /* * Shadow demo using the GL_ARB_depth_texture, GL_ARB_shadow and @@ -276,8 +276,8 @@ Display(void) */ if (DisplayMode == SHOW_DEPTH_MAPPING) { /* load depth image as gray-scale luminance texture */ - GLfloat *depth = malloc(ShadowTexWidth * ShadowTexHeight - * sizeof(GLfloat)); + GLfloat *depth = (GLfloat *) malloc(ShadowTexWidth * ShadowTexHeight + * sizeof(GLfloat)); if (depth) { glReadPixels(0, 0, ShadowTexWidth, ShadowTexHeight, GL_DEPTH_COMPONENT, GL_FLOAT, depth); |