diff options
author | Alan Hourihane <[email protected]> | 2002-05-02 09:15:22 +0000 |
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committer | Alan Hourihane <[email protected]> | 2002-05-02 09:15:22 +0000 |
commit | 056b35874bce92bafa145f867de9e628a61eaacf (patch) | |
tree | 4aaefb906358f1e2ca9aed7f76316ee279565060 /progs/demos/readpix.c | |
parent | f595212336ae63c981f0f39f4ea1dec67ff7fe25 (diff) |
glutSwapBuffers implicitly does a glFinish when swapping back to the front
buffer. We now issue a glFinish when not issuing SwapBuffers to ensure
the pipeline is complete.
(Problem found with Chromium).
Diffstat (limited to 'progs/demos/readpix.c')
-rw-r--r-- | progs/demos/readpix.c | 18 |
1 files changed, 11 insertions, 7 deletions
diff --git a/progs/demos/readpix.c b/progs/demos/readpix.c index d0c46a27143..3b13bb2c3e2 100644 --- a/progs/demos/readpix.c +++ b/progs/demos/readpix.c @@ -1,4 +1,4 @@ -/* $Id: readpix.c,v 1.5 2002/04/22 16:03:37 brianp Exp $ */ +/* $Id: readpix.c,v 1.6 2002/05/02 09:15:22 alanh Exp $ */ /* * glReadPixels and glCopyPixels test @@ -34,7 +34,7 @@ static GLubyte *TempImage = NULL; #define ReadType GL_UNSIGNED_BYTE #endif #if 1 -static GLenum ReadFormat = GL_RGBA; +static GLenum ReadFormat = GL_DEPTH_COMPONENT; /*GL_RGBA; */ static GLenum ReadType = GL_UNSIGNED_BYTE; #endif #if 0 @@ -111,6 +111,8 @@ Display( void ) glRasterPos2i(APosX, APosY); glEnable(GL_DITHER); SetupPixelTransfer(GL_FALSE); + glDrawBuffer(GL_AUX0); + glReadBuffer(GL_AUX0); glDrawPixels(ImgWidth, ImgHeight, ImgFormat, GL_UNSIGNED_BYTE, Image); /* do readpixels, drawpixels */ @@ -152,10 +154,12 @@ Display( void ) glRasterPos2i(CPosX, CPosY); glDisable(GL_DITHER); SetupPixelTransfer(ScaleAndBias); - glCopyPixels(APosX, APosY, ImgWidth, ImgHeight, GL_COLOR); + glCopyPixels(APosX, APosY, ImgWidth, ImgHeight, GL_DEPTH); if (!DrawFront) glutSwapBuffers(); + else + glFinish(); } @@ -186,12 +190,12 @@ Key( unsigned char key, int x, int y ) case 'f': DrawFront = !DrawFront; if (DrawFront) { - glDrawBuffer(GL_FRONT); - glReadBuffer(GL_FRONT); + glDrawBuffer(GL_AUX0); + glReadBuffer(GL_AUX0); } else { - glDrawBuffer(GL_BACK); - glReadBuffer(GL_BACK); + glDrawBuffer(GL_AUX0); + glReadBuffer(GL_AUX0); } printf("glDrawBuffer(%s)\n", DrawFront ? "GL_FRONT" : "GL_BACK"); break; |