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author | Keith Whitwell <[email protected]> | 2008-04-06 14:29:30 +0100 |
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committer | Keith Whitwell <[email protected]> | 2008-04-06 14:31:41 +0100 |
commit | 5c19e47362c2d193850e98bd43a2bc2b783b0b5c (patch) | |
tree | 86dd3f231b1c79495d3c3a6ce6c851d03dae2550 /progs/demos/particles.cxx | |
parent | a8ca54955322b34c77a7459246e5639d3f8610cd (diff) |
draw: fix edgeflag handling on the pt paths
Encode edgeflags (and reset_stipple info) into the top two bits of the
fetch elements. This info could be moved elsewhere, but for now we
can live with a 1<<30 maximum element size...
Also use the primitive decomposition code from draw_prim.c verbatim, as
it includes all this stuff and is known to work.
Diffstat (limited to 'progs/demos/particles.cxx')
0 files changed, 0 insertions, 0 deletions