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author | Jesse Barnes <[email protected]> | 2009-11-03 10:48:17 -0800 |
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committer | Jesse Barnes <[email protected]> | 2010-01-08 12:37:43 -0500 |
commit | f860aac0d8caff6623792c9da272af269e631ed9 (patch) | |
tree | 078b81baa68679c561bf05c820357ab3df3b656f /progs/demos/morph3d.c | |
parent | f35f666f81221aea0b2eda533573bcbd07d10d65 (diff) |
xdemos/glsync: Make glsync test draw a rectangle
Doing simple buffer clears isn't enough to actually allocate render buffers, we
need to do real drawing.
Diffstat (limited to 'progs/demos/morph3d.c')
0 files changed, 0 insertions, 0 deletions