diff options
author | Brian Paul <brian.paul@tungstengraphics.com> | 2005-01-09 17:52:48 +0000 |
---|---|---|
committer | Brian Paul <brian.paul@tungstengraphics.com> | 2005-01-09 17:52:48 +0000 |
commit | 7a663b315e790d0fa8ded72489d2d105234de165 (patch) | |
tree | 7a49e6f4ce89b77ff2e43e38d3e36072cfa2c6e1 /progs/demos/fire.c | |
parent | a00c59151172cb7d77773ca0bb8adb388f58ea77 (diff) |
rotate at fixed rate, changed fire effect (Marcelo Magallon)
Diffstat (limited to 'progs/demos/fire.c')
-rw-r--r-- | progs/demos/fire.c | 23 |
1 files changed, 15 insertions, 8 deletions
diff --git a/progs/demos/fire.c b/progs/demos/fire.c index 5c467acfaca..49b3a0ded8b 100644 --- a/progs/demos/fire.c +++ b/progs/demos/fire.c @@ -10,6 +10,7 @@ #include <stdlib.h> #include <math.h> #include <time.h> +#include <string.h> #ifdef WIN32 #include <windows.h> @@ -17,7 +18,7 @@ #endif #include <GL/glut.h> -#include "readtex.c" +#include "readtex.h" #ifdef XMESA #include "GL/xmesa.h" @@ -98,8 +99,8 @@ part; static float treepos[NUMTREE][3]; static float black[3] = { 0.0, 0.0, 0.0 }; -static float blu[3] = { 0.0, 0.2, 1.0 }; -static float blu2[3] = { 0.0, 1.0, 1.0 }; +static float blu[3] = { 1.0, 0.2, 0.0 }; +static float blu2[3] = { 1.0, 1.0, 0.0 }; static float fogcolor[4] = { 1.0, 1.0, 1.0, 1.0 }; @@ -136,7 +137,7 @@ static GLuint treeid; static float obs[3] = { 2.0, 1.0, 0.0 }; static float dir[3]; static float v = 0.0; -static float alpha = -90.0; +static float alpha = -84.0; static float beta = 90.0; static float @@ -384,6 +385,12 @@ drawfire(void) { static char frbuf[80] = ""; int j; + static double t0 = -1.; + double t = glutGet(GLUT_ELAPSED_TIME) / 1000.0; + if (t0 < 0.0) + t0 = t; + dt = (t - t0) * 1.0; + t0 = t; dojoy(); @@ -563,10 +570,10 @@ key(unsigned char key, int x, int y) break; case 'a': - v += 0.01; + v += 0.0005; break; case 'z': - v -= 0.01; + v -= 0.0005; break; case 'j': @@ -709,12 +716,12 @@ main(int ac, char **av) /* Default settings */ np = 800; - eject_r = 0.1; + eject_r = -0.35; dt = 0.015; eject_vy = 4; eject_vl = 1; shadows = 1; - ridtri = 0.1; + ridtri = 0.5; maxage = 1.0 / dt; |