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authorRoland Scheidegger <[email protected]>2007-02-09 00:36:40 +0100
committerRoland Scheidegger <[email protected]>2007-02-09 00:36:40 +0100
commit54dac2c84310536cce962101de29546d3eb80175 (patch)
tree79b90717b3361af9e0148279db56551e51b5dbbf /progs/demos/Windows/glutfx.dsp
parent6cf892eeb6edd69d4ba77d4ececa21a09ba317c4 (diff)
optimize generated vertex programs a bit
Use new internal state to avoid per-vertex normalization of static spot direction vector. Use internal state for simpler per-vertex fog computations (MAD instead of SUB/MUL for linear fog, EX2 instead of POW for EXP/EXP2 fog). Simplify point size calc (2 MADs instead of MOV, MUL, MUL, DP3), and while there fix it up (RSQ instead of RCP). All untested...
Diffstat (limited to 'progs/demos/Windows/glutfx.dsp')
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