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authorJosé Fonseca <[email protected]>2009-12-31 21:10:25 +0000
committerJosé Fonseca <[email protected]>2010-01-01 12:16:19 +0000
commit7bbf7f94ea786e41ff1364cedaf7dd5c0bbf605a (patch)
treef1869014d019a56360916119528e8a2cad7ef1bd /progs/demos/SConscript
parent58b401315b1db3c2c483e1d1df372be76ca1001a (diff)
scons: Build progs together with everything else.
This is a substantial reorganization, This particular commit enables: - building the progs for unices platforms - glew is now built as a shared library (it is the default, and it is inconvenient and pointless to shift away from that default) - all progs get built by default
Diffstat (limited to 'progs/demos/SConscript')
-rw-r--r--progs/demos/SConscript124
1 files changed, 53 insertions, 71 deletions
diff --git a/progs/demos/SConscript b/progs/demos/SConscript
index f851870bcf3..742dd66f36f 100644
--- a/progs/demos/SConscript
+++ b/progs/demos/SConscript
@@ -1,84 +1,66 @@
Import('*')
-if not env['GLUT']:
- Return()
-
-env = env.Clone()
-
-env.Prepend(CPPPATH = [
- '../util',
-])
-
-env.Prepend(LIBS = [
- util,
- '$GLUT_LIB'
-])
-
-if env['platform'] == 'windows':
- env.Append(CPPDEFINES = ['NOMINMAX'])
- env.Prepend(LIBS = ['winmm'])
-
progs = [
- 'arbfplight',
- 'arbfslight',
- 'arbocclude',
- 'bounce',
- 'clearspd',
- 'copypix',
- 'cubemap',
- 'drawpix',
- 'engine',
- 'fbo_firecube',
- 'fire',
- 'fogcoord',
- 'fplight',
- 'fslight',
- 'gamma',
- 'gearbox',
- 'gears',
- 'geartrain',
- 'glinfo',
- 'gloss',
- 'gltestperf',
- 'ipers',
- 'isosurf',
- 'lodbias',
- 'morph3d',
- 'multiarb',
- 'paltex',
- 'pointblast',
- 'ray',
- 'readpix',
- 'reflect',
- 'renormal',
- 'shadowtex',
- 'singlebuffer',
- 'spectex',
- 'spriteblast',
- 'stex3d',
- 'teapot',
- 'terrain',
- 'tessdemo',
- 'texcyl',
- 'texenv',
- 'textures',
- 'trispd',
- 'tunnel',
- 'tunnel2',
- 'vao_demo',
- 'winpos',
- 'dinoshade',
- 'fbotexture',
- 'projtex',
+ 'arbfplight',
+ 'arbfslight',
+ 'arbocclude',
+ 'bounce',
+ 'clearspd',
+ 'copypix',
+ 'cubemap',
+ 'drawpix',
+ 'engine',
+ 'fbo_firecube',
+ 'fire',
+ 'fogcoord',
+ 'fplight',
+ 'fslight',
+ 'gamma',
+ 'gearbox',
+ 'gears',
+ 'geartrain',
+ 'glinfo',
+ 'gloss',
+ 'gltestperf',
+ 'ipers',
+ 'isosurf',
+ 'lodbias',
+ 'morph3d',
+ 'multiarb',
+ 'paltex',
+ 'pointblast',
+ 'ray',
+ 'readpix',
+ 'reflect',
+ 'renormal',
+ 'shadowtex',
+ 'singlebuffer',
+ 'spectex',
+ 'spriteblast',
+ 'stex3d',
+ 'teapot',
+ 'terrain',
+ 'tessdemo',
+ 'texcyl',
+ 'texenv',
+ 'textures',
+ 'trispd',
+ 'tunnel',
+ 'tunnel2',
+ 'vao_demo',
+ 'winpos',
+ 'dinoshade',
+ 'fbotexture',
+ 'projtex',
]
for prog in progs:
- env.Program(
+ progs_env.Program(
target = prog,
source = prog + '.c',
)
-env.Program(
+progs_env.Program(
target = 'rain',
source = [
'rain.cxx',