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author | José Fonseca <[email protected]> | 2009-12-31 21:10:25 +0000 |
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committer | José Fonseca <[email protected]> | 2010-01-01 12:16:19 +0000 |
commit | 7bbf7f94ea786e41ff1364cedaf7dd5c0bbf605a (patch) | |
tree | f1869014d019a56360916119528e8a2cad7ef1bd /progs/SConscript | |
parent | 58b401315b1db3c2c483e1d1df372be76ca1001a (diff) |
scons: Build progs together with everything else.
This is a substantial reorganization, This particular commit enables:
- building the progs for unices platforms
- glew is now built as a shared library (it is the default, and it is
inconvenient and pointless to shift away from that default)
- all progs get built by default
Diffstat (limited to 'progs/SConscript')
-rw-r--r-- | progs/SConscript | 38 |
1 files changed, 38 insertions, 0 deletions
diff --git a/progs/SConscript b/progs/SConscript index 66eaf9e5410..3b180d00bc2 100644 --- a/progs/SConscript +++ b/progs/SConscript @@ -1,5 +1,43 @@ SConscript([ 'util/SConscript', +]) + +Import('*') + +progs_env = env.Clone() + +if progs_env['platform'] == 'windows': + progs_env.Append(CPPDEFINES = ['NOMINMAX']) + progs_env.Prepend(LIBS = [ + 'winmm', + 'kernel32', + 'user32', + 'gdi32', + ]) + +# OpenGL +if progs_env['platform'] == 'windows': + progs_env.Prepend(LIBS = ['glu32', 'opengl32']) +else: + progs_env.Prepend(LIBS = ['GLU', 'GL']) + +# Glut +progs_env.Prepend(LIBS = [glut]) + +# GLEW +progs_env.Prepend(LIBS = [glew]) + +progs_env.Prepend(CPPPATH = [ + '#progs/util', +]) + +progs_env.Prepend(LIBS = [ + util, +]) + +Export('progs_env') + +SConscript([ 'demos/SConscript', 'glsl/SConscript', 'redbook/SConscript', |