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authorJuan A. Suarez Romero <[email protected]>2017-10-31 17:39:17 +0000
committerJuan A. Suarez Romero <[email protected]>2017-11-08 10:12:07 +0100
commitd5a641106baae2122cc3f09b4a755077d902ee88 (patch)
treeaa78e2c01cff3adbbc8a7636d0d57fb94a844a61 /meson.build
parent36be8c2fcf94f5d800aed6c3d39ef23b226fd0d5 (diff)
glsl: add varying resources for arrays of complex types
This patch is mostly a patch done by Ilia Mirkin. It fixes KHR-GL45.enhanced_layouts.varying_structure_locations. v2: fix locations for TCS/TES/GS inputs and outputs (Ilia) CC: Ilia Mirkin <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=103098 Reviewed-by: Nicolai Hähnle <[email protected]> Signed-off-by: Juan A. Suarez Romero <[email protected]>
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