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author | Juan A. Suarez Romero <[email protected]> | 2017-10-31 17:39:17 +0000 |
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committer | Juan A. Suarez Romero <[email protected]> | 2017-11-08 10:12:07 +0100 |
commit | d5a641106baae2122cc3f09b4a755077d902ee88 (patch) | |
tree | aa78e2c01cff3adbbc8a7636d0d57fb94a844a61 /meson.build | |
parent | 36be8c2fcf94f5d800aed6c3d39ef23b226fd0d5 (diff) |
glsl: add varying resources for arrays of complex types
This patch is mostly a patch done by Ilia Mirkin.
It fixes KHR-GL45.enhanced_layouts.varying_structure_locations.
v2: fix locations for TCS/TES/GS inputs and outputs (Ilia)
CC: Ilia Mirkin <[email protected]>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=103098
Reviewed-by: Nicolai Hähnle <[email protected]>
Signed-off-by: Juan A. Suarez Romero <[email protected]>
Diffstat (limited to 'meson.build')
0 files changed, 0 insertions, 0 deletions