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author | Daniel Stone <[email protected]> | 2018-02-06 10:29:13 +0000 |
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committer | Daniel Stone <[email protected]> | 2018-02-09 16:17:16 +0000 |
commit | 4732094cff302a10c167e0cb23851c19fccddbe0 (patch) | |
tree | c7a4013719a8f3079f2306290868c939d47d40b8 /meson.build | |
parent | 5bc49d4cbf8c7c5d465dc994d0a0d2111f742705 (diff) |
egl/wayland: Use an array for modifiers
Each Wayland EGLDisplay currently contains a struct with one vector of
modifiers per format, hardcoded in the header. To allow easier support
for more formats, turn this into an array of u_vectors which is opaque
outside of platform_wayland.c.
Signed-off-by: Daniel Stone <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Tested-by: Ilia Mirkin <[email protected]>
Diffstat (limited to 'meson.build')
0 files changed, 0 insertions, 0 deletions