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author | Nicolai Hähnle <[email protected]> | 2017-10-10 13:58:44 +0200 |
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committer | Nicolai Hähnle <[email protected]> | 2017-10-10 13:58:44 +0200 |
commit | 288dea076e3311530214aaaa53884a6d920b590a (patch) | |
tree | 1e7ab9427d7eea482da086be26a4d4b084eadca4 /meson.build | |
parent | d245724399b7ac9e2ddf99d381f7fe092204006a (diff) |
st/mesa: fix import of EGL images with non-zero level or layer
In GL state, textures created from EGL images look like plain 2D textures
with a single level, so we use the existing layer_override facility and
add an analogous level_override one.
Fixes dEQP-EGL.functional.image.create.gles2_cubemap_{positive,negative}_{x,y,z}_rgba_texture
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'meson.build')
0 files changed, 0 insertions, 0 deletions