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author | Grazvydas Ignotas <[email protected]> | 2018-06-20 22:17:39 +0300 |
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committer | Grazvydas Ignotas <[email protected]> | 2018-06-21 12:18:50 +0300 |
commit | f966929805f722ae38d4821fab61765c0ee4a60c (patch) | |
tree | 4bf25df53f2cd688458b9e4d0f6340684aeeb854 /meson.build | |
parent | 4e0d93dc0e4d37dff492305fb7aa6408f36ff147 (diff) |
radeonsi: add a debug flag to zero vram allocations
This allows to avoid having to see garbage in Dying Light loading screen
at least, which probably expects Windows/NV behavior of all allocations
being zeroed by default.
Analogous to radv flag with the same name.
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'meson.build')
0 files changed, 0 insertions, 0 deletions