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authorBrian Paul <[email protected]>2018-08-23 09:25:15 -0600
committerBrian Paul <[email protected]>2018-08-29 11:29:07 -0600
commitfb7e462c979b29b65b841811cfe97a26c9cc93ee (patch)
tree18ea9e38e9c45fbf22e5e49ea003a32d60640d2f /meson.build
parent8331d69a877bcc656ec19dd48ba5975138336f59 (diff)
svga: fix vgpu9 sprite coordinate bug
Setting GL_POINT_SPRITE_COORD_ORIGIN to GL_LOWER_LEFT did not work for vgpu9. We can use the rasterizer sprite_coord_enable bitfield as-is. We need to index into it using the TGSI semantic index, not the register index. This fixes the Piglit fbo-gl_pointcoord and glsl-fs-pointcoord tests. Testing done: Piglit, Mesa sprite demos Reviewed-by: Charmaine Lee <[email protected]>
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