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authorJason Ekstrand <[email protected]>2017-10-28 09:02:14 -0700
committerJason Ekstrand <[email protected]>2017-11-08 20:10:04 -0800
commit951a5dc4cc29da996b54ae63eeba1915a3a65b4a (patch)
tree05839767ebe7bf4a38bf5ce980b0996be8c0211f /meson.build
parentf317f72f7310cbe741d82970fd335cb8c83300eb (diff)
intel/nir: Use the correct indirect lowering masks in link_shaders
Previously, if we were linking a vec4 VS with a SIMD8/16 FS, we wouldn't lower indirects on the fragment shader which is wrong. Instead of using a single indirect mask, take advantage of our new little helper. Reviewed-by: Timothy Arceri <tarceri at itsqueeze.com> Cc: [email protected]
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