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authorKenneth Graunke <[email protected]>2017-07-09 23:03:44 -0700
committerKenneth Graunke <[email protected]>2019-03-05 00:49:05 -0800
commitdca36d5516d0fdaf012b4476975c5d585c2d1a09 (patch)
treea8c258b8713c44840095377f50be74dc2d7d615a /meson.build
parent0010d0348aa56e1097093628b1c1ec062c43c2fa (diff)
i965: Implement threaded GL support.
Now i965 supports mesa_glthread=true like Gallium drivers do. According to Markus (degasus), the Citra emulator now runs ~30% faster. Emmanuel (linkmauve) also reported that the Dolphin emulator improved by 2.8x on one game. (Both of those still need to be added to drirc.) An Intel Mesa CI run with mesa_glthread=true appears to be happy. Bioshock Infinite's benchmark mode seems to be around 15-20% faster on my Skylake GT4 at 1920x1080. Tested-by: Markus Wick <[email protected]> Tested-by: Emmanuel Gil Peyrot <[email protected]> Tested-by: Kenneth Graunke <[email protected]> Reviewed-by: Jordan Justen <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
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