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authorPaul Berry <[email protected]>2013-08-25 09:28:08 -0700
committerPaul Berry <[email protected]>2013-08-31 17:10:54 -0700
commitcdf03b69282d12f9d27daf2edb3abb351f5de7f6 (patch)
tree55cd2056059594af0937ffa9aa7411986b69b26e /m4
parentb3a4d5c78544ee957c4880cec7eb67f00ae04afd (diff)
i965/gs: Update defines related to GS surface organization.
Defines that previously referred to VS now refer to VEC4, since they will be shared by the user-programmable vertex shader and geometry shader stages. Defines that previously referred to the Gen6 geometry shader stage (which is only used for transform feedback) are now renamed to explicitly refer to Gen6, to avoid confusion with the Gen7 user-programmable geometry shader stage. Based on work by Eric Anholt <[email protected]>. Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Chad Versace <[email protected]>
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