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author | Nanley Chery <[email protected]> | 2018-03-22 17:05:34 -0700 |
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committer | Nanley Chery <[email protected]> | 2018-04-24 13:41:14 -0700 |
commit | 0e8b16e0a239cc4a4758b62fb6787158180a74fd (patch) | |
tree | 034fb4a5940f83e9b491d0c9d3fce636b20edbc1 /m4 | |
parent | 129ad66dd5332159f154b3714a87e5f8d65214fa (diff) |
i965/meta_util: Re-enable sRGB-encoded fast-clears on CNL
The paths which sample with the clear color are now using a getter which
performs the sRGB decode needed to enable this fast clear.
This path can be exercised by fast-clearing a texture, then performing
an operation which requires sRGB decoding. Test coverage for this
feature is provided with the following tests:
* Shader texture calls:
- spec@ext_texture_srgb@tex-srgb
* Shader texelfetch calls:
- spec@arb_framebuffer_srgb@fbo-fast-clear
- spec@arb_framebuffer_srgb@msaa-fast-clear
* Blending:
- spec@arb_framebuffer_srgb@arb_framebuffer_srgb-fast-clear-blend
* Blitting:
- spec@arb_framebuffer_srgb@blit texture srgb msaa enabled clear
Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'm4')
0 files changed, 0 insertions, 0 deletions