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author | Marek Olšák <[email protected]> | 2015-05-28 23:24:08 +0200 |
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committer | Marek Olšák <[email protected]> | 2015-07-23 00:59:27 +0200 |
commit | fb800b3dcd32ddb6f57143b46105d677eb01da80 (patch) | |
tree | d4ff07137695c7484afabdc8ebb6474b3fd9b184 /m4 | |
parent | 0cfac917554aeb46bd78ba5b5f5ee1c8ed1d68bc (diff) |
glsl: don't lower variable indexing on non-patch tessellation inputs/outputs
There is no way to lower them, because the array sizes are unknown
at compile time.
Based on a patch from: Fabian Bieler <[email protected]>
v2: add comments
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Dave Airlie <[email protected]>
Diffstat (limited to 'm4')
0 files changed, 0 insertions, 0 deletions