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authorBrian Paul <[email protected]>2016-06-03 15:06:28 -0600
committerBrian Paul <[email protected]>2016-06-10 15:50:04 -0600
commit2db747cf266f51cfecc020b7aeb8c04bd527ad16 (patch)
tree76728346b9b0c417055d620538c27efb55ae65d2 /m4
parent672e92a1462b72b56a50e6b18f02a723c4b0fcc8 (diff)
llvmpipe: don't use 3-component formats, except 32-bit x 3 formats
This basically disallows all 8-bit x 3 and 16-bit x 3 formats for textures and render targets. Some 3-component formats were already disallowed before. This avoids problems with GL_ARB_copy_image. v2: the previous version of this patch disallowed all 3-component formats Reviewed-by: Charmaine Lee <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]>
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